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Let's compare early WoW with early TOR

STAR WARS: The Old Republic > English > General Discussion
Let's compare early WoW with early TOR

Darkspawnsith's Avatar


Darkspawnsith
01.23.2012 , 03:45 AM | #71
The fact is that swtor is superior to wow and it should be. It's called progess and genre progression. I want to play the best game around and right now it is swtor. Maybe it will be gw2 or tera in months to come. People need to recognize and stop being fanboys.
If you french fry when you're supposed to pizza... you're gonna have a bad time.

Jcdew's Avatar


Jcdew
01.23.2012 , 03:48 AM | #72
I enjoy SWTOR,I leveled my first character in three weeks and it was a Gunslinger at that.

Working on a Sith Inquisitor now and still having a blast.

I remember wow at launch,they went down so much they had to give people added time to thier subscription.

WoW is bad for having a class one way then a year later totally changing how the class works/Abilities and such then a year later doing it again.WoW was a nerf fest.
WoW was a great game for it's time,at least until they released too many expansions.

Thing is WoW played on low end machines and still does but WoW is a old game just like a old post,time to move on.

Sure I encounter rays all over the place in certain cities/zones in SWTOR but it doesn't affect my gameplay or ability to play.
I couldn't do this in WoW at launch,they went down too much.

I do have my complaints about SWTOR sure,like I think companions shouldn't be counted as a player in groups or against the group capacity limit.
A duel spec ability would be cool.

As for EQ it falls into another catagory.
EQ will always hold a place in my Heart.It was true hardcore in the beginning and even after several expansions.There was a risk in dieing and you either learned how to be a decent player or you usually never got to end levels.

Most games now are just easy mode,not much risk.

Yea I was off topic,so what. =P

usblues's Avatar


usblues
01.23.2012 , 06:22 AM | #73
If you don't like this game then don't play it. No one cares about your fascination with an ancient game.

I suppose next you are going to tell me that VHS is the superior video format since it's been around for so much longer. Or that the Apple II is still a kick butt computer. Maybe next we should start using payphones again. I really think the dial-up modem is due for a comeback everyone!

Chomag's Avatar


Chomag
01.23.2012 , 06:23 AM | #74
Let's compare early Ford cars with today's latest model.

You damn car buyers, you just want safe and easy mode driving. Why, back in my day, we used to push a car to start !!
Hard mode: Play Republic
Nightmare mode: Play Republic on a pvp server
Are you man enough for the challenge ? Aunt Satele wants YOU.
Republic. No kids allowed.

Lethality's Avatar


Lethality
01.23.2012 , 06:30 AM | #75
Quote: Originally Posted by Darkspawnsith View Post
The fact is that swtor is superior to wow and it should be. It's called progess and genre progression. I want to play the best game around and right now it is swtor. Maybe it will be gw2 or tera in months to come. People need to recognize and stop being fanboys.
Most of the "fanboys" here want the game to be everything it can, and everything it has the potential for.

However, you cannot make the statement that SWTOR is simply "better". It some ways, it is. And in some ways, is decidedly not better.

And keep in mind, it's highly subjective. "I want to play the best game" means different thing to different people today, and for some it's TOR. For some, it is decidedly not.
Interested in a Mac version of TOR? Show your support here: http://www.swtor.com/community/showthread.php?t=683591

Ansultares's Avatar


Ansultares
01.23.2012 , 06:51 AM | #76
Quote: Originally Posted by Sleekit View Post
that said leveling is broken in wow unless you like being glued to a strict linear path
Huh? This makes no sense.

There's so many quests to do, across so many zones. I understand if they're completely empty at this point, but it's a mature game.

Compared to SWTOR, it's practically a sandbox MMO. Though BC at least was the same linear crapiness that pervades this game. I haven't played since, but I imagine WoW kept going in that direction.

MichellMich's Avatar


MichellMich
01.23.2012 , 06:54 AM | #77
Quote: Originally Posted by Leohat View Post
Ok. I can't help it. I've got time to burn.

I want to state for the record, I was not a WoW player during the times discussed below- Vanilla WoW. I starting playing WoW sometime after the release of tBC. I stopped shortly after Cataclysm.

According to wikipedia,


According to wikipedia,



According to WoWwiki, the first patch AFTER the official release date was patch 1.1.2 release on December 6 2004.
Which only removed time zone tabs. (Big fat hairy deal). I'm going to skip this one.
The next one however was significant. 18 December 2004
http://www.wowwiki.com/Patch_1.2.0

According to my math that is 26 days between release and first major post release date patch. It looks to me like there were a bunch of patches before the official release date. I'm assuming that these were patches found between the time the release to manufacture RTM and the release date. Maybe someone that remembers could fill us in

Look at the huge list of bug fixes.


Now lets look at SWTOR

According to http://www.wikiswtor.com/Patch_1.0.1

The first major patch was Patch 1.0.1 released on 27 December 2011

According to my math that is 15 days between release and first major post release patch.
Admittedly that does not include some of the small post release patches.
You obviously weren't there at release, it's clear since you're citing Wikipedia articles instead of speaking from experience.

Let me tell you about just a few problems in the early days of World of Warcraft:
  • In the early days, you couldn't loot anything without fear of getting your character stuck. Yes that's right, looting could cause your character to become permanently stuck.
  • There were no Battlegrounds of any kind. One spot became the meeting place for all PVP, that place being Tarren Mill. God help anyone trying to quest in that area, and the lag...
  • Flight paths were not truly connected routes. If you had to fly somewhere that required connecting flight paths, you had to manually select each one as you made the journey. No walking away to grab a drink or use the bathroom... just sit there and watch the same redundant flight path, over and over and over.
  • PVP rewards? Hahah, yea right.
  • Lack of end game content? There were no raid bosses, no challenging end game content. No Onyxia or Molten Core, just standing around in your capital city dueling other players of the same faction.
  • Server stability. You think the server crash maintenance is bad here? This was a cake walk compared to games like WoW and SWG. WoW's servers were down so much they started refunding people for all the downtime.
  • UI Customization? There was barely anything at release, people waited for months to for a decent selection of customization choices. And the stuff that finally came was from 3rd party sources. Blizzard didn't start adding their own customization until much later.

My point is most of you people complaining have no idea what you're talking about when you compare WoW to SWTOR. You go and join a game that's had the last 8 years to finely tune every aspect of it's game play, and then complain because SWTOR isn't there yet. Anyone who played WoW from the very beginning knows it is a drastically different game than it was in 2004. Those of you who don't prove this, by showing your ignorance is spreading such nonsense.

Everyone has a right to criticize this game, but let's try and use factual information when making claims, shall we? You know why the Bug List and Features List is so much longer on World of Warcraft patches from 2004? Because they had more issues that needed to be addressed immediately.
- Michell Mich -

Rayvonuk's Avatar


Rayvonuk
01.23.2012 , 07:04 AM | #78
Il compare the communities of both games.

At the start of wow the community was awsome, it was mainly made of people from other MMo's such as Doac, everquest and diablo 2. Most players were really friendly and helpfull and there was almost no elitism. The game was yet to introduce ranked pvp and arena, which changed the cummunities for the worse and attracted players better to suited to other styles of games, such as fps. All alot of these folks were bothered about was the accumulation of gear and points and they all wanted to be better then the rest.
To me, as well as doing alot of good things, wow ruined the genre, but thats another argument.

The forum community at the start of TOR is mostly horrible, it is made up of people that played wow just to PVP and get rankings and gear, these people dont really understand the proper concept of an MMO and had no interest in PVE, the main core of the game, whatsoever.
They are also more vocal and whiney as in wow every whim was answered if you cried about it for long enough, this is one reason alot the decent players and people left it a long time ago, some as early as tbc. Hopefully alot of the lol esports brigade will jump ship back to panda land some time soon.

Conclusion, the wow community started good and got worse and i predict that in this game the opposite will happen, not bound to be right though am I.
Alot of the negative people that constantly whine will gradually leave one by one and hopefully, in the end the majority of folks left around will be nicer and more appreciative and us friendly chaps will be better off in the long run.
I hope we can get back to playing for fun instead of playing to get virtual rewards and pointless rankings, i am allowed to dream afterall ..
#1 Twink in the World WoW 3 years strong. (Only Twink to ever have a Skill Based Ban enforced for an entire PvP Bracket because skill/damage was too strong) - not me btw lol

vekkth's Avatar


vekkth
01.23.2012 , 07:43 AM | #79
Quote: Originally Posted by BunnyMage View Post
I played WoW on release, and although it did have some bugs it didn't have nearly as many problems as SWTOR does. SWTOR problems include everything from light rays shooting through the world, becoming invincible in combat by dancing, glitching mana to have infinite healing, duping items in your mail box, all combat actions delayed by half a second, having high-res textures vanish, etc.

There is a difference between having some bugs and having a BROKEN, UNFINISHED GAME.
aahahahhahahaha dude you are woooow
here i say - you either blatantly lie, or have a terribly short memory for a person pretending he played through wow launch. i think first, but may be just really some terrible memory.


look at those patch notes. just try to understand what in fact they did fix.
rogue sap now breaks after 15 seconds on players. AND IT WAS 60 SECONDS BEFORE. do you understand that? can you imagine how frustrating it was to pvp those days - just standing in the sap over and over again if rogue wants you to? do you think the same thing mentioning about fear? Priests and Locks chainfearing people endlessly with zero chance to break, no diminishing returns, no immunity after it wears out. fear/dot/fear/dot. same goes to polymorph.

Slam no longer STOPS warrior attacking. Fun? do you understand what does it mean? you had an ability on your class that stopped you from attacking after you use it, you have to restart autoattack each time you slammed. Needless to say Slam was such an awful ability back in the days noone really used it haha. Berserker rage now only increases incoming damage by 10 percent down from 20 ahahahah. Warriors still were the hardest class to level for 2 years after that but before this change - you go to bers stance - you die, melt like a butter.

Buffs affecting your entire party for priests and druids. Lasts longer then basic version. You can only get spell from lvl 60 dungeon drop. Do you understand what does it mean? To manually recast buffs during raid on every single group of 8, and that if you got a lucky drop, a helping guildie or spent godawful amount of money on the AH for it.

Now, the funniest parts. Do you see any similar changes to paladin class? can you? No, you cant. Do you know what it means? That paladins had to manually recast an effing 5 minutes buff on every person in your raid. Paladins had to have a raid addons that helped them designate a group for every paladin so he keeps it buffed. Imagine how much fun was that? every five minutes rebuffing 4 party members? Imagine how badly people were yelled at if they were a bit slow on that in raids?

Druid armor change - that means druids could have actually start leveling. No companions, remember it - if you want to level solo a druid, you are fcked so bad.

But that all pales to the amount of bugs, poor design, class/race imbalance, stale endgame for next 1 year at least.

Rolled a hybrid class? You are a healer now. No you cant tank, you cant dps (outside of mandatory 1 manabattery spriest in every raid), you cant only heal. And that, my friends, is for next 3 ! years of this game, only TBC changed that.

3 years of clicking holy light/flash of light on your tank, how much fun was that? 3 years of putting a rock on your shadowbolt hotkey during raids, how well designed the game was?

No way you could have played from start, you would have known all of this. Or I guess you are a goldman/satch analyst too, might be.

Rinkitink's Avatar


Rinkitink
01.23.2012 , 07:46 AM | #80
I don't know why people consider an early content patch a good thing. I'd rather they have released the game with the content they had obviously already prepared (They didn't develop 1.1 in 15 days... durp.) and spent their dev time post-release making the game work the way it's supposed to.

Instead they release a new content patch, with even more bugs to fix.