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Sorcerers are becoming the next Bright Wizards

STAR WARS: The Old Republic > English > PvP
Sorcerers are becoming the next Bright Wizards

Gaidax's Avatar


Gaidax
01.27.2012 , 02:40 AM | #161
Quote: Originally Posted by BobaFurz View Post
Actually you should play some classes in pvp besides your main to see how hard it is to take you guys down. The bubble alone is amazing.....really try other classes aswell and see it for yourself.
For the record, I am a Sniper and not a Sorc... Sig is obvious enough.

And out of any AC - Sorcs drop the fastest - their holy bubble is merely 3k hp strong, that's like whole 1 instant shot from me.

They are very easy to take down, probably the easiest of all - the key is simply bursting them down before they run away, because running away and healing up is their only real defense.
<=======35m of dead pixels====.===>
"You don't need to be a better shot - you just need to shoot more bullets!"

Acyu's Avatar


Acyu
01.27.2012 , 02:41 AM | #162
Quote: Originally Posted by EternalFinality View Post
Why are you acting like it's 1 on 1 all the time? The Sorc can heal OTHER PEOPLE too you know.
*** are you talking about, it's the same exact CRAP heal even if they heal someone else. They're sacrificing valuable DPS time to crap heal. The heal takes just as long to cast and heals for just as little.

Sure, they can "save" a teammate if they throw out a clutch shield or heal, but isn't that the same as other classes clutch stunning, clutch pulling, etc etc.?

Should every class be "pure" classes? DPS = dpsing, Healing = healing, Tank = tanking?

Don't sound like you didn't know sorcerers and mercs can heal in DPS spec. The healing is not remotely efficient OR good, but it has its uses.

EternalFinality's Avatar


EternalFinality
01.27.2012 , 02:41 AM | #163
Quote: Originally Posted by Gaidax View Post
For the record, I am a Sniper and not a Sorc... Sig is obvious enough.

And out of any AC - Sorcs drop the fastest - their holy bubble is merely 3k hp strong, that's like whole 1 instant shot from me.

They are very easy to take down, probably the easiest of all - the key is simply bursting them down before they run away, because running away and healing up is their only real defense.
Snipers are probably the best class at fighting Sorcs 1 on 1. But that has little to do with how imbalanced they are.

Halvos's Avatar


Halvos
01.27.2012 , 02:42 AM | #164
Quote: Originally Posted by Gaidax View Post
For the record, I am a Sniper and not a Sorc... Sig is obvious enough.

And out of any AC - Sorcs drop the fastest - their holy bubble is merely 3k hp strong, that's like whole 1 instant shot from me.

They are very easy to take down, probably the easiest of all - the key is simply bursting them down before they run away, because running away and healing up is their only real defense.
All you guys who are complaining need to take some lessons from this man right here. He actually knows how to play.

OsirisZoran's Avatar


OsirisZoran
01.27.2012 , 02:43 AM | #165
Quote: Originally Posted by Acyu View Post
No one hybrids into healing.

No one.

Hybrids are for madness/lightning. Which adds nothing for healing except for the tiny tiny percentage given in the madness tree (like 1% of a dot) that is completely pointless and few people even spec into it.

They still have the two healing abilities. One 1.5 second heal that heals for very little (hardly ever breaks 1K if trauma is up even if critical), or a 3.0 second heal that can heal ~3K if it crits with trauma up. But if you cannot interrupt a 3.0 second heal, you got a problem.

DPS spec healing is crap, there is no debating that. There is no "best of both words."

There are no screenshots of these so called 300K/200K sorcerers. If there is one, post it. Any one would be fine.

DPS sorcerers typically end up with ~75-100K healing after a full warzone because they use consumption spell out of combat to get their 75K healing medal. It's not hard. And I'm sorry sorcerer is the only class that can use consumption to medal-farm. But that amount of healing is irrelevant because the majority of that is not even benefiting the team at all.

I play a lot of 50s warzone and sorcerers are anything but overpowered, granted the usefulness of their "utilities" is blown out of proportions because of huttball. People tend to ignore the fact that marauders, powertechs, juggernauts, and assassins can all grab and cap a hutball with 15 seconds.
http://i.imgur.com/Hbu0b.jpg

^ Corruption/Maddness spec

No consumption was used in the making of this WZ most of the healing was on myself during combat or the ball carrier. also note the amount of sith warriors. OMG NERF!
Lord Osilia Zoran
Level 50 Sith Sorcerer
World Terror Federation <FED>
Helm of Graush server

Halvos's Avatar


Halvos
01.27.2012 , 02:44 AM | #166
Quote: Originally Posted by OsirisZoran View Post
http://i.imgur.com/Hbu0b.jpg

^ Corruption/Maddness spec

No consumption was used in the making of this WZ most of the healing was on myself during combat or the ball carrier.
You do realize shields get added into "healing done", right? Please say yes.

EternalFinality's Avatar


EternalFinality
01.27.2012 , 02:45 AM | #167
Quote: Originally Posted by Halvos View Post
You do realize shields get added into "healing done", right? Please say yes.
I'm curious why you think this somehow changes anything.

OsirisZoran's Avatar


OsirisZoran
01.27.2012 , 02:46 AM | #168
Quote: Originally Posted by Halvos View Post
You do realize shields get added into "healing done", right? Please say yes.
would you prefer one of my other SS of me doing 250k dmg and 200k healing?
Lord Osilia Zoran
Level 50 Sith Sorcerer
World Terror Federation <FED>
Helm of Graush server

Tourne's Avatar


Tourne
01.27.2012 , 02:47 AM | #169
How can anyone call Sorc OP...they are poor single target dps and they die in 3 hits against an equal expertise opponent- unless it's another Sorc/Sage they are fighting.

There's no biggie hits from a Sorc- if your hp is dropping that fast it's because multiple people are on you.

Stop looking at inflated AoE and Dot damage on the scoreboard- it just falsifies the actual combat potency of the Sorc (who is ONLY able to do damage when backed up by an adequate team). Oh wow, I just hit 4 targets for 1k damage...whoops, it's healed again (they don't even notice damage)...global cooldown, Dot...lightning on a single target for 300hps....12 melee all of a sudden around me because of lightning from my hands....insta gibbed.

Oh wow, BOY am I hitting SO HARD....

Things get better against LOW EXPERTISE...that's where those damage counts come from- against guys just stepping into pvp without a single champ bag to their name while a BM Sorc pegs them.

A solo Sorc against anyone...should be a free kill. They are nothing more than annoying insects...glass without a cannon.

We just don't have burst...which for PvE is fine- but an alpha or burst is far more important than mediocre AoE or slow Dot damage.

Zarthorn's Avatar


Zarthorn
01.27.2012 , 02:48 AM | #170
Quote: Originally Posted by Acyu View Post
No one hybrids into healing.

No one.

Hybrids are for madness/lightning. Which adds nothing for healing except for the tiny tiny percentage given in the madness tree (like 1% of a dot) that is completely pointless and few people even spec into it.

They still have the two healing abilities. One 1.5 second heal that heals for very little (hardly ever breaks 1K if trauma is up even if critical), or a 3.0 second heal that can heal ~3K if it crits with trauma up. But if you cannot interrupt a 3.0 second heal, you got a problem.

DPS spec healing is crap, there is no debating that. There is no "best of both words."

There are no screenshots of these so called 300K/200K sorcerers. If there is one, post it. Any one would be fine.

DPS sorcerers typically end up with ~75-100K healing after a full warzone because they use consumption spell out of combat to get their 75K healing medal. It's not hard. And I'm sorry sorcerer is the only class that can use consumption to medal-farm. But that amount of healing is irrelevant because the majority of that is not even benefiting the team at all.

I play a lot of 50s warzone and sorcerers are anything but overpowered, granted the usefulness of their "utilities" is blown out of proportions because of huttball. People tend to ignore the fact that marauders, powertechs, juggernauts, and assassins can all grab and cap a hutball with 15 seconds.
Yes...it's totally impossible to even consider 27/1/13 (healing dotbot spec) as viable

/sarcasm