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Thrash/Shock PvP Theorycraft Build

STAR WARS: The Old Republic > English > Classes > Shadow / Assassin
Thrash/Shock PvP Theorycraft Build

Astarica's Avatar


Astarica
01.25.2012 , 06:48 PM | #11
Quote: Originally Posted by Kougi View Post
Good point, but as the topic thread states it's all theorycrafting. I have yet to actually try it out.

5% more damage while guarding or 1 extra recklessness charge?

I can see why the 5% would be more appealing for more sustained damage, but the extra charge means an additional chance to deal +50% crit damage on shock.

By all means, feel free to test it out if you want.
It's not the set bonus that matters here. 5% more damage while Guard is probably better than an extra charge of Recklessness. However Survivor gear has no secondary offensive stats, and its secondary defensive stats are virtually useless in PvP. You give up way too much crit/surge/power to wear 4 piece of Survivor, and the secondary defensive stats you gain is basically useless.

Trayes's Avatar


Trayes
01.25.2012 , 06:49 PM | #12
Quote: Originally Posted by Astarica View Post
Actually, the 5% bonus penalty applies only to MELEE attacks. If you go to your Force attack stats, you'll notice there is no penalty there, so the 5% penalty is a lot smaller than it appears since an overwhelming majority of our good attacks are Force attacks, not melee. In fact, Thrash is the only one that's truly affected, and Thrash is something you use to build other attacks, not something you expect to do significant damage. Assassinate is affected too, but very few guys will survive an Assassinate even when it's doing 5% less damage.
I said that. I said this does not include force attacks...
Where there is light, there is darkness...

Kougi's Avatar


Kougi
01.25.2012 , 06:54 PM | #13
Quote: Originally Posted by Astarica View Post
It's not the set bonus that matters here. 5% more damage while Guard is probably better than an extra charge of Recklessness. However Survivor gear has no secondary offensive stats, and its secondary defensive stats are virtually useless in PvP. You give up way too much crit/surge/power to wear 4 piece of Survivor, and the secondary defensive stats you gain is basically useless.
I do agree with this, which is why I would suggest using Stalker gear. Of course, you can experiment with Survivors, but in THEORY a tanking set would do less damage/burst than a DPS set.

Hope someone has the chance to test this out! >.< Guess I'll just have to farm credits to pay for the respec.

Astarica's Avatar


Astarica
01.25.2012 , 06:54 PM | #14
Quote: Originally Posted by Trayes View Post
So I play 31/0/10 and if you want to see scary burst you should try that build with Survivor gear and DPS mods/enhancments. Get 3 stacks of harnessed darkness (75% force lightning damage) Pop recklessness + Power relic + Power Add while you have an energize proc up. That will deal about 11k damage and I am not kidding. 1900-2k damage a tick on Force lightning as well as 3000-4000 damage on shock. Force Lightning > Shock with all of that up is scary. You will also heal yourself for about 12% of your HP.
Assuming I built the 3 HD on the same target, most of the time they wouldn't have enough life left to take a full Force Lightning. I find that it's actually better to stagger your clicks because you often end up massively overkilling an enemy and waste a good deal of your burst DPS, but of course overkill can be fun in itself.

Astarica's Avatar


Astarica
01.25.2012 , 06:58 PM | #15
Quote: Originally Posted by Kougi View Post
I do agree with this, which is why I would suggest using Stalker gear. Of course, you can experiment with Survivors, but in THEORY a tanking set would do less damage/burst than a DPS set.

Hope someone has the chance to test this out! >.< Guess I'll just have to farm credits to pay for the respec.
You can estimate 5% crit as 5% DPS (kind of overvalue crit, but not incredibly so). You lose a lot more than 5% crit for switching 4 pieces of Stalker to Survivor. 565 Power is 20% tooltip DPS, so 141 Power = 5% of your DPS, and you can certainly lose that much power from 4 pieces of Stalker. You also lose willpower too (Stalker has more willlpower than Survivor). Your damage would be strictly worse, which would be okay if you make that up with survivality, but you won't because shield/defense pretty much doesn't work in PvP. Yes you get more HPs too, but that's actually bad because if someone sees you have 20K HP, they know you're not wearing DPS gear so you can't even function as a decoy, because they'll just ignore you. I guess that's technically more survivality but it's not in a good way. You don't want increased survivality because you're no threat to anyone.

Khaazilla's Avatar


Khaazilla
01.25.2012 , 07:07 PM | #16
You've clearly stolen this build from me. I posted about it in Trayes pvp build thread and it's proper name is of course Khaaz's PvP Build.


You really misplaced a few abilities though. Why would you not max Obfuscation and why would you put points in Electric Execution??

Here's the proper build: http://www.torhead.com/skill-calc#20...GbMzZf0cRr0z.1

It is a really great build. I'd also recommend using a focus item rather than a shield generator considering how weak shields are in this game, and how dependent your shock damage is on your force power.

Padgemoe's Avatar


Padgemoe
01.25.2012 , 07:13 PM | #17
http://www.torhead.com/skill-calc#20...RrMzZf0cRr0z.1

has better force regen, lightning reflexes gives deflection a nice force boost as well, when you are being attacked.
dark charges dmg proc is not that great to add 9% to.
its a good build, my fav of the hybrids.

Khaazilla's Avatar


Khaazilla
01.25.2012 , 07:13 PM | #18
Quote: Originally Posted by Astarica View Post
It's not the set bonus that matters here. 5% more damage while Guard is probably better than an extra charge of Recklessness. However Survivor gear has no secondary offensive stats, and its secondary defensive stats are virtually useless in PvP. You give up way too much crit/surge/power to wear 4 piece of Survivor, and the secondary defensive stats you gain is basically useless.
This man is correct.

Kougi's Avatar


Kougi
01.25.2012 , 07:15 PM | #19
There are only so many points to put into the tree....yes I deliberately "stole" this build from you. While the same basic idea is there, the filler points you chose I believe are going more for survivability.

The reason I didn't put the last point into Darkswell and max out Obfuscation is because you won't be spending the majority of your time in stealth. Since the stealth opener for Assassins is a little weak right now, it's best to just pop stealth for the Dark Embrace regen and then start spamming Thrash to build up for Shocks.

Kougi's Avatar


Kougi
01.25.2012 , 07:17 PM | #20
Quote: Originally Posted by Padgemoe View Post
http://www.torhead.com/skill-calc#20...RrMzZf0cRr0z.1

has better force regen, lightning reflexes gives deflection a nice force boost as well, when you are being attacked.
dark charges dmg proc is not that great to add 9% to.
its a good build, my fav of the hybrids.
I do like the Lightning Reflex....I may try this out but put the Dark Swell into Dark Ward instead.

It looks like Dark Ward would help the force regen of Lightning Reflexes if I'm not mistaken.