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SWG and WoW crafting were BAD BAD BAD!

STAR WARS: The Old Republic > English > Crew Skills
SWG and WoW crafting were BAD BAD BAD!

Perkins's Avatar


Perkins
01.29.2012 , 09:20 PM | #11
SWG's crafting system was incredible, and possibly the most rewarding part of the game if you worked at getting good at it. The best crafters on the servers I played on became some of the most famous (and often most respected) players in the game. A game with near-celebrity crafters was something new to me.

Amdarius's Avatar


Amdarius
01.29.2012 , 09:21 PM | #12
You're nuts. SWG's crafting was the best ever. I crafted 95% of the time in SWG - had more fun doing that than killing rancors.

ZNICK's Avatar


ZNICK
01.29.2012 , 09:23 PM | #13
Quote: Originally Posted by iResist View Post
Like I said, it's mostly the people in this forum that like SWG crafting, which is an incredibly small minority of people.

Most people hated SWG's crafting.
Respectfully, I believe you're grossly mistake. If anything that's the ONE thing most people agree on that they did right. It has nothing to do with this forum... it's a pretty general consensus in the MMO Genre.

Here's proof;

Rated #1 ever by mmorpg.com

http://www.mmorpg.com/showFeature.cfm/loadFeature/4947


The same at massively.com

http://massively.joystiq.com/2010/07...best-crafting/

Ditto says slideshare.net

http://www.slideshare.net/mmolife/th...s-for-crafting

Many posts agree at mmofringe.com

http://mmofringe.com/forum/8-News-In...rafting-MMORPG

Z


Z
You don't stop playing games when you get old... you get old when you stop playing games!

iResist's Avatar


iResist
01.29.2012 , 09:29 PM | #14
A lot of you seem to be under the impression that the more complex crafting is, the better the craftng is.

Simply having more complex crafting does not make crafting more fun.

For the majority of players, especially those casual players, a more simplistic yet engaging crafting is FAR more fun, which is what SWTOR has done perfectly.

Amdarius's Avatar


Amdarius
01.29.2012 , 09:30 PM | #15
Quote: Originally Posted by iResist View Post
A lot of you seem to be under the impression that the more complex crafting is, the better the craftng is.

Simply having more complex crafting does not make crafting more fun.

For the majority of players, especially those casual players, a more simplistic yet engaging crafting is FAR more fun, which is what SWTOR has done perfectly.
Cite? I love when people claim that they know what the "majority" of players want. Because, of course, the majority always wants what you want, right?

ScyllaPuffPuff's Avatar


ScyllaPuffPuff
01.29.2012 , 09:32 PM | #16
Quote: Originally Posted by Vikassi View Post
Swg crafting was the best crafting system in any mmo ... Yes, complex and it took time .. Thats what an mmo is all about .. Swtor crafting, any nub can handle, very very dumbed down ..
I agree, I loved SWG crafting, even chef.

jakedamus's Avatar


jakedamus
01.29.2012 , 10:21 PM | #17
SWG crafting was great!
You would start mining the minerals by hand with ytour mining macro and build your first personal mine machine and within a fw weeks you would have a whole farm of elite diggers you had made yourself from nothing.
It was very satisfying.

Must have spent hours roaming planets looking for a 75% area to mine - loved every moment.

Back in the early days I made crate after crate of Vasarian Brandy and I used to stand in the Corellia spaceport with my hawking macro and I made a mint.

Probably not for everyone but the crafting system was probably the best if you enjoy sandboxing of course...

On the otherhand TOR is a themepark and we are lucking we even have crafting...

Hillfort's Avatar


Hillfort
01.29.2012 , 10:29 PM | #18
Quote: Originally Posted by iResist View Post
I see lots of people referencing SWG crafting on here and the majority of people that are actually outside this particular forum found SWG crafting to be way overly complex and time consuming and I agree with them.

Even a Co-worker who was a hardcore crafter in SWG thought that SWG's crafting was just too much!

Crafting in WoW was completely on the opposite end of the spectrum and was too simplistic. All you had was the pattern and needing the mats for the pattern and that was it.

I absolutely love SWTOR's crafting and find it very refreshing, yes it could use some small tweeks, but in all, it is one of the best crafting systems I've had the pleasure to play.
I liked the crafting and all things in SWG. Only before the upgrade!!!!!

We have a very different game here in a more modern time lets talk about it not look at the past.

I wish we had 486 Ultima games! only peeps like me like them.
people are going to like the game style that OR have followed.

Spymaster's Avatar


Spymaster
01.29.2012 , 10:31 PM | #19
Quote: Originally Posted by iResist View Post
Most people hated SWG's crafting.
/Nonsense

DarthNovas's Avatar


DarthNovas
01.29.2012 , 10:43 PM | #20
I found SWG crafting system really fun even though I never got very far in it and compared to it SWTOR has a very bland crafting system...

However I think the main problem is that Biochem is really the only crew skill worth having and all the others are pretty much a pointless waste of time... This needs addressing...

Along with rebalancing I like the idea of being able to create a crafting character with some sort of perks in the skill tree and the ability to have the character craft instead of just the companions and something like the ability to have 2 crafting skills and say 5 slots total (effectively forcing you to have crafting skills that share a mission or gathering skill). But I doubt this would happen because what sort of character story would you put behind it?
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