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Let's compare early WoW with early TOR

STAR WARS: The Old Republic > English > General Discussion
Let's compare early WoW with early TOR

Vetorept's Avatar


Vetorept
01.23.2012 , 12:53 AM | #51
Are we still doing this?

Really??

AriasImmortal's Avatar


AriasImmortal
01.23.2012 , 12:53 AM | #52
Quote: Originally Posted by Leohat View Post
Not according to Curse.com
http://www.curse.com/addons/wow/deadly-boss-mods
Created 29 Apr 2008

I've listed my citations. Where are yours?
CTRA had boss mods back in vanilla and DBM was renamed (originally La Vendetta Boss Mods, after the creators guild). Also, Bigwigs was around in BC.

Here's an example of DBM (la vendetta) from well before the date listed on curse
http://www.gamefront.com/files/67451...endetta__v2_40

Doubt curse is very accurate with when mods were actually started or created.

edit: Here's an even better example from my own personal screenshots, june 07, showing both boss mods and a threat meter. They existed in vanilla as well, trust me.

http://i.imgur.com/fBEbP.jpg

Chaffery's Avatar


Chaffery
01.23.2012 , 12:53 AM | #53
Quote: Originally Posted by Keii View Post
I would reply but I'm still kneeling to loot the mob I just killed and sliding all over the world.
Oh look at that, I just looted -1 copper.
I sent my companion on slicing mission, oh look he brought back -500 credits.

ominousz's Avatar


ominousz
01.23.2012 , 12:57 AM | #54
Quote: Originally Posted by BunnyMage View Post
I played WoW on release, and although it did have some bugs it didn't have nearly as many problems as SWTOR does. SWTOR problems include everything from light rays shooting through the world, becoming invincible in combat by dancing, glitching mana to have infinite healing, duping items in your mail box, all combat actions delayed by half a second, having high-res textures vanish, etc.

There is a difference between having some bugs and having a BROKEN, UNFINISHED GAME.
ROFL.. are you kidding me? I started playing WoW in phase 2 of beta, and quit shortly after Cata. you're lying to yourself if you think SWTOR has more bugs than WOW. WoW was horrible at launch, to the point where people couldnt even play. I havent had to log and wait for an issue fix yet with SWTOR.

GalacticKegger's Avatar


GalacticKegger
01.23.2012 , 01:07 AM | #55
http://www.youtube.com/watch?v=e9mf3Bypyk8

Selective memory does exist, say scientists
"Selective memory really exists and we can train our mind to forget embarrassing moments completely, research claims."

http://www.telegraph.co.uk/science/s...cientists.html
Can we please just have our pre-KotFE SWTOR MMORPG back?

gangbot's Avatar


gangbot
01.23.2012 , 01:10 AM | #56
Lets compare SWTOR to what is out now in 2012!!!!
Revenge is a dish best served cold.

Apax's Avatar


Apax
01.23.2012 , 01:10 AM | #57
I was actually able to start playing WoW the moment the servers went live (which was around midnight in the U.S.) and the experience was quite smooth and uneventful. I even had a petition of mine regarding an account question answered by a GM within five minutes while playing in the game. It wasn't until the following morning as more and more people got their copy and got online that the problems started.

From there, parts of WoW's release were really painful (loot and crafting lag, ugh, just atrocious), but it didn't matter to the players because many of them had tried WoW during beta, and so they were aware that the game was a whole lot of fun to play when it worked properly.

And that's the important part. People are willing to wait for fixes on a really fun game that suddenly acquires problems. But they're not nearly as patient when it comes to waiting for an average game to be patched into something really fun.
According to James Ohlen, Game Director: "We're also going to be listening to the community, and seeing what they want to see in the game. We always are listening to the community; you are the people who decide what kind of changes we need to make to the game. Because this game is for you guys."

Khyler's Avatar


Khyler
01.23.2012 , 01:10 AM | #58
What a pointless thread. Who cares about when WoW was released and how many bugs/whatever were fixed, and how long it took, etc....

This is TOR and this is 2012. Are you telling me, that BW is so dumb, that they have to make the same mistakes that all other MMOs before TOR, made? That there is "no learning from other's mistakes or experiences"?

Get a clue. This game came with a lot of hype and failed to deliver on the majority of it. The only question now, is, will they fix it before the majority of us reach a frustration point of "no return". So much potential, so much resources available for the development of this game, so much wasted time and effort.

If any developer, ever, truly, expects to unseat WoW, they are going to have to get ahead of the "fixit curve" and get to the "this is what customer's want" and get it delivered. WoW's player base is so diverse (look at the macro system alone in that game...a multiboxer's dream - which WoW approves of AND approves of the use of multi-boxing software - i.e. Keyclone, Innerspace, to name a couple). I know of lot of people are glad that isn't in the game, so quit talking about how WoW is this or that. This is SWTOR and there is none like it. Good or bad, STARWARS is a unique theme, and done right, it has the potential to be a blockbuster. Done wrong, and it's history (SWG:NGE).

Woopya's Avatar


Woopya
01.23.2012 , 02:06 AM | #59
I have tried making this comparison as well. However, there is 1 thing people keep forgetting.

SWToR isnt competing against WoW in 2004, it is competing against WoW in 2011 and beyond.

This is how markets work.

If I start an automobile company and decide to build a sportscar, customers do not care if I am doing a better job than they did when they 1st built a Porche. They will only buy my product if it is better than the Porche of today.

*note* I need to take a shower after comparing WOW to a Porche.

Ellvaan's Avatar


Ellvaan
01.23.2012 , 02:10 AM | #60
Greetings everyone!

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