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Story diversity is a lie


ThePirateMD's Avatar


ThePirateMD
01.23.2012 , 06:22 AM | #61
do u guys agree with what I posted on pg 6?

dyves's Avatar


dyves
01.23.2012 , 06:22 AM | #62
Quote: Originally Posted by Anelitt View Post
I was gonna post something but you captured everything i had to say, good post sir.

Its somehow sad though that a game that excuses its endless amoutn of weaponts with "immersive questing" is in realty offering a much weaker questing experience then most other MMO's
To you, maybe. To others, the questing is a hell of a lot more fun than in those other MMO's. To me personally, I like SWTOR's questing more than the questing in other MMO's like LotrO, Rift and WoW, only since the last expansion CATA there have been a number of funny and interesting quests that were present.
It isn't for nothing that a lot of people state they just click away quest text in those games, even in new quests they hadn't done yet. To them, those quests are meaningless or boring and nothing but a task list for xp gain, no knowledge of the quest text needed.

B ut hey, if you don't like SWTOR's VO/cutscene story approach to questing, there are always other MMO's that have your favorite way of questing, the textbased kind.

NoxiousAlby's Avatar


NoxiousAlby
01.23.2012 , 06:25 AM | #63
Quote: Originally Posted by Anelitt View Post
Instead of attacking how many chars thr OP has you might consider discussing his point: The fact that 90% of questing is exactly the same when playing another char and the remaining 10% is very similar.
It depends, if you play a Sith warrior and then play a Sith Inquisitor (as my daughter is) then yes they are similar but not identical. I've played a Republic Trooper a Sith Warrior and an Imperial Operative and none have had identical or even similar class quests. I would hazard to guess that my Bounty Hunter will also offer a refreshing and different storyline.

failr's Avatar


failr
01.23.2012 , 06:25 AM | #64
Quote: Originally Posted by dyves View Post
To you, maybe. To others, the questing is a hell of a lot more fun than in those other MMO's. To me personally, I like SWTOR's questing more than the questing in other MMO's like LotrO, Rift and WoW, only since the last expansion CATA there have been a number of funny and interesting quests that were present.
It isn't for nothing that a lot of people state they just click away quest text in those games, even in new quests they hadn't done yet. To them, those quests are meaningless or boring and nothing but a task list for xp gain, no knowledge of the quest text needed.

B ut hey, if you don't like SWTOR's VO/cutscene story approach to questing, there are always other MMO's that have your favorite way of questing, the textbased kind.
What does textbased or voiceovered have to do with the quests being repetative?

What you just said was about the same as this:

"I like watching movies and prefer it to reading books, if you like reading books instead then SWTOR is not for you and I ridicule people who find books entertaining"

Thaed's Avatar


Thaed
01.23.2012 , 06:30 AM | #65
Quote: Originally Posted by failr View Post
1) Depends on the size of the speeder and the speed of it doesn't it ? lol

2) Not if you could observer your choices in action or make immediate decisions via holocalls or whatever to reinforce this side or that side, then it wouldn't really be more of an RTS thing. There have been plenty of RTS such and one of the C&C series where you were playing an FPS inside an RTS.

3) Why I think scamming people for money would sit very well for a smuggler wouldn't it?

4) yea

5) Don't have to be too many of them, but some here and there for diversity sake wouldn't hurt

Regardless like I said some of them wouldn't work due to mechanics ingame not supporting them, but that is Bioware's fault not ours.
1) If it was very slow, very large and came when you set the ambush, maybe.

2) Like I said, could see it happening. Would be nice.

3) Definately Smugglerish, but best confined to scamming NPC's in my opinion.

__

Yeah, sorry, kinda missed the first part of your post last time. You're right, it's on Bioware, but I don't fault them for it. I guess I don't really see a problem.

I think diversity would be great. I really do. And I think that the game needs improving in various areas. But, for now, I'm content.

There are definitely some good ideas out there, yours included, that would go a ways to make SW:TOR more fun. Hopefully Bioware listens and starts experimenting, I just don't think a complete revamp of mechanics (or any super innovative mechanics from the start) are necessary.

That's it for me for now, g'night.
Selkath.com: You'll never find a more pleasant hive of honey and friendship.

dyves's Avatar


dyves
01.23.2012 , 06:32 AM | #66
Quote: Originally Posted by failr View Post
What does textbased or voiceovered have to do with the quests being repetative?

What you just said was about the same as this:

"I like watching movies and prefer it to reading books, if you like reading books instead then SWTOR is not for you and I ridicule people who find books entertaining"
The guy I was replying on was talking about SWTOR being a 'weaker quest experience' than other MMO's.
I disagree: VO/cutscenes and dialogue choices makes questing more immersive and entertaining than in other MMO's to a a lot of people. Traditional textbased questing makes the questing less entertaining, with a few exceptions, than where it is VO with cinematic cutscenes and dialogue choices.
That's why you also see VO/cinematic cutscenes and dialogue choices used in singleplayer games while doing missions and quests, not because they're the 'weaker experience' than doing it with text.

Gabrandt's Avatar


Gabrandt
01.23.2012 , 06:35 AM | #67
Story diversity is a lie. There is only passion.
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http://www.swtor.com/r/68Yz8f

failr's Avatar


failr
01.23.2012 , 06:37 AM | #68
Quote: Originally Posted by dyves View Post
The guy I was replying on was talking about SWTOR being a 'weaker quest experience' than other MMO's.
I disagree: VO/cutscenes and dialogue choices makes questing more immersive and entertaining than in other MMO's to a a lot of people. Traditional textbased questing makes the questing less entertaining, with a few exceptions, than where it is VO with cinematic cutscenes and dialogue choices.
That's why you also see VO/cinematic cutscenes and dialogue choices used in singleplayer games while doing missions and quests, not because they're the 'weaker experience' than doing it with text.
I disagree, I found some text based rpg stories very immersive and fun, take baldur's gate 2 for example.

I hate to mention wow, but even wow back in vanilla when there were no quest marks on the map to show you what to do and where to go, you had to either read the quest anyway or go to allakhazam and find out where you need to go, where former was faster in most cases so most people read them me included.

If it was for me I would definately exclude the map markers one way or another, you should have to actually listen to the quest in order to understand how it needs to be done in my opinion, quest text or voice overs, works for both.

I watched quite a few movies based on books which I ve read and I can say that in many cases I preferred the book to the movie, so can't be the same for everyone.

Lakshri's Avatar


Lakshri
01.23.2012 , 06:40 AM | #69
My problem is that you got 2 starting planets for each faction then you are pretty much doing same quest on every character with every 30 or so minutes you got few class quest lines ...

let's compare it to vanilla wow ... at lvl 10 you could choose between westfall darkshore or dwarf zone ... same with horde and at later at expansions another levelling zones such as ghostlands been added ...

and no you cannot argue that this is because story ... your story could split at some point letting you choose planet you want and not same over and over again

and I really dont think that legacy system will solve this

also quest helper and things like this pretty much ruined leveling experience you just go from point A to point B without any exploration ...
Owner of Collector's Edition

Karson's Avatar


Karson
01.23.2012 , 06:47 AM | #70
I have 4 characters between level 31 and 38 and enjoy their class storylines so far. I can tell you they are unique from my point of view.

When I play my trooper I do not feel like I'm playing my bounty hunter (same with sage/sorcerer). Those class quests feel very immersive to me. But that may be just me.

I intend to do all class storylines, even doing some twice to try different dark/light sides options and different companions developements.

I cannot see "boring" on the horizon so far.
And endgame is not an issue for me at the moment. I like to switch from characters to characters and have been doing this in every MMOs I've played so far.