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Is it worth continuing to level my OP?

STAR WARS: The Old Republic > English > Classes
Is it worth continuing to level my OP?
 

blackadda's Avatar


blackadda
01.29.2012 , 01:28 PM | #11
I have 100% confidence in continuing with my concealment OP... the "nerf" is really a nerf to rinse and repeat "i probably win" burst damage *every* fight.

You still retain the ability to do back to back openers on high priority targets every 2 1/2 mins. Which no other class can do.

Played properly nobody gets away from your melee... if they dont trinket out of the knockdown, they risk being killed during it, if they DO... you have a nice 10m ranged immobilis/snare and they just blew their trinket, so yep they are being stabbed just as long as you USE YOUR SNARE, they wont get away.

"Positionally" backstab in this game actualy means 3 of the 4 sides, anything BUT front on... so thats cake to do repeatedly.

You get a 45 second recast self shield, which seems to be *very* effective at stopping damage for a few seconds, a 1 min recast 3 second range/melee defensive buff... lots of CC, good damage out of stealth PROVIDED you know how to use that snare.

Ive pretty much switched over to playin my OP as my main, the more i play it, the more tricks i realise it has, most of which have nothing to do with acid blade or hidden strike and will be untouched by 1.1.1

So yep...if you enjoy playing it, keep playing it. Its got *many* good skills beyond HS/AB, and even those remain "good" skills in 1.1.1.
"It is said that if you know your enemies and know yourself, you will not be imperiled in a hundred battles"

-Sun Tzu

Wtomo's Avatar


Wtomo
01.29.2012 , 01:35 PM | #12
Yeah the other class player here say: just a qq. they dont know nothing about the op, just they want free kill. nice. Respect the rest.
Tom Vereb

sdlaurin's Avatar


sdlaurin
01.29.2012 , 03:08 PM | #13
the only reason to level an operative/scoundrel now is for the quest line.

you will be useless in PVP

you are useless in end game PVE

So level it for the quest line and legacy points, then play it again 6 months from now when they buff it.

Just follow the wow formula for nerfs/buffs timeline and you cant go wrong.

who knows, maybe 6 months from now they will repair the broken talents also.

Achromatis's Avatar


Achromatis
01.29.2012 , 03:28 PM | #14
Dont listen to the idiot trolls, Ops are ******. BHs DFA is commonly known as the most overpowered ****** looking AoE skill in the game, lol. And theyre probably the easiest class, both ACs, to level. Going from that to an Op which requires a lot more finesse can be a little jarr-jarring.

Your companion matters a lot more as an Op than it does if youre used to using Mako on a BH. You have to keep them geared, youll likely even want to use a DPS companion once youre better at it.

Do not spam that quick shot skill, its an Energy dump. Use it only if youre at ~90% energy and nothing else is off CD.

Keep Stim Boost up.

Pick a weak target, burst them down, do NOT drop below 60% energy while soloing unless you have to. By now you can AoE, specifically your grenade that does a knockdown, on the same target your companion picked(which likely wont be the one you burst down). If there was an elite now is a good time to make use of AoE blind or stuns. Damage not taken is damage you dont have to heal.

Sometimes you may still have to heal, sometimes you wont. I went with a hybrid spec instead of full Concealment so healings pretty quick and gives me procs
Not Meant to Be a Factual Statement

The plural of anecdote is not data

Auxili's Avatar


Auxili
01.29.2012 , 04:11 PM | #15
Quote: Originally Posted by Achromatis View Post
Dont listen to the idiot trolls, Ops are ******. BHs DFA is commonly known as the most overpowered ****** looking AoE skill in the game, lol. And theyre probably the easiest class, both ACs, to level. Going from that to an Op which requires a lot more finesse can be a little jarr-jarring.

Your companion matters a lot more as an Op than it does if youre used to using Mako on a BH. You have to keep them geared, youll likely even want to use a DPS companion once youre better at it.

Do not spam that quick shot skill, its an Energy dump. Use it only if youre at ~90% energy and nothing else is off CD.

Keep Stim Boost up.

Pick a weak target, burst them down, do NOT drop below 60% energy while soloing unless you have to. By now you can AoE, specifically your grenade that does a knockdown, on the same target your companion picked(which likely wont be the one you burst down). If there was an elite now is a good time to make use of AoE blind or stuns. Damage not taken is damage you dont have to heal.

Sometimes you may still have to heal, sometimes you wont. I went with a hybrid spec instead of full Concealment so healings pretty quick and gives me procs
who the heck is talking about leveling?
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Auxili's Avatar


Auxili
01.29.2012 , 05:10 PM | #16
Quote: Originally Posted by blackadda View Post
I have 100% confidence in continuing with my concealment OP... the "nerf" is really a nerf to rinse and repeat "i probably win" burst damage *every* fight.

You still retain the ability to do back to back openers on high priority targets every 2 1/2 mins. Which no other class can do.

Played properly nobody gets away from your melee... if they dont trinket out of the knockdown, they risk being killed during it, if they DO... you have a nice 10m ranged immobilis/snare and they just blew their trinket, so yep they are being stabbed just as long as you USE YOUR SNARE, they wont get away.

"Positionally" backstab in this game actualy means 3 of the 4 sides, anything BUT front on... so thats cake to do repeatedly.

You get a 45 second recast self shield, which seems to be *very* effective at stopping damage for a few seconds, a 1 min recast 3 second range/melee defensive buff... lots of CC, good damage out of stealth PROVIDED you know how to use that snare.

Ive pretty much switched over to playin my OP as my main, the more i play it, the more tricks i realise it has, most of which have nothing to do with acid blade or hidden strike and will be untouched by 1.1.1

So yep...if you enjoy playing it, keep playing it. Its got *many* good skills beyond HS/AB, and even those remain "good" skills in 1.1.1.
1) the self shield blocks 2k~ damage.
2) our CC consists of a melee stun (as opposed to everyone else's melee stun) and a ranged mez that gives everyone 800 resolve in an aoe, even if we intent to mez only one target.
3) We're the easiest class to kite due to having no gap closer or sprint, even though 90% of our damage is in melee range.
4) we're by far the squishiest class due to most of our scrapper talents simply buffing our burst damage and not helping us in other crucial areas (sustained damage, survivability, utility).
5) our second damage spec (df/leth) is countered by any class that has a cleanse spell (operatives/scoundrels/commandos/mercs/sages/sorcs). Thus we're stuck being a one-trick pony, which isn't how everyone would like to play.
Important Discussions: Republic Ghosttown | Future of the Republic | Use Our Community Feedback
We will remember. 1.1

Caelrie's Avatar


Caelrie
01.29.2012 , 05:49 PM | #17
Quote: Originally Posted by rushx View Post
so your saying re-roll best option? damn how can a class get destroyed this early lol, if i make a sorc now which is likely it better not get nerfed into dust in 2 weeks liek this one did lol i will just go back to bh or play something else lol gw2 looking better and better :P
Sorcs are headed for a nerf simply because whenever someone wants to reroll, it's the obvious choice. Now we have like half the playerbase playing sages and sorcs.

ArchAUstin's Avatar


ArchAUstin
01.29.2012 , 06:40 PM | #18
Unless you plan on healing there is no point in playing an Op.

dargor-'s Avatar


dargor-
01.29.2012 , 06:55 PM | #19
Quote: Originally Posted by ArchAUstin View Post
Unless you plan on healing there is no point in playing an Op.
Especially if you plan on healing, theres no point playing an Op
Quote: Originally Posted by Creslan
And PVP hardcores are second class citizens. You're like the guest that won't leave and can't take a hint your not wanted so you just hang around making it miserable for everyone else at the party.
Indeed.

Caelrie's Avatar


Caelrie
01.29.2012 , 07:08 PM | #20
Quote: Originally Posted by dargor- View Post
Especially if you plan on healing, theres no point playing an Op
This. Ops are terrible healers compared to sorcs.