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Best to worst. PVP Classes. In your opinions.

STAR WARS: The Old Republic > English > PvP
Best to worst. PVP Classes. In your opinions.

Derity's Avatar


Derity
01.26.2012 , 07:09 AM | #1
After reading through all the posts here, I've decided to update the list so something that seems more alongside with everyones input:

== BEST: AKA: Most Feared Class ==

Operative / Soundrel
Sorcerer / Sage
Mercenary / Commando
Powertech / Vanguard
Juggernaut / Guardian
Assassin / Shadow
Marauder / Sentinel
Sniper / Gunslinger

== WORST: AKA: Least Feared Class ==

...Your opinion?
Derity: Level 50 Sniper
Next: Level 50 Assassin
Server: Kaikan

Auhfel's Avatar


Auhfel
01.26.2012 , 07:10 AM | #2
Juggernauts/Guardians imo are possibly the best class when it comes to capturing objectives in Huttball and Voidstar. They have a lot of control when it comes to making people live and CC'ing the **** out of other people, while if they are in the immortal tree they can be undying bastards for about 30 seconds (Plenty long enough to blow all your CC on 4+ enemies on the other team, while your team caps something) (CC's: 2 sec knockdown/back, 4 second stun. 3 second stun, 50% 9 second aoe slow, 6 second AoE mezz, 2 second snare... make some grenades and you can have another 4 sec AoE mezz).

Gwal's Avatar


Gwal
01.26.2012 , 07:14 AM | #3
They all seem pretty great but with the exception of 2 or 3 shadows/assassins that are well played the double ended lightsaber guys come across as weak.

Maveris's Avatar


Maveris
01.26.2012 , 07:23 AM | #4
Honestly, it all depends on what warzone your doing or if it's open pvp. Put together a team of sorcs, juggernauts, and powertechs and you've got a great huttball team but due to their lack of mobility agents/smugglers aren't as useful for the objectives. For Void Star Juggs aren't that useful other than for soaking up the damage for a healer but on the other hand agents and smugglers really shine. Finally, in world pvp Snipers/Gunslingers can really shine due to being able to finally take advantage of their range.

Above all else what matters is how skilled the player behind the class is. I've seen some sorcs that are completely useless in Huttball and some snipers that were absolute beasts in it.
Sire Maveris Hunter
Virage Reaver of KiithSa Hunter
WWW.Kiithsahunter.com

Zetara's Avatar


Zetara
01.26.2012 , 07:24 AM | #5
Powertech/Vanguard should be much higher up that list.
Quote: Originally Posted by DrekorSilverfang View Post
Burst class does burst damage.

More news at 11 including snipers shoot stuff with guns.
Apophis - Mercenary - Nightmare Lands.

AetherMcLoud's Avatar


AetherMcLoud
01.26.2012 , 07:25 AM | #6
Most feared? Sorcerers/Sages. Great damage, most CC/Knockbacks/Stuns out of all classes, Shields, Heals, Spring, everything.

Least feared? Sentinals/Marauders. I never seen any and when I do they tend to die a lot and not accomplish anything.
We don't stop playing because we grow old; we grow old because we stop playing.

Khabarach's Avatar


Khabarach
01.26.2012 , 07:26 AM | #7
Quote: Originally Posted by Auhfel View Post
Juggernauts/Guardians imo are possibly the best class when it comes to capturing objectives in Huttball and Voidstar. They have a lot of control when it comes to making people live and CC'ing the **** out of other people, while if they are in the immortal tree they can be undying bastards for about 30 seconds (Plenty long enough to blow all your CC on 4+ enemies on the other team, while your team caps something) (CC's: 2 sec knockdown/back, 4 second stun. 3 second stun, 50% 9 second aoe slow, 6 second AoE mezz, 2 second snare... make some grenades and you can have another 4 sec AoE mezz).
sssh, don't say that, I enjoy people underestimating us.

Fafnir's Avatar


Fafnir
01.26.2012 , 07:26 AM | #8
Quote: Originally Posted by Auhfel View Post
Juggernauts/Guardians imo are possibly the best class when it comes to capturing objectives in Huttball and Voidstar. They have a lot of control when it comes to making people live and CC'ing the **** out of other people, while if they are in the immortal tree they can be undying bastards for about 30 seconds (Plenty long enough to blow all your CC on 4+ enemies on the other team, while your team caps something) (CC's: 2 sec knockdown/back, 4 second stun. 3 second stun, 50% 9 second aoe slow, 6 second AoE mezz, 2 second snare... make some grenades and you can have another 4 sec AoE mezz).
Well seeing most of my cc being absorbed by the iquis/sage shield. force kick works about once ever 10 tries, and when it hits the people tend to fly thru you rather than away from you...
Fafnir teh hosstheef

GregoriusMaximus's Avatar


GregoriusMaximus
01.26.2012 , 07:28 AM | #9
From best to worst:
Sorcerer / Sage
Powertech / Vanguard
Mercenary / Commando
Operative / Scoundrel
Assassin / Shadow
Marauder / Sentinel
Juggernaut / Guardian
Sniper / Gunslinger

kilomax's Avatar


kilomax
01.26.2012 , 07:32 AM | #10
Sage/Seer

Basically you cannot beat any class in the game as a healer if given the chance to 1 vs 1 with equal or worse or better gear. Resolve just does nothing for you due to it being the most useless system ever designed to combat CC.

Damage far out exceeds healing due to having -30% reduction debuff on you at all times in combat, defence bubble works for about 2 seconds or less against the huge burst most classes all have why bother.

Healing gives you about 2 medals that's it for 200k+ healing and over! Rewards do not give you incentive to play more or less any kind of healer in the game at all.

BW you hate healers, if it wasn't for the fact that some minor team based requirement you needed one you may as well delete the whole healing ability from the game in terms of PVP.

My whine for the day. My opinion and I rate it as bottom of all the fun classes. It's a good thing I enjoy being the helpful healer to the best of my ability while being mostly locked out of my keyboard as a Battlemaster. Otherwise I would of rolled some OP fun class 10k+ dps along time ago.
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