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Let's compare early WoW with early TOR

STAR WARS: The Old Republic > English > General Discussion
Let's compare early WoW with early TOR

gurugeorge's Avatar


gurugeorge
01.23.2012 , 11:36 AM | #171
Quote: Originally Posted by JSykes View Post
SWTOR isn't getting up, it's already been clubbed in the knees, it's not getting up, it failed hard at launch and couldn't compete with WoW so people (myself included) went back. You should know from history MMOs that do horribly at launch never go up large amounts in subscribers, they only go down with brief splurts of activity that dwindle as quickly as they come.
This is just plain wrong, in fact the usual path for MMOs has been gradual increase to a peak, slight decline, slight rise (with some "best" major expansion), then gradual fall. UO, EQ, Asheron's Call, DAOC, CoX, WoW itself, Lineage, GW, EVE Online, to name but a few - also less "flashy" MMOs like Dofus, Runescape, etc., have followed this pattern.

It's only certain recent over-hyped MMOs (AoC, TR, Aion, DCUO, Rift, etc.) that have had the sudden peak/sudden fall thing (and Aion, despite its fall, actually is still a very big MMO). And even then, these games are only "failures" if you use the "WoW Killer" metric, but even games like AoC continue to be profitable (if they weren't they'd be shut down).

SWTOR is a different beast. I don't think it's target audience is ex-WoW-ers at all, it's actually people NEW to MMOs who it's trying to attract. This is what Blizzard tried to do too. The mistake of the "fail" MMOs has been, precisely, to try and "compete" with WoW, whereas they should have done what Blizzard (and now BW) did - try and create their own markets.

I suspect SWTOR will continue to have healthy subs for a long time to come, based mainly on attracting players new to MMOs.

If there's any lesson from the past few decades, it's that the market for games is still gigantic and relatively untapped. Games are only just starting to go mainstream, and starting to become a substitute for other, mainstream and well-established forms of entertainment (especially family entertainment - and SWTOR is a good game for a family to play).

Garbald's Avatar


Garbald
01.23.2012 , 11:37 AM | #172
Quote: Originally Posted by Taekoma View Post
for the 1 millionth time....SWTOR is not competing with early WoW....it is competing with current WoW. The demise the SWTOR is due to them not seeing that now. This game will have 250-300k max at end of 2012.

And for the unteenth time you simply can not compare a game that had 7+ years of continued development polish and content wise to a game that has come out a month ago.

If you do you will never ever be satisfied with any mmo that will come out ever again.
Developing an mmo is among the most expensive undertakings a gaming company can do atm.

A 10+ year developing cycle to come close to the level of content and polish required by you will not ever ever happen...
So please do yourself a HUGE favor and give up on mmos altogether.

Sleekit's Avatar


Sleekit
01.23.2012 , 11:37 AM | #173
Quote: Originally Posted by CapitaFK View Post
WoW on release was FAR better than SW:ToR.

It also had way better PVP.
wow had virtually no pvp on release.

SamuraBob_Fl's Avatar


SamuraBob_Fl
01.23.2012 , 11:37 AM | #174
Quote: Originally Posted by CapitaFK View Post
WoW on release was FAR better than SW:ToR.

It also had way better PVP.
On release WoW PvP was... Tarren Mill v. Southshore.

Which actually was awesome. But then they released BG's, which killed world PvP because people just went to the BG's instead.

Alterac Valley was pretty epic. Then they nerfed it and it got stale, because there was no one doing the cool stuff like summoning the raid bosses to fight alongside you.

Oh nostalgia.
...they'd never come to see me in this dive, where bikers stare at cowboys, who are laughing at the hippies, who are praying they'll get out of here alive...

http://www.youtube.com/watch?v=bplt6CQ3MyE

Offended's Avatar


Offended
01.23.2012 , 11:42 AM | #175
Quote: Originally Posted by BlackLotus View Post
Sorry to burst your bubble but you do the SAME thing when you reroll in WOW. Create a Night elf doesn't matter if yer a priest, druid, rogue or hunter you do the same quest over and over. Same with humans and the other race you choose from you do the quest from one area to another it the same thing. With SWTOR at least each class have their own unique class quest.

You call this Linear i'm sorry i don't think you people even know the difference.. nothing stop you from going to a lvl 40 planet, of course if you do then expect to have your *** handed to you.. in SWTOR just because it tells you what lvl a planet is doesn't make it linear.... Only morons in WoW would go to westfall at lvl 5 alone. SWTOR just define the area a bit more because they want to attract people that never played an MMO before and want them to feel easy in an area knowing they won't get in over their heads and accidently go on a a high lvl mob planets.

Quest are quests doesn't matter if yer playing WoW, Daoc, conan etc.....SWTOR at least make the quest more appealing to do with the voice over, it has a soul not some wall of text no one bother to read.

Your kind of correct. The starting area for each race is in the same area. but you know, nothing at all prevents you from rolling an orc warlock and going to the undead area to lvl 1-10.

or be a tauren warrior and go to the blood elf (that has no warriors) area to level.

or be a night elf rogue and run to the Draeni starting zone and level 1-11 there.


In Star wars, you can't roll a human jedi and go to the human trooper area to level.
or any other area.

There isn't 3-4 different lvl 10-20 planets, or 3-4 different lvl 25-30 planets, so on and so on.

While your bound to repeat several warcraft quests, you can also change the are you level in so that you don't run in to them.

Chromiie's Avatar


Chromiie
01.23.2012 , 11:42 AM | #176
Quote: Originally Posted by Garbald View Post
And for the unteenth time you simply can not compare a game that had 7+ years of continued development polish and content wise to a game that has come out a month ago.
Yes you can! How about instead of trying the same thing and not even getting it right try something new? I'll be playing ToR until Guild Wars 2 because that looks different from anything Bioware tried so far.
Quote: Originally Posted by DamionSchubert View Post
We don't have friendly fire in The Old Republic for a simple reason: a lot of players are, well... idiots. I don't mean you, of course, dear reader

Garbald's Avatar


Garbald
01.23.2012 , 11:50 AM | #177
Uhm, being different has nothing to do with the grade of polish or the amount of content available...
and both will not be up to par with long running games, I can pretty much promise you that.

GW2 has some good ideas though I give you that

Offended's Avatar


Offended
01.23.2012 , 11:51 AM | #178
Quote: Originally Posted by Dreiko View Post
WoW was out 7 years ago it was sold on 5 cd discs

Voice Cover ALL the quests you would need like 80gb of hard drive space just for WoW
The Original game was 4 CD's, still have the original discs. the 2nd copy of wow i bought bout 3 months later had 5 CD's. Not sure when they added the 5th CD>

Voice overs for all the quests for wow? you would need WAY more than 80gb.

http://www.wowhead.com/quests?filter=cr=34;crs=1;crv=0
9896 quests found

there are 5545 quests for lvl 1-60 alone.

933 quests found for lvl 1-10 characters.

There probably isn't more than 900 quests in the entirety of swtor.

PjPablo's Avatar


PjPablo
01.23.2012 , 11:52 AM | #179
Quote: Originally Posted by Offended View Post
The Original game was 4 CD's, still have the original discs. the 2nd copy of wow i bought bout 3 months later had 5 CD's. Not sure when they added the 5th CD>

Voice overs for all the quests for wow? you would need WAY more than 80gb.

http://www.wowhead.com/quests?filter=cr=34;crs=1;crv=0
9896 quests found

there are 5545 quests for lvl 1-60 alone.

933 quests found for lvl 1-10 characters.

There probably isn't more than 900 quests in the entirety of swtor.
For TOR there 4267 missions. 304 for 1-10.

lrage's Avatar


lrage
01.23.2012 , 11:53 AM | #180
Quote: Originally Posted by Garbald View Post
And for the unteenth time you simply can not compare a game that had 7+ years of continued development polish and content wise to a game that has come out a month ago.
You kinda have to because that your options of what to play. No one says, "well iPhone's came out first so I'll buy an Android and give them 2 years to catch up". They say, "What has the features I most want right now."

The only way another game will beat WoW that isn't from Blizzard itself (since Blizzard will easily implement all WoW features into their new game) is to come up with something extraordinary that makes people ignore the lack of *insert features here*

SWTOR has a few things that they tried to go down this road with that stand out to me:

Complete story driven leveling
Companions


And it might work to buy them some time. I've probably got about another 45 days I can happily play this game by leveling another class or two before I get to: "OK, now what?"

In that time they need to raise the bar of content. And really, I'm not totally thrilled with the leveling experience. Orange items should have been level 50 only because I don't upgrade crap, just "mods". And even then a "change item to X look" would have been better then the mods. Orange gear/mods have totally taken away my "ooooh shinies" new loot thrill for me.