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Playable and Companion species suggestion checklist thread

STAR WARS: The Old Republic > English > General Discussion > Suggestion Box
Playable and Companion species suggestion checklist thread

Vitas's Avatar


Vitas
01.24.2012 , 11:26 PM | #1
The Star Wars universe is inhabited by over thousands of different intelligent and ferocious species. Some although would be hard to add as mentioned previously by the devs involving more voice-overs and story alterations, whilst others could easily be implemented in a major patch. So here I'll be posting a full list of species which seem ideal as playable with some notes attached. I'll also be stating which class they'd be suited to play as based on established Star Wars continuity and lore. If there are any which you believe are missing, post in the thread and they'll be updated soon. Also vote/post which you'd like to see added.

CATHAR HAS BEEN REVEALED AT E3 AS THE NEXT NEW PLAYABLE SPECIES IN A FUTURE UPDATE!

1 - denotes the species is a simple recolor of humans or feature minor anatomical features which means they could be included in a major patch rather than a possible expansion.
2 - denotes the species is already in-game as either an NPC or Companion
3 - denotes was a playable species in Star Wars Galaxies

BH = Bounty Hunter, IA = Imperial Agent, JC = Jedi Consular, JK = Jedi Knight, SI = Sith Inquisitor, SM = Smuggler, SW = Sith Warrior, TR = Trooper

Popular candidates
*Bothan 3 - IA, JC, JK, SM, TR
*Falleen 1 - BH, IA, JC, JK, SI, SM, SW, TR
*Ithorian 2, 3 - JC, JK, SM, TR
*Kaleesh 2 - BH, IA, SI, SW
*Kel Dor 2 - BH, JC, JK, TR
*Mon Calamari 2, 3 - BH, JC, JK, TR
*Nautolan 2 - BH, JC, JK, SM, SW, TR
*Rodian 2, 3 - BH, IA, JC, JK, SI, SM, SW, TR
*Selkath 2 - BH, JC, JK, SM?, SW, TR?
*Sullustan 2, 3 - JC, JK, SM, TR
*Taung - BH, TR?
*Togruta 1, 2 - JC, JK
*Trandoshan 2, 3 - BH, JK, SI, SM, SW, TR
*Wookiee 2, 3 - BH?, JK, JC, SM, TR
*Zeltron 1 - BH, IA, JC, JK, SI, SM, SW, TR

Other eligable candidates
*Abyssin 2 - BH, IA, SM, TR
*Anomid 2 - IA, SM
*Arcona 2 - BH, IA, JC, JK, SI, SM, SW, TR
*Argazdan - IA, SI
*Arkanian 1 - JC, JK, SM, TR
*Arkanian Offshoot 1 - JC, JK, SM, TR
*Balosar 1 - BH, IA, SI, SM
*Barabel - BH, IA, SI, SM, SW, TR
*Biituian 1 - BH, IA, JC, JK, SI, SM, SW, TR
*Bimm - IA, JC, JK, SI, SM, SW
*Bith 2 - BH, IA, JC, JK, SI, SM, SW, TR
*Cerean 1 - JC, JK
*Chagrian 2 - BH, IA, JC, JK, SI, SM, SW, TR
*Chistori - BH, JC, JK, SI, SW, TR
*Devaronian 1, 2 - BH, IA, JC, JK, SI, SM, SW, TR
*Duros 2 - BH, IA, JC, JK, SM
*Echani 1 - JC, JK, SI, SW
*Evocii - 1, 2 - JC, JK, SM
*Farghul - BH, SM
*Feeorin - BH, JC, JK, SM, TR
*Fosh - JC, JK, SI, SW
*Frenk - BH, IA
*Gamorrean 2 - BH, TR
*Gand 2 - BH, IA, JC, JK, SI, SM, SW, TR
*Gran 2 - BH, IA, JC, JK, SI, SM, SW, TR
*Hamadryas 1 - BH, IA, JC, JK, SI, SM, SW, TR
*Ho'Din - IA, JC, JK, SM
*Iktotchi - BH, JC, JK, SI, TR
*Khil - JC, JK, SM, TR
*Kiffar 1 - BH, JC, JK, TR
*Kobok - BH, IA, SM, TR
*Kubaz 2 - BH, IA
*Kyuzo - BH, IA
**Lannik - JC, JK, SM
*Lepi - BH, IA, SM, TR
*Muun 1 - IA, SI
*Nagai 1 - BH, IA, SI, SW
*Neimoidian 2 - BH, IA, SM, TR
*Neti - JC, JK, SI, SW
*Noorian 1 - JC, JK, SM, TR
*Pantoran 1 - JC, JK, SM, TR
*Ongree 2 - IA, JC, JK
*Pau'an 1 - JC, JK, SI, SW
*Phindian - BH, IA
*Quarren - BH, IA, JC, JK, SM, SW, TR
*Rakata 2 - JC, JK, SI, SW
*Ret 1 - BH, IA, SM
*Roonan - JC, JK
*Sakiyan 1 - BH, IA
*Sarkhai 1, 2 - JC, JK, SM, TR
*Selonian 2 - IA, JC, JK, SM
*Sernpidalian 1
*Shistavanen - BH, IA, JC, JK
*Skakoan - BH, IA, SM, TR
*Talz 2 - BH, IA, JC, JK, SM, SW, TR
*Tammuz-an - JC, JK, SM, TR
*Teevan 1 - JC, JK
*Theelin 1 - JC, JK, SI, SM, SW
*Tof 1 - BH, IA
*Ubese 1 - BH, IA
*Umbaran 1 - BH, IA, SI
*Vodran - BH, SM, TR
*Voss 1, 2 - JC, JK, SI, SW, TR
*Vultan 1 - JC, JK, SI, SW
*Weequay 2 - BH, IA, JC, JK, SM, SW, TR
*Wroonian 1 - JC, JK, SM, TR
*Zelosian 1 - BH, IA, SI, SM, SW
*Zygerrian 1 - BH, IA

Legacy and Companion species
Whilst there are many which would be fun to play as, some wouldn't work as playable due to a number of factors: size, physical appearance and primitiveness. Unless BioWare can work some way to include them as playable (maybe through the Legacy system), they'll be much suited as a companion species for now.

^ = denotes that their homeworld would need to be included in order to meet them.

*Aleena
*Anacondan
*Anx
*Chadra-Fan
*Codru-Ji
*Daimlo
*Dantari ^
*Drall 2
*Dug
*Dulok ^
*Ewok ^
*Filar-Nitzan
*Gen'Dai 2
*Geonosian 2
*Gree 2
*Gungan ^
*Hutt 2
*Jawa 2
*Kaminoan
*Mluki
*Nelvaanian ^
*Noghri
*Ortolan 2
*Parwan
*Quermian
*S'kytri
*Sanyassan
*Sayormi
*Skel 2
*Talortai
*Tchuukthai
*Toydarian
*T'surr
*Tulgah
*Ugnaught 2
*Utai ^
*Xamster
*Xexto
*Yoda's species 2

Q&A
If the species is unable to speak basic or features an extreme alien-like appearance for example Wookiees, Talz and Rodians, wont that affect the story in anyway?
It shouldn't really. There'd be some changes with a few lines of dialogue and like currently right now only specific genders can romance certain companions, there'd be some restrictions for romances with specific species.

Althogh it is possible for most alien species to be romancable, for example:
http://starwars.wikia.com/wiki/Weddi...and_Koyi_Komad

If the species is small like the Drall, Lannik and Ortolan or is very tall like the Wookiees, Quermian, Talz and Tammuz-an, wont that affect the camera height during cut-scenes?
The size of the species shouldn't matter as seen a while ago with the minature character glitch where the camera and NPC's eye focus will automatically align with the player's height.

If the species can only speak non-basic, then wont that cause some concern?
There really shouldn't be any concern. If you don't want to play as a species who can't speak basic and can only growl or speak huttese, then obviously you wouldn't pick it. There'd be of course subtitles to help compensate this but again if you can't be bothered reading lines of writing, don't choose to play as that species. All the other NPC's dialogue wouldn't have their language changed either to match the player's language and would still stay the same.

Are Rodians able to speak basic?
Yes they can and fluently.
https://www.youtube.com/watch?featur...tHZBYlg#t=296s
https://www.youtube.com/watch?v=ouUa...tailpage#t=11s
https://www.youtube.com/watch?v=2v5u...ailpage#t=255s
https://www.youtube.com/watch?v=w1kE...ailpage#t=232s
The developers can simply transform the current player voice-overs so they feature an echo, like how the voice changes when a mask is equipped.

Are Grans able to speak basic?
Yes they can and fluently.
https://www.youtube.com/watch?v=I90b...ailpage#t=383s
https://www.youtube.com/watch?v=Bweo...ailpage#t=338s
https://www.youtube.com/watch?featur...LBBBAjY#t=466s
The developers can simply transform the current player voice-overs so they feature an echo, like how the voice changes when a mask is equipped.

Are Jawas able to speak basic?
Whilst there has been one instance where they've shown to be able to, the subject remains slightly ambiguous, but for now we can say that they can
https://www.youtube.com/watch?featur...y2VzR8w#t=168s
https://www.youtube.com/watch?featur...ywpu4HY#t=392s
https://www.youtube.com/watch?v=_Ro5RY22z7U

Wont the camera be a problem for any short species?
Height in the game isn't an issue, unless maybe if they're too tall. The camera automatically aligns with the player's height as well does the NPC's eyesight as shown a while back with the minature glitch, except in some cases when the camera is fixed:
https://www.youtube.com/watch?v=fzyPcjGZ5yA
https://www.youtube.com/watch?v=CC74e4a6DBU

----------
For any other concerns which you may face, especially regarding Wookiees then this thread should answer your questions:
http://www.swtor.com/community/showthread.php?t=503367

Izorii's Avatar


Izorii
01.25.2012 , 01:24 AM | #2
Its a good list not sure about the classes but I am hopeful as many species as possible will be added through the legacy system.

Vitas's Avatar


Vitas
01.25.2012 , 01:48 AM | #3
Quote: Originally Posted by Izorii View Post
Its a good list not sure about the classes but I am hopeful as many species as possible will be added through the legacy system.
Some I wasn't too sure with the classes seeing as much hasn't been established about their culture or their involvement during this era. For some, official artwork and established continuity states which professions most of them choose to pursue, however again for some it doesn't tell whether it's the same during this era.

Then again, if they were to become playable, it would be up to BioWare what classes they can become available for. I just hope most of them wont become just available through the legacy system.

Costello's Avatar


Costello
01.25.2012 , 04:42 AM | #4
Very nice list.

I really hope Bioware take note of the list and see what they can do with it. I can't see any reason not to have more interesting species within the game and allow people to play what they want. In a galaxy full of interesting aliens to be limited to human and near human to the extent that Bioware have seems crazy.

Vitas's Avatar


Vitas
01.25.2012 , 06:19 AM | #5
Quote: Originally Posted by Costello View Post
Very nice list.

I really hope Bioware take note of the list and see what they can do with it. I can't see any reason not to have more interesting species within the game and allow people to play what they want. In a galaxy full of interesting aliens to be limited to human and near human to the extent that Bioware have seems crazy.
I hope so too. However there are some near-human races like the Zeltrons, Pantorans and Sakiyans which could be easily implemented soon, I just hope they don't take too long and leave them for an expansion

Bughugger's Avatar


Bughugger
01.25.2012 , 07:12 AM | #6
A knife wielding Noghri bodyguard for the Republic side

Nichos_Ketra's Avatar


Nichos_Ketra
01.25.2012 , 09:17 AM | #7
Actually, I think Bothans would make for exceptional Imperial Agents, as well. That's just my opinion, however. Hopefully the people at Imperial Intelligence aren't too prejudiced to know a good agent when they see one.

Additionally, the Empire may have taken some Bothan slaves during the Battle of Bothawui. Some of them or their descendants may have the potential with the Force to make it as Sith Inquisitors.

Yukondoit's Avatar


Yukondoit
01.25.2012 , 09:52 AM | #8
Bothans not being in the game is damn near criminal.
"The nine most dangerous words are: 'I'm from the government and I'm here to help.'"-Ronald Reagan

We all want new playable races. Specifically, we all want Bothans.

Vitas's Avatar


Vitas
01.26.2012 , 02:57 AM | #9
Quote: Originally Posted by Bughugger View Post
A knife wielding Noghri bodyguard for the Republic side
Yes the Nagai would be very interesting. They could be the Republic equivalent to the Chiss, however they would also be available for Sith classes based on their society and culture.

Meddyck's Avatar


Meddyck
01.26.2012 , 05:29 AM | #10
As for dialogue, species such as Rodian, Mon Calamari, Togruta, Kel Dor, Cathar, and more have been in the Clone Wars cartoon series and have been voice acted with regular voices. So there's no reason they would have to re-record dialogue to add many more species. The only serious issues are graphical. My hunch is they are saving the addition of some of these species for future expansion packs, though.
Phobia - Sith Inquisitor - Giradda the Hut