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Tanking The Old Republic - Ops


Malissant's Avatar


Malissant
01.27.2012 , 04:25 PM | #11
Quote: Originally Posted by Shedari View Post
Our main jug tank runs a twitch.tv stream for nightmare modes on Tuesday nights. It can be seen at http://www.twitch.tv/zmarg
Thanks for the link - that's also our primary raiding night

Rest of the written stuff is up for EV, will have more videos up tonight.

Gharj: http://swttor.blogspot.com/2012/01/s...ult-gharj.html
Pylons: http://swttor.blogspot.com/2012/01/s...nt-pylons.html
Council: http://swttor.blogspot.com/2012/01/s...-infernal.html
Soa: http://swttor.blogspot.com/2012/01/s...vault-soa.html
Tanking The Old Republic - Tips, Tricks, Guides and Strats for PvP and PvE.
Moonstriker - JG Defense Spec'd (32/7/2) | Daddysmurf - Shadow Kinetic Spec'd (31/0/10)
Malvolio - Vanguard Shield Specialist (31/7/3)
WiiW - Weekly Match the Screen Shot Contest - Win a Taun Fawn!

Silberfalke's Avatar


Silberfalke
01.27.2012 , 05:40 PM | #12
Nice, i have your page bookmarked.
I am always looking for pages with new strats.

On the sunder case:
I hope we will get more data someday.
What i ask my self, is if its working as intended.
I mean, there are multiple ways to sunder armor.
If you have 5 classes that could sunder, the boss would have his armor reduced by 100%.
Thats a bit crazy...
Love is the greatest power in the universe.

Vastian's Avatar


Vastian
01.27.2012 , 06:11 PM | #13
I have a question about the opening encounter in EV:

In the video your first tank dies immediately then you make your leap stick first time. I get how you are holding aggro on the first turret, but the second one is staying on you as well and it doesn't appear you do anything to taunt it.

Was that normal mode and your healers don't have to do much? I know it says nightmare but I'm not seeing how the thing wasn't just blasting healers or even dps instead of you.
-V
Versus Terminus
Dark Side for life

KaiHeilos's Avatar


KaiHeilos
01.27.2012 , 06:38 PM | #14
Went into EV on Tuesday and the turrets at the start both had CC immunity.

For Garj, in reference to this quote:
Quote:
When the Boss does his AOE knockback only the Tank doesn't go flying. Everyone else should get back into position as fast as possible (the lava has a stacking DOT). Melee dps should be position in such a way that they are only thrown a short way into the lava (if at all).
Just have everyone move into Melee range after the Pounce and no one will go into the lava.

Malissant's Avatar


Malissant
01.28.2012 , 09:52 AM | #15
Quote: Originally Posted by Silberfalke View Post
Nice, i have your page bookmarked.
I am always looking for pages with new strats.

On the sunder case:
I hope we will get more data someday.
What i ask my self, is if its working as intended.
I mean, there are multiple ways to sunder armor.
If you have 5 classes that could sunder, the boss would have his armor reduced by 100%.
Thats a bit crazy...
I'm glad you found it helpful.

I'm sure eventually we'll get some type of combat log. My gut assumption (since this is how other stuff works) is that it's a sequential filter. So, the initial sunder reduces the armor X amount. Then the next stack reduces it X amount of the currently reduced amount (making it less effective). And on and on from there.

Quote: Originally Posted by Vastian View Post
I have a question about the opening encounter in EV:

In the video your first tank dies immediately then you make your leap stick first time. I get how you are holding aggro on the first turret, but the second one is staying on you as well and it doesn't appear you do anything to taunt it.

Was that normal mode and your healers don't have to do much? I know it says nightmare but I'm not seeing how the thing wasn't just blasting healers or even dps instead of you.
You are correct, I wasn't doing anything to it at all, but neither was anyone else. I also wasn't getting any heals, so it was just continuing to attack me. Its the same kind of situation of if you jump into a group of enemies they all attack you, and don't stop until you're dead unless someone comes to help.

You'll see that shortly it moves to a different target after they attack it.

I thought I was dead for sure because no one was healing me - I think I was in the perfect spot and that turret I was on bugged and couldn't hit me, because I didn't seem to take any damage from it at all.

Quote: Originally Posted by KaiHeilos View Post
Went into EV on Tuesday and the turrets at the start both had CC immunity.

For Garj, in reference to this quote:

Just have everyone move into Melee range after the Pounce and no one will go into the lava.
Thanks for the confirmation, what difficulty was that? I love when the patch notes aren't actually patch notes and they change stuff without telling you.

I'll add that to the strategies. It's not after every pounce that he does the knockback, is there another way to prep for it? Or does he do something indicating he's about to slam everyone?
Tanking The Old Republic - Tips, Tricks, Guides and Strats for PvP and PvE.
Moonstriker - JG Defense Spec'd (32/7/2) | Daddysmurf - Shadow Kinetic Spec'd (31/0/10)
Malvolio - Vanguard Shield Specialist (31/7/3)
WiiW - Weekly Match the Screen Shot Contest - Win a Taun Fawn!

KaiHeilos's Avatar


KaiHeilos
01.28.2012 , 11:07 PM | #16
Quote: Originally Posted by Malissant View Post
Thanks for the confirmation, what difficulty was that? I love when the patch notes aren't actually patch notes and they change stuff without telling you.

I'll add that to the strategies. It's not after every pounce that he does the knockback, is there another way to prep for it? Or does he do something indicating he's about to slam everyone?
The turrets were in normal mode. Did it before the 1.1 patch and we could CC them, went in again after it and they had boss immunity.

Don't know if it's a difficulty difference, but when we've killed Gharj in normal he always does the knockback after the pounce. The knockback has a cast bar but it's only like 1 second so if he starts doing it randomly then I guess there's no way to do anything about it.

Malissant's Avatar


Malissant
01.29.2012 , 01:12 AM | #17
Quote: Originally Posted by KaiHeilos View Post
The turrets were in normal mode. Did it before the 1.1 patch and we could CC them, went in again after it and they had boss immunity.

Don't know if it's a difficulty difference, but when we've killed Gharj in normal he always does the knockback after the pounce. The knockback has a cast bar but it's only like 1 second so if he starts doing it randomly then I guess there's no way to do anything about it.
Thanks Kai, I appreciate it. I'll go back over my videos to see if it's random in the harder difficulties - if felt random, but going with your gut doesn't always work.

Edit:
After looking through stuff it appears you're right, the only time he misses the knockback is when he frenzies before he can do it. Great tip Kai - credited to you in my strat.
Tanking The Old Republic - Tips, Tricks, Guides and Strats for PvP and PvE.
Moonstriker - JG Defense Spec'd (32/7/2) | Daddysmurf - Shadow Kinetic Spec'd (31/0/10)
Malvolio - Vanguard Shield Specialist (31/7/3)
WiiW - Weekly Match the Screen Shot Contest - Win a Taun Fawn!

Tinou's Avatar


Tinou
01.29.2012 , 03:18 AM | #18
Thank you for this really useful blog

Malissant's Avatar


Malissant
01.29.2012 , 10:12 PM | #19
Quote: Originally Posted by Tinou View Post
Thank you for this really useful blog
Glad you found it helpful.

First two bosses for Karagga's are up.

Bonethrasher: http://swttor.blogspot.com/2012/01/s...ethrasher.html
Jarg and Sorno: http://swttor.blogspot.com/2012/01/s...-jarg-and.html
Tanking The Old Republic - Tips, Tricks, Guides and Strats for PvP and PvE.
Moonstriker - JG Defense Spec'd (32/7/2) | Daddysmurf - Shadow Kinetic Spec'd (31/0/10)
Malvolio - Vanguard Shield Specialist (31/7/3)
WiiW - Weekly Match the Screen Shot Contest - Win a Taun Fawn!

Malissant's Avatar


Malissant
01.31.2012 , 12:42 PM | #20
Rest of Karagga's stuff is up - I've also put in more of the trash clearing since you see lots more trash in KP than in EV.

Trash Area 2: http://swttor.blogspot.com/2012/01/s...ace-trash.html
Foreman Crusher: http://swttor.blogspot.com/2012/01/s...e-foreman.html
Trash Area 3: http://swttor.blogspot.com/2012/01/s...-trash_31.html
G4-B3 Heavy Fabricator: http://swttor.blogspot.com/2012/01/s...-b3-heavy.html
Trash Area 4:http://swttor.blogspot.com/2012/01/s...rash_6176.html
Karagga the Unyielding: http://swttor.blogspot.com/2012/01/s...e-karagga.html
Tanking The Old Republic - Tips, Tricks, Guides and Strats for PvP and PvE.
Moonstriker - JG Defense Spec'd (32/7/2) | Daddysmurf - Shadow Kinetic Spec'd (31/0/10)
Malvolio - Vanguard Shield Specialist (31/7/3)
WiiW - Weekly Match the Screen Shot Contest - Win a Taun Fawn!