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[POLL] Damage Meters


Baastila's Avatar


Baastila
01.23.2012 , 12:03 AM | #71
Quote: Originally Posted by Sai-to View Post
Try not to take comments out of context next time.

I said that in an Operation, the group will never wipe because of one person.

I also said that in a Flashpoint (4 people), it is possible for one person to wipe the group, but only in the case that that person is a bad Tank or bad Healer.

Also, pretty sure there aren't enrage timers on any FP boss. And even if there was, the DPS in question would have to be sitting there doing nothing for it to matter.





This is false. I have seen people kicked in groups I've been in for doing as little as 5% less damage. That sort of behavior is inexcusable.
Actually, yeah there's a lot of enrage timers in HM FL. For example, last boss in BT has a 2 min enrage timer (bad example, I guess, since it's a really easy boss to start with, but still).

In ops, you really don't think one person with let's say, 20% less dps than what others are pulling won't make a difference?

As to your 3rd point, I may have replied to somebody else, but I said, if somebody kicked you for an insignificant less amt of dps done, you probably don't want to play with them anyway in the long run. Also, maybe the total dps is just border line to what it takes to make the enrage timer, and with that 5% less dps, it just won't make it, so they replace you with somebody who does 10% more dps than you to down a boss, would you have a problem with that?
Quote:
The class that defeats me is OP, the class that I defeat is right where it should be, the class I play is always underpowered.
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EStarfall's Avatar


EStarfall
01.23.2012 , 12:05 AM | #72
Quote: Originally Posted by Shredderhead View Post
Easiest way to Rate, Select " Post Reply "
Scroll Down, At bottom of select " Rate Thread "
Pick 5 Stars if you WOULD like to see Damage Meters
Pick 1 Star if you WOULDN'T like to see damage meters

Also add your opinion on why a Damage Meter would be good or bad.
1 star
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Kabjat's Avatar


Kabjat
01.23.2012 , 12:05 AM | #73
Quote: Originally Posted by Baastila View Post
I still don't see your point. How is it "making assumptions about them" if they consistently pulling low dps (assuming they have decent gear)? Do they lag really hard? Are they distracted while playing? If it's one of the above, then they shouldn't be playing and wasting others' time. If they are just new and don't know a good rotation, I will gladly help them out. I constantly help newer played in WoW with their rotations and gearing to improve them. But, like I said, without a DM, you can't even identify those in need of help, because nobody knows if they are doing anything wrong.
What I meant was, you seemed to be really aggressive to the people who voiced their opinion in NOT wishing to see DM's in the game. Your post read like an attack, assuming all people who DON'T want DM's are casual 'bads'.

I will READILY give you the benefit of the doubt based on your above reply to me, you seem really passionate about playing a good game and there is certainly NOTHING wrong with that. I have run across tons of nice folks who are hardcore raiders and competitive to the max who STILL want to help new players or those who are struggling.

I did not mean to come off as cynical, I just really have been jaded by the community lately xD
Quote: Originally Posted by Thaltom View Post
Are you playing TOR on an Atari Potato?

Sai-to's Avatar


Sai-to
01.23.2012 , 12:06 AM | #74
Quote: Originally Posted by StevenStarkill View Post

I think this whole debate comes down to which is the lesser of two evils. I feel more tools for players is always better. Just because you're afraid of how someone might use that tool doesn't make the tool evil or bad.

I'll post what I did earlier in response to this:

While it's very true that you should blame the user, not the tool... certain tools act as ENABLERS of horrible behavior. Real-time meters are one of those. Personally, when I see group leaders kick someone for being slightly less "par" than another, I put the leader on my /ignore list then leave the group as well. Unfortunately... it makes you fill up your ignore list REALLY fast.


Before the invention of guns, there was war, bloodshed, violence and death. However, with the invention of the gun, the amount of death resulting from war was increased many times over. We can't "uninvent" the gun, but we can prevent DPS meters from entering the game.

Personally I have no problem with allowing a Parser. A parser provides all the information you need to min/max. But anything more like real-time meters, and especially in-game versions, really have neither a reason, nor a place.

Keihryon's Avatar


Keihryon
01.23.2012 , 12:06 AM | #75
Quote: Originally Posted by FidoVsetin View Post

In a city, fleet or somewhere like that, there could be something as training ground, with some mobs. Let players to attack it for 5secs for burst damage, 60 for continous, 3 mins... and then tell them their dps, so they can test their rotations and improve themselves.

This is actually a pretty good idea.

Baastila's Avatar


Baastila
01.23.2012 , 12:07 AM | #76
Quote: Originally Posted by Nindoriel View Post
It's not about being kicked, it's about people showing off with their dps stats. A dps tool can be a nice thing, but you're letting something loose in the community, that will have a big impact on how people experience dungeons.


But if the argument is "I can't see my own dps, so I don't know if my rotation is right.", then people should be given the chance to monitor their own stats. There is no need for them to see the dps of the other group members, if all they want do to is see if they're doing everything right.
If you can't stand somebody bragging about their high dps, /ignore them. It's like your neighbor bragging about his $200k car, if you can't stand it, don't talk to him, simple.
Quote:
The class that defeats me is OP, the class that I defeat is right where it should be, the class I play is always underpowered.
IRRELEVANT LINK, DON'T CLICK!

bandraoi's Avatar


bandraoi
01.23.2012 , 12:07 AM | #77
Rotations are great but i have seen in many raids people who can pull of there rotation perfectly well but go splat due to situational awareness different situations should require you to use different abilities not just sit and spam the same crap add inifinitum else it becomes another wow cookie cutter.

Its about team work and getting the job done not who wants to toot there trumpet the loudest i agree with personal damage meters that way individuals can check there gear and output and have the integrity to not be carried baddies will eventually be found out.

TheBBP's Avatar


TheBBP
01.23.2012 , 12:08 AM | #78
No thanks. Doing fine without.
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shocwave's Avatar


shocwave
01.23.2012 , 12:08 AM | #79
A damage meter is needed due to the fact that biocrap seems to take sides! and anything we can post the supports that fact is always good! thank you and have a nice day biocrap

RayneDancer's Avatar


RayneDancer
01.23.2012 , 12:09 AM | #80
I don't want to see the same repeat with ToR as what happened with WoW.

They have said they were looking into getting a personal combat log available to players, which is fine with me. As long as they keep add-ons out and disallow people to make a "damage meter" add-on type of program, I'll be happy.

I'm very happy with the game as it is. I played WoW in a hardcore fashion, and I saw what simple things like Gearscore and Recount did to WoW. I saw what the introduction of the achievement system did as well. Making it as hard as possible for people to roam around pretending they're "elite" is the best thing to do.
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