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What does the 1-49 bracket teach us about PVP gear?

STAR WARS: The Old Republic > English > PvP
What does the 1-49 bracket teach us about PVP gear?

Orici's Avatar


Orici
02.01.2012 , 03:51 PM | #261
Quote: Originally Posted by Noollig View Post
I would absolutely love a bracket that would normalize gear for each class. So there would be set stats and nobody would have an innate advantage due to higher level gear.

Bag-drop-luck, exploiting, and lack of a full time job doesn't make one player better than another. I would very much prefer a bracket that pits a player/team's skill against another's skill. Gear can matter in open world pvp, sure. But open world PvP isn't regulated, and a fair fight isn't expected.

I'd rather fight a level 40+ as a level 10-19 character than fight a Battlemaster geared player as a fresh 50.

Give an option for people to fight in a bracket that gives all players the same stats depending on class, and lets see how many still queue in the one that requires a gear grind to compete.
Thats actually an excellent idea... make it an option! Of course, there would have to be some kind of incentive for people to play in the harder bracket, but the option should be there.
If your soldiers fear you, they'll fight for you. If they love you, they'll die for you.
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Felene's Avatar


Felene
02.01.2012 , 03:52 PM | #262
Quote: Originally Posted by Seriasx View Post
I like how you talk about expertise in the first sentance and then tell us you don't know what it does in the third sentance.

Why even reply?
Tell me what you know about Expertise in this graph.

And its "sentence" not "sentance."
Do this ASAP, do that ASAP, fix this you *****, fix that you *****, *** is this? FAIL! I unsub!

Don't you people ever grow up?

Darth_Philar's Avatar


Darth_Philar
02.01.2012 , 03:52 PM | #263
Giving better gear to grinders in an MMO is exactly like giving more letters to older people when playing Scrabble. The older people did not do anything to earn the extra letters, they just were "there" longer. Now they have an advantage which they can use to curb stomp anyone who has been "there" less time. Your only hope in this situation is for new people to come along and have less letters than you do.
Server: The Fatman
Philar - Corruption Sorcerer - Level 50 | Satarel - Rage Marauder - Level 50
Geheime - Concealment Operative - Level 20 | Zahhak - Arsenal Mercenary - Level 17

Noctournys's Avatar


Noctournys
02.01.2012 , 03:53 PM | #264
Quote: Originally Posted by Torleen View Post
I am already doing this. I have Expertise on every piece of gear. The most you can get is under 5%. Which is nothing.
The MOST you can get in FULL Battlemaster is about 12.5%... so n o, it's not nothing. And that's if you put on decidedly sub-par BM implants, earpiece, wrist and belt, which are best avoided because you lose so much of other stats to put them on.

Most people roll in about 10-11%.
entia non sunt multiplicanda praeter necessitatem
Also, 'cause im tired of talking about it:
http://www.swtor.com/community/showt...222960&page=11

Felene's Avatar


Felene
02.01.2012 , 03:56 PM | #265
Quote: Originally Posted by Asnine View Post
So having no life and being able to spend 10 hours a day in front of a computer in your mom's basement is now a skill?
Assumption much?

Someone had more time to play a game then you did must be living in his mother's house basement?

Who are you to judge other people's lifestyle choice?

And I can't play the game right now because I am in a ski resort in Colorado replying these degenerating post with my iPhone.
Do this ASAP, do that ASAP, fix this you *****, fix that you *****, *** is this? FAIL! I unsub!

Don't you people ever grow up?

Abanoth's Avatar


Abanoth
02.01.2012 , 03:56 PM | #266
It means PvP gear is outdated and people are sick of grinding like in PvE. PvE you can run lower instances until you get enough to play harder instances. PvP you have no control over the level of player you compete against and thus inevitably get run through the meat grinder again and again until you say F-it and either go full PvE, buy somebody's account, or quit.
*Derp

Zatanic's Avatar


Zatanic
02.01.2012 , 03:58 PM | #267
Quote: Originally Posted by Felene View Post
Tell me what you know about Expertise in this graph.

And its "sentence" not "sentance."
That graph is severly broken due to the diffrent ratio's on the lines.

jamenta's Avatar


jamenta
02.01.2012 , 04:00 PM | #268
Interesting OP that I agree with.

They really need to get away from a gear based progression - and introduce more skill based progression. i.e. more advanced PvP'rs will be allowed to do more with their toon - not simply P-own another player by have 20% more DPS and ARMOR.

It's silly to have competitive PvP - (or competitive anything) where one team can easily ROFL STOMP another - just because they have better gear. It isn't fun - it's stupid.

I still think they need to break up the 1-49s into two brackets - but likely only after they allow cross server matches - which I think would improve gameplay - as you wouldn't end up playing against the same set of players every single gaming session.

PvP gameplay should be skilled based - not gear based. Rewards should not give a player a huge advantage over other players. Rewards do not have to be gear based - people posting here seem to think that is the only way you can design PvP for an MMO.

Wrong.

Noctournys's Avatar


Noctournys
02.01.2012 , 04:03 PM | #269
"PvP should be skill based"

Skill should and does matter, but there are so many other things that matter more, in an MMO, that you simply cannot ever change.

Class composition of your team matters more than individual skill, or gear, unless you are in greens.

Class balance throws skill right out the window. As a sniper, despite the nerf, most ops/smugglers are still kicking my face in before i can even hurt them, and if they dont manage to finish me off, they just get away and re-engage. There's no skill gap involved here; theres just nothing i can do about it. Im lying on the ground not playing my character.

If you want a game where skill is the only factor, it cannot be one with different classes and team comps. It has to be something where everyone is identical... a shooter or an RTS is about it.

MOBA games .. well, class comp is just as big there as it is here.
entia non sunt multiplicanda praeter necessitatem
Also, 'cause im tired of talking about it:
http://www.swtor.com/community/showt...222960&page=11

EternalFinality's Avatar


EternalFinality
02.01.2012 , 04:04 PM | #270
Quote: Originally Posted by Orici View Post
equipping half PvP gear would give them half the expertise... and isnt expertise the main thing on PvP gear people are complaining about?
Yes, and the other half of their gear would be RAID GEAR. And they'd continue to crush the people who are only outfitted in half PvP gear and half crap gear.

And the gear gap continues to be a problem. The only solution for fair PvP is to remove it entirely.