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Sith marauder crew skills

gonoada's Avatar

01.26.2012 , 04:35 AM | #1
So, i just hit level 10 on my sith marauder and from what it looks like there are a few ways to go reguarding crew skills.

Archaeology, Artifacing, treasurehunting/ slicing

Bioanalysis, Biochem, and Diplomacy/ slicing

At end game i will be looking to do a lot of pve and a bit of pvp, i do not know which one complements pve more?

Making lightsaber mods or stims, medpacs and implants?

Also which would be the best to go with through leveling and should i use slicing or not?

(i have an alt level 12 with slicing already?

Thanks for reading.