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Let's compare early WoW with early TOR

STAR WARS: The Old Republic > English > General Discussion
Let's compare early WoW with early TOR

Barathos's Avatar


Barathos
01.24.2012 , 06:17 PM | #411
Quote: Originally Posted by Scorpid View Post
Also Blizzard has previous knowledge of MMO development, where SWTOR is Bio-Wares first MMO.
Umm... what?

Holy crap! Blizzard made a mysterious MMO that NOBODY knows about! But it's out there guys! It's out there, somewhere, far into the deep reaches of Best Buy. In the darkest corners of Steam. Hiding from the search light in Gamestop. It's out there...

Safiir's Avatar


Safiir
01.24.2012 , 06:19 PM | #412
Quote: Originally Posted by Barathos View Post
Then why did it take the business away (not entirely, cause EQ1 is still going ) from every MMO? Cause it had problems? Yes, it took from a lot of games, but it took out those annoying little things that drove you crazy, but were also nice nostalgia. (Unrest train to zones... good times good times..)(
Because Blizzard know how to develop addictive games. Every single game they've made is insanely addictive. Starting from lost vikings. If you like addictive games - damn you can't do any better than choose a blizzard game. Personally I prefer immersive games with strong story. Oh I've spent hundreds of hours playing each of their games but I've never had as much fun as I had with Black Isle's and Bioware's games despite the hundreds of bugs they've had on release. But for people that don't care as much about story, atmosphere and graphics Blizzard's games rule.

dakalro's Avatar


dakalro
01.24.2012 , 06:21 PM | #413
Quote: Originally Posted by Sarfux View Post
Alright

Let's compare:

SWTOR: Voice Acted out beautiful scenes where YOU get more immersion and YOU are the main focus of your own personal story

SWTOR: Choices which effect what npcs you can talk with later on down the line, what light side dark side points you get, what affection gains you get and so on

SWTOR: Companions that fight with you and do the work for you so you can continue to level, explore, do whatever without worrying about how many stims or pieces of armor you have to make.

SWTOR: Crew Skills. This is possibly the best thing that has touched an mmo since forever. Having your own personal crew that you can boss around to do w/e you want. Make you armor, make you stims, go on missions, get you stuff, get you credits, sell all your gray stuff.

SWTOR: More than one planet at launch, and it will continue to grow MASSIVELY

SWTOR: Map is better with everything you need right there...no need for addons for it like questhelper or carbonite

SWTOR: Quick Travel system. This is a GREAT idea! BioWare should be applauded for a lot of things they have put into the mmo genre to improve it. You can unlock a bindpoint then teleport to ANY of them you have unlocked within the cooldown period...amazing feature

SWTOR: Newbie zones are very interesting and instructing and have you doing fun things, not just "go get me 12 tongues of a wolf" what? that's no story.

SWTOR: NO grind..at all. and if there is one...the xp gain is PERFECT It is fun and addictive. Simple as that.

SWTOR: It was made by BioWare. BioWare is known for good games and to listen to the community and get to responses very quickly. If you see in the patch notes for TOR, a lot of things have been addressed and they are making everyone, especially me, continue to be happy. BioWare is golden


That said...at launch SWTOR is just the better game! and even a lot of things now A LOT of things, its just...better than WoW. WoW guys...you can deny this all you want.

But I don't see choices in WoW...

I don't see companions that can help you take down mobs or bosses in WoW....

I don't see points based on what you have just chosen to choose what gear you can get in WoW...

I don't see a quick travel system you can instantly teleport to any of the unlocked areas that you have chosen in WoW...

I don't see more than one world in WoW...

I don't see you being able to expand your inventory with one click in WoW...

I don't see full voice acting which immerses you even MORE in an mmo in WoW...

I don't see a challenge in WoW....

I don't see a crew that you can order or boss around to make you equipment while you are out leveling and having fun in WoW...

I don't see where you can simply click shift right click on some things in WoW and have you mod what you just got in WoW....

I don't see BioWare being the company who made WoW...rather I see a company who is greedy, arrogant, ignorant, dishonorable and doesnt listen to it's player base


SWTOR is just the better game at launch and will CONTINUE to improve upon features, get stronger, get more planets, get more implementations to it, more leveling, the planets will be expanded upon, the guilds will have guild vs guild battlegrounds, guild ships will be fighting on top of planets, space pvp will come.

It's like this....

Right now TOR is the turtle and WoW is the hare. SWTOR is slowly, slowly, trotting along...and it's pace it will go the whole time, keep updating it's content, keep adding new things, keep listening to the players, all while building its community.....while WoW is rushing to try and get new things out to keep players from leaving/quitting/going to other games. they will try desperately to get them back but will not do it.

No matter how fast WoW goes at releasing things, it had already burned the victims of it that used to play it and believe in the game. WoW will keep on trying to rush things out at a high rate..all while..keep in mind...SWTOR will just keep turtling, chugging along...keeping everyone happy for the most part, and doing its thing. While WoW will continue to go very fast...then take breaks...go very fast...then take breaks

In the end

SWTOR will cross the finish line in FRONT of WoW.

The finish line represents who is number one in the mmo world ...in time this will happen.

The point is consistency. BioWare WILL BE consistent with SWTOR and keep chugging along releasing things all the time, fixing lots. Blizzard..is losing all consistency with WoW. They are rushing too much and don't listen to people anymore.
Hahahahahahahaha I almost fell for it

Barathos's Avatar


Barathos
01.24.2012 , 06:21 PM | #414
Quote: Originally Posted by smartalectwo View Post
I think you'd be hard-pressed to find an opinion on this issue that no-one would call biased.
Yeah, but that was extremely biased. O_O

I like how he compared the features this game has to WoW's and predicts the inevitablity that this game will surpass WoW in all factors. Except, ya know... TOR doesn't have anything original in it...

And that LS/DS point system sucks. You don't even see repurcussions for your actions! Come now... Go play DA1 and THEN we can have a nice chat about what a game SHOULD do with story.

And just implement the repurcussions to class quests, not the side quests.

dakalro's Avatar


dakalro
01.24.2012 , 06:24 PM | #415
Quote: Originally Posted by Jezzikah View Post
KT was a fun fight, second best in BC after Vashj.
KJ was the best fight in TBC tbh. 250 wipes and one of the few times we stayed till 3 AM were fully worth it. Sunwell overall had very very well done boss fights. I miss that when seeing Dragon Soul now, it's possibly the worst they're done overall, except for a couple of bosses. As a player you literally have nothing to do but press your buttons, no real responsibilities.

PjPablo's Avatar


PjPablo
01.24.2012 , 06:26 PM | #416
Quote: Originally Posted by smartalectwo View Post
I think you'd be hard-pressed to find an opinion on this issue that no-one would call biased.
I'm a pretty objective guy and when someone states that TOR will end up being #1 in the MMO world that fails at face value. There will not be 'another WOW' anytime soon. TOR will not approach 12 million subs, nor should it have to to be considered a success. This forum is hilarious. It is the most fanboy filled forum I have ever seen. I guess we shouldn't be surprised since it is the SW IP after all. Seth Rogen's 'Fanboys' should, unfortunately, be required viewing here.

Faytte's Avatar


Faytte
01.24.2012 , 06:28 PM | #417
No offense, but comparing a game released in 2012 to a game released 8 years ago, when its main competition was ever quest '1', is not a comparison. This is like looking at your internet provider today and expecting the same speeds you did off dial up.


The excuses some games use to make themselves feel good about themselves is silly. Look at Rift.

Flawless launch.

Has had massive content patches every two months, their first came out within a month of release. Much more balanced pvp, etc.

Despite that, its still a dying game.

Players now adays demand more; they demand perfection. Illum, missing massive feature sets and more prove to me that this game was released far to early.

Coramac's Avatar


Coramac
01.24.2012 , 06:47 PM | #418
Quote: Originally Posted by Barathos View Post
Then why did it take the business away (not entirely, cause EQ1 is still going ) from every MMO? Cause it had problems? Yes, it took from a lot of games, but it took out those annoying little things that drove you crazy, but were also nice nostalgia. (Unrest train to zones... good times good times..)

SWToR is a good game in it's own right, but the thing is it feels a lot like WoW and not quite as epic as WoW was when it first launched. I dunno what it's missing, but there's that element that I can't quite put my finger on that made you go "O.M.G. this is amazing" in both EQ1 and WoW.

And please don't start pointing out DAoC, I never played it...
As I said, WoW took everything that was good and didn't bring much of the bad with it. They PvP probably better than any game before at release- pre-BGs. The open world PvP was awesome. BGs didn't really take away from it or didn't initially. Shadowbane and DAoC showed that there was a large player base interested in PvP. Their PvE was great. This was nothing we hadn't seen before. The PvE was great. Again, nothing we hadn't seen before. There were few things in WoW that we hadn't seen before in other games; however, I don't think players had ever seen them all together before. That was a tremendous accomplishment.

lrage's Avatar


lrage
01.25.2012 , 06:24 PM | #419
Quote: Originally Posted by Coramac View Post
It's a difference. It's a minor difference.



There were more than a few gaps at release. DAoC still had a lot of quests. WoW didn't have 50x the number of DAoC quests at release. I doubt it had 50x that of EQ.



As another poster pointed out, LDoN predates WoW. Additionally, Plane of Time was instanced. You know how I know you didn't play EQ?



Disagree. Their talent trees increased functionality and abilities were granted largely on talent point spending.



Who said I didn't like it? I really liked WoW. I probably have a whole lot more time logged in than it than you do. It was a great game. That's not the same as innovating.
-Instances - taken from other games
-The original LFG at vanilla- taken from other games, the LFG finder is pretty innovative (I don't like it but I see why others do)
-Arena- I hated arenas, I see why people like them, you know how I know you didn't play Guild Wars?
-Tier'd loot- defintiely taken from other games

Vanilla WoW didn't innovate much in my opinion at all. They brought together everything that was good in other games and didn't bring much of the bad. That's not really innovation in my opinion. It can, and did for WoW, make an fantastic game. I've seen some people say that everyone is getting burned out on the genre. I had played MMOs for about as long before WoW as I have now. Playing WoW was the same awe struck feeling I had when I played EQ for the first time. It's not the genre, it's the games.
Excuse me? Didn't play EQ?

Here's me posting about DAoC in 2001
http://vnboards.ign.com/daoc_general...024/r17445601/

Here's me arguing about MMO's in general in 2005
http://games.slashdot.org/story/05/0...ck-Into-MMORPG
(put full comments on if you don't see it on /.)

Here's me arguing about EQ/GW/WoW back in 2009
http://games.slashdot.org/story/09/0...Transportation
(same thing with comments)

Here's me talking about EQ/DAoC/WoW from 2004, talking about being in closed beta in EQ, etc...
http://games.slashdot.org/story/04/0...izzard-quizzed

For someone that didn't play crap I've sure been holding the same story for a long time.

Kamiosoup's Avatar


Kamiosoup
01.25.2012 , 06:26 PM | #420
wow is a better game

it was in 2004 and it still is now

what more is there to say?