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No, You May Not Roll on Items for Another Class and Strip Out the Mods

STAR WARS: The Old Republic > English > General Discussion
No, You May Not Roll on Items for Another Class and Strip Out the Mods

Grecanis's Avatar


Grecanis
01.30.2012 , 09:39 AM | #701
Quote: Originally Posted by sjmc View Post
If there are four people in the group, it is assumed that each player contributed equally and each player deserves to receive about 1/4 of the loot. How they choose to use that quarter is up to them -- if they want to use it to upgrade their main character, that is fine. If their main character is already upgraded and they just need a chestplate for a companion, that is fine too.
This is all fine and dandy if all 4 players are respecting the mechanic. But as has been pointed out ..some players will take the choice that gives the "greater" chance because they say thier definition of need is different. I would like to know what makes thier definition superior.

If the character present in the instance is already fully geared, then thier need is probably not greater. Therefore they should not be taking the choice that provides a "greater" chance.

Quote: Originally Posted by sjmc View Post
Different people have different priorities. I'll respect my fellow players by accepting that their priorities are important to them. I'm going to assume that people are not pressing need out of malice or for the purposes of griefing. If their priorities conflict with mine and we both press need, then the dice will decide and we will move on.
Whatever thier motivations ..they are not, in turn, reciprocating that respect.
I plan on living forever ...so far so good!
Squadron 238

Loendar's Avatar


Loendar
01.30.2012 , 09:39 AM | #702
Quote: Originally Posted by AsheraII View Post
You read very selectively it seems, you missed out a few things.:



and further down:

and further down:

and further down:

Look and stat customization. Well, the stats are available anywhere, and can be slotted into any moddable gear, whether you got the moddable gear from a boss, a crafter, a mission, commendations, whatever.
However, that doesn't apply to the appearance. The appearance is unique to that specific piece.

Ergo, orange gear is meant for cosmetic customization, the mods are meant for stat customization. Though orange gear overall is easy to aquire, getting a specific orange piece with specific cosmetics is not. Modifications are commonly available everywhere.



Now I'm sure you want me to explain the next piece as well then:

Guess what? That obviously applies to the non-moddable drops, available in green and blue (blue being comparable to orange in quality). It actually even applies to purple gear, though that gear is moddable to some degree, it's base stats are defining to the class it should be used on. All that does NOT apply to orange gear.
His comment about 'epic gear' was related to orange being epic in WoW (apparently) and not how it should be treated here. Something you carefully omitted. No orange gear isn't inherently epic gear but it can be configured that way in this game.

Because 'some players' decided that the orange custom system was nice to allow them to retain their appearance doesn't mean that is the point of the system. He goes to great pains to explain that mod'ing is the point of the system and you are ignoring it because some people like the side benefit.

There is no other gear in the game that is fully mod-able. None. This isn't a matter of opinion it is a fact. A developer came out to explain why the change was made and did point out some tangential benefits as well (appearance) but that isn't the impetus behind the system.

All gear has an appearance - orange is the only one that can be adjusted to make it viable for your class. Functionality trumps aesthetics every time.

sjmc's Avatar


sjmc
01.30.2012 , 09:43 AM | #703
Quote:
Although it's a good argument, it still doesn't belie the fact that cosmetics do nothing to improve a characters ability to compete. On this I would agree that they should drop seperately from the mods.
Having orange gear drop with no mods and then having mods drop separately would remove this issue entirely.

It also gives people that wouldn't otherwise have wanted a particular orange piece a chance at the enhancement (which usually isn't class specific).

Eldren's Avatar


Eldren
01.30.2012 , 09:46 AM | #704
Quote: Originally Posted by Grecanis View Post
This is all fine and dandy if all 4 players are respecting the mechanic. But as has been pointed out ..some players will take the choice that gives the "greater" chance because they say thier definition of need is different. I would like to know what makes thier definition superior.

If the character present in the instance is already fully geared, then thier need is probably not greater. Therefore they should not be taking the choice that provides a "greater" chance.



Whatever thier motivations ..they are not, in turn, reciprocating that respect.
Players who are choosing Need based on their own criteria aren't saying their definition is "superior", they're saying it's equal to a differing one. They're saying their want of higher stats for their companion or a mod for themselves or a look for themselves is equal in priority to someone else's want of higher stats or a class-specific item.

Arguments based on whether a need is really a need are pointless; each player determines their needs for themselves. That's why they have the right to stake a claim to something they want for reasons of their own, and it's equally as valid as someone else's claim for different reasons.
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Malabaricus's Avatar


Malabaricus
01.30.2012 , 09:46 AM | #705
Agreed you cannot roll need on another classes gear. Its MO group etiquette. Its called Ninjaing. Ninjas should be shunned and not grouped with. Kicked out of guilds and ostracized.

We have to police this game ourselves and refuse to play with those that break the social norms. I propose economice sanctions!!


Those who say, don't know. Those who know, don't say.

sjmc's Avatar


sjmc
01.30.2012 , 09:49 AM | #706
Quote: Originally Posted by Loendar View Post
There is no other gear in the game that is fully mod-able. None. This isn't a matter of opinion it is a fact. A developer came out to explain why the change was made and did point out some tangential benefits as well (appearance) but that isn't the impetus behind the system. All gear has an appearance - orange is the only one that can be adjusted to make it viable for your class. Functionality trumps aesthetics every time.
Which is why it is acceptable to roll need even if some of the mods aren't for your class.

Loendar's Avatar


Loendar
01.30.2012 , 09:50 AM | #707
Quote: Originally Posted by Malabaricus View Post
Agreed you cannot roll need on another classes gear. Its MO group etiquette. Its called Ninjaing. Ninjas should be shunned and not grouped with. Kicked out of guilds and ostracized.

We have to police this game ourselves and refuse to play with those that break the social norms. I propose economice sanctions!!
I continue to be stunned that this concept is so confusing to so many people. I've played MMO's for a long time for many years and never ran into such an odd paradigm as I see here regarding loot rolls. I'm from EQ/EQ2 (and others before that) but never played WoW for more than 3hrs and couldn't stand the community.

I have a feeling that it is the remnants of that community that are having an issue grasping the 'common good of the group' mentality because I haven't seen it reflected to this extreme anywhere else.

Loendar's Avatar


Loendar
01.30.2012 , 09:52 AM | #708
Quote: Originally Posted by sjmc View Post
Which is why it is acceptable to roll need even if some of the mods aren't for your class.
I don't believe I ever took the position that you couldn't. I personally wouldn't do it if the mods on it were clearly defaulting it towards another class because it would be obvious to me the intent of the designer.

I do take exception to it being treated as fluff 'pretty' gear and that being as important as the stats. Losing out on a piece of gear because someone wants to look pretty isn't conducive to a good group make-up.

Grecanis's Avatar


Grecanis
01.30.2012 , 09:53 AM | #709
Quote: Originally Posted by Eldren View Post
Players who are choosing Need based on their own criteria aren't saying their definition is "superior", they're saying it's equal to a differing one. They're saying their want of higher stats for their companion or a mod for themselves or a look for themselves is equal in priority to someone else's want of higher stats or a class-specific item.
The reason behind the need button is to give you a greater chance at an item. By pressing it you are saying that your need/want is greater than the others. If they thought is were equal they would press greed like everyone else.

Quote: Originally Posted by Eldren View Post
Arguments based on whether a need is really a need are pointless; each player determines their needs for themselves. That's why they have the right to stake a claim to something they want for reasons of their own, and it's equally as valid as someone else's claim for different reasons.
Your absolutely right ...that is what the greed button is for.
I plan on living forever ...so far so good!
Squadron 238

Eldren's Avatar


Eldren
01.30.2012 , 09:54 AM | #710
Quote: Originally Posted by Malabaricus View Post
Agreed you cannot roll need on another classes gear. Its MO group etiquette. Its called Ninjaing. Ninjas should be shunned and not grouped with. Kicked out of guilds and ostracized.

We have to police this game ourselves and refuse to play with those that break the social norms. I propose economice sanctions!!
Actually, Malabricus, "ninjaing" is defined in MMOs as "taking something to which you are not entitled." Its most common application is waiting til everyone else rolls Greed, then rolling Need, winning the item and leaving the group.

In this case, an item whose stats aren't optimal for your class might still be very useful for a companion. If it's an orange item, it might be useful for either aesthetic purposes or because of one or more mods in it. As a result, it's much more difficult to apply the term "loot ninja" as it's been classically used.
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