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Crew skills for Jedi Knight

STAR WARS: The Old Republic > English > Classes > Jedi Knight
Crew skills for Jedi Knight

Daianno's Avatar


Daianno
12.14.2011 , 11:08 PM | #1
What are the best crew skills for a Jedi Knight Guardian?
I was thinking of doing
Bioanalysis
Biochem
Diplomacy

Thoughts?
Opinions?

katocagen's Avatar


katocagen
12.14.2011 , 11:30 PM | #2
I did Artice, Archealogy, and Treasure hunting. Since i am working with mods i find that it helps my Guardian to deliver his strength in areas of the game especially PVP. But i am crafting like crazy to get the Artice up so that I can have better strength on my guardian. The game has been incredible these last 2 days. Everyone is working hard and fast to level.

Sharkpredator's Avatar


Sharkpredator
12.14.2011 , 11:58 PM | #3
Quote: Originally Posted by katocagen View Post
I did Artifice, Archaeology, and Treasure Hunting. Since i am working with mods i find that it helps my Guardian to deliver his strength in areas of the game especially PVP. But i am crafting like crazy to get the Artice up so that I can have better strength on my guardian. The game has been incredible these last 2 days. Everyone is working hard and fast to level.
What he said. Those three seem to be the best for a Jedi Knight, at least for a Sentinel Jedi Knight.

Apollonel's Avatar


Apollonel
12.15.2011 , 03:18 AM | #4
your choices are:

artifice - archaeology - treasure hunting
synthweaving - archaeology - underworld trading
biochem - bioanalysis - diplomacy
Legion of Lettow / Lord Calypho. EU
<◙w◙◙w◙(▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬
"had to be me, someone else might have gotten it wrong "

Ampalaea's Avatar


Ampalaea
12.15.2011 , 03:29 AM | #5
I was thinking this too...I am going to play Jedi Guardian and specifically as tank. I saw that I can wear Heavy armor. What crew skill craft heavy Armor? Armormech? with Artifice I can only make Lightsabers?and if yes, does Jedi Guardian takes more advantage from his Lightsaber than his Armor.

I am asking because in all other MMO's I have played usually tanks benefits more from their armor gear than their weapon. I am pretty sure that Biochem/Bioanalysis/Diplomacy will be a decent choice for any class too and a safe choice if you don't know many details about crew skills. For example how is the end game crafts? Are there any BOP crafts that are in great value, or everything is boe and trade-able?

Also everyone say that is great benefit to take Slicing in your first class cause it is a great income of credits...

Apollonel's Avatar


Apollonel
12.15.2011 , 03:31 AM | #6
Quote: Originally Posted by Ampalaea View Post
I was thinking this too...I am going to play Jedi Guardian and specifically as tank. I saw that I can wear Heavy armor. What crew skill craft heavy Armor? Armormech?
synthweaving. makes all kinds of armor for all force classes.
Legion of Lettow / Lord Calypho. EU
<◙w◙◙w◙(▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬
"had to be me, someone else might have gotten it wrong "

Ampalaea's Avatar


Ampalaea
12.15.2011 , 04:04 AM | #7
Quote: Originally Posted by Apollonel View Post
synthweaving. makes all kinds of armor for all force classes.
Nice! I thought you only make light armor (like tailoring) robes and such :P Do you know if there is a craftable set at the end where only the crafter can wear it? Do you think it is more benefit for a Jedi Guardian to have synthweaving over Artifice?

It said that synthweaving is best paired with Archaeology and Underworld trading..what if you take Slicing instead of Underworld trading? will you miss trade goods that you will be able to get only the via Netword Trading?or are their obtainable with other way?for example I can go out and kill mobs to get these materials

Dragojedi's Avatar


Dragojedi
12.15.2011 , 08:30 AM | #8
Slicing is good in theory at the moment but through personal preference I went the Synth, underworld, and Archeology. From experience it gives you a good balance of items required for your gear for synthweaving. UT is great for gathering rare and elusive schematics as well as archeology gets you that too. So It really depends upon what you are looking for. Beefy defense, armortech, or decent defense with force power-ups synth weaving. this is solely my opinion and should not be taken as a preferential treatment towards one classes/crew skill set. It by no means that this is the best build its just the one i went with to get stronger gear for a decent pve/pvp guardian tank with an ability to deal decent damage at higher levels.