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Are we supposed to beat the boss or beat the bugs?

STAR WARS: The Old Republic > English > Flashpoints, Operations, and Heroic Missions
Are we supposed to beat the boss or beat the bugs?

Twolow's Avatar


Twolow
01.26.2012 , 08:51 AM | #1
After running ops for the last few weeks the challenge appears to not be the bosses at all and rather the bugs. The challenge is to beat a boss despite the bugs or manage to keep your party intact after you reset the instance for the 4th time and re-clear trash in the hopes that the bugs will go away.

The boss doesn't wipe us - the bugs do.
I've been told the next patch will include audio of Bobcat Goldthwait screaming at you that your cooldown is now complete. The audio may at times appear to play on top of itself if multiple cooldowns complete around the same time.

Ravaran's Avatar


Ravaran
01.26.2012 , 08:56 AM | #2
yes, unfortunately we must do both for the time being

Twolow's Avatar


Twolow
01.26.2012 , 09:01 AM | #3
Its just funny that the bosses aren't hard at all but the bugs are OP and should be nerfed.
I've been told the next patch will include audio of Bobcat Goldthwait screaming at you that your cooldown is now complete. The audio may at times appear to play on top of itself if multiple cooldowns complete around the same time.

Kalantris's Avatar


Kalantris
01.26.2012 , 09:08 AM | #4
What do you mean? I think you mean EV (pillars), right? That's the only really hard bug I've seen so far. The rest seems fine or almost fine. Clearing the trash a couple times isn't that hard, it's just 5 groups total. 2 minutes and you're there.

They should fix it though .

Regards,
Kalantris
Voluntas Vincet Omnia

Novastinger's Avatar


Novastinger
01.26.2012 , 09:14 AM | #5
Well, the amount of Operation bugs does seem to be declining each week, but yeah bugs are no fun at all.

Vincyre's Avatar


Vincyre
01.26.2012 , 09:16 AM | #6
Pshah, they aren't bugs, they are disturbances in the force!

But yeah, that crap is getting really old...

Ruuprect's Avatar


Ruuprect
01.26.2012 , 09:18 AM | #7
I finished EV last night and did not get credit for the weekly, this after having to reset twice because of the pillars bug. VERY VERY annoying. Not only fighting bugs but then not getting credit for fighting with the bugs.

Asperoth's Avatar


Asperoth
01.26.2012 , 09:22 AM | #8
Quote: Originally Posted by Ruuprect View Post
I finished EV last night and did not get credit for the weekly,
There is specific mention in the next set of patch notes that this bug is going to be fixed. It will be nice. I've finished Eternity vault each of the past three weeks without getting credit once yet.

Twolow's Avatar


Twolow
01.26.2012 , 09:26 AM | #9
Quote: Originally Posted by Kalantris View Post
What do you mean?
I mean the puzzle bugging out and not working halfway through, the floors on SOA bugging out and not falling in the correct pattern or falling too soon or even not appearing at all (entire sections of the floor vanish to never be seen again when the fight starts), bosses not dropping loot, stuck in combat for no reason, and the list goes on.

I'm used to with other games repeatedly trying to kill a boss as being stressful for a group and leading to people giving up. In SWTOR its the bugs that are doing it. The boss we know we can kill with ease - it's just a bug appears out of nowhere that causes a wipe then when we go back the bug is 1000% worse (another wipe) so we have to reset the instance and then we have to clear the trash again and hope that the same bug or a new bug doesn't pop up again during the next boss fight.

It's the bugs that is hurting moral within the groups. When we do finally clear a instance we cheer not that we downed the boss - we cheer that we managed to down that boss without it glitching out.
I've been told the next patch will include audio of Bobcat Goldthwait screaming at you that your cooldown is now complete. The audio may at times appear to play on top of itself if multiple cooldowns complete around the same time.

Ruuprect's Avatar


Ruuprect
01.26.2012 , 09:34 AM | #10
Quote: Originally Posted by Twolow View Post
I mean the puzzle bugging out and not working halfway through, the floors on SOA bugging out and not falling in the correct pattern or falling too soon or even not appearing at all (entire sections of the floor vanish to never be seen again when the fight starts), bosses not dropping loot, stuck in combat for no reason, and the list goes on.

I'm used to with other games repeatedly trying to kill a boss as being stressful for a group and leading to people giving up. In SWTOR its the bugs that are doing it. The boss we know we can kill with ease - it's just a bug appears out of nowhere that causes a wipe then when we go back the bug is 1000% worse (another wipe) so we have to reset the instance and then we have to clear the trash again and hope that the same bug or a new bug doesn't pop up again during the next boss fight.

It's the bugs that is hurting moral within the groups. When we do finally clear a instance we cheer not that we downed the boss - we cheer that we managed to down that boss without it glitching out.
I fell through the floor and died yesterday because the floor just dissappeared under my feet. And no I did not take too much time and it crumbled away, it just dissappeared.