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No, You May Not Roll on Items for Another Class and Strip Out the Mods

STAR WARS: The Old Republic > English > General Discussion
No, You May Not Roll on Items for Another Class and Strip Out the Mods

Mazikeen's Avatar


Mazikeen
01.27.2012 , 10:57 AM | #891
Quote: Originally Posted by Malpracticex View Post
bottom line is people are dishonest, not all but a lot and the honest people will find out who the dishonest ones are on their server and before too long those will find it very hard to find groups to join.

good luck to all the loot hogs finding decent groups
It's gonna be funny when those guys end up looking for raids to join in a year or so and can't get into one because people know what a jerk they were in groups

And what's funnier is, Legacy names will make it so even alts are remembered
"Someone ever tries to kill you, you try to kill 'em right back!" - Malcolm Reynolds

Eldren's Avatar


Eldren
01.27.2012 , 10:59 AM | #892
Quote: Originally Posted by Mazikeen View Post
This entire issue boils down to two things: priorities and courtesy

1. Priorities - Companions are used for PvE (usually solo) and, on PvP servers, open PvP. They are never used in warzones, rarely used in dungeons and never used in raids. In short, companions are used for only about half the content in the game. This automatically makes players a priority over companions
Your comparison falls apart here. The majority of the game's content is solo PvE content, and companion upgrades thus carry more weight than you give them. Flashpoints can be totaled on two hands, warzones on one (with fingers left over), while PvE quests comprise a solid 85% of the game content at a bare minimum. You don't get to ascribe automatic priority based on your own criteria, which leads us to your second point.

Quote: Originally Posted by Mazikeen View Post
2. Courtesy - something most kids lack and many adults now dismiss, but it does still exist. Selfishness is never attractive. Rolling for an orange item with stats you will not use is no different than rolling for an epic with stats you will not use. You can obtain moddable gear via the GTN, planetary vendors, crafting, drops and PvP. In many cases you can solo lower-level dungeons for moddable items if you like the look.
"Courtesy" is going to be defined in different fashions by different people depending on their upbringing, culture, and even decisions contrary to both they may make as adults/independent entities. Likewise, I'm amused that people pull out the "courtesy" card when it comes to putting others first, but never see it from the other side: if you're always putting someone else first, your own needs are never taken care of. Using your particular "courtesy logic", someone else taking an item you want is being discourteous to you. That's why this particular argument doesn't hold much weight: it falls apart too easily in this particular paradigm.

Quote: Originally Posted by Mazikeen View Post
Those rolling need over a player of the appropriate class that genuinely needs (aka it's an upgrade for) that item is selfish and should not be tolerated in a group, period. Their guildmaster should also be notified and, if no action is taken, the guild should be blacklisted as well
If a single mod is an upgrade in an item, then it's an upgrade for a player, period. If an item is an upgrade for a companion, it's an upgrade, period. You don't get to ascribe your personal priority system to other players and expect them to just meekly accept it.
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Creed_Buhallin's Avatar


Creed_Buhallin
01.27.2012 , 10:59 AM | #893
Quote: Originally Posted by Mazikeen View Post
1. Priorities - Companions are used for PvE (usually solo) and, on PvP servers, open PvP. They are never used in warzones, rarely used in dungeons and never used in raids. In short, companions are used for only about half the content in the game. This automatically makes players a priority over companions
This is the wrong metric to use. Or it might be better to say that it doesn't prove what you think it proves.

It shouldn't matter how much of the game companions are used in - it should matter how much of MY game companions are used in. If a player spends most of their time playing with a companion, it really doesn't matter how much of the game they're missing - it's a big effect on them. You'd expect someone who spends all their time PvP'ing to have a larger claim on solid PvP gear than someone who might do a warzone once a week, right? PvP is the same amount of the game no matter what. Likewise, it doesn't really matter how often someone could potentially use companions - what should matter if how often they DO.

sjmc's Avatar


sjmc
01.27.2012 , 10:59 AM | #894
Quote: Originally Posted by Mazikeen View Post
This entire issue boils down to two things: priorities and courtesy

1. Priorities - Companions are used for PvE (usually solo) and, on PvP servers, open PvP. They are never used in warzones, rarely used in dungeons and never used in raids. In short, companions are used for only about half the content in the game. This automatically makes players a priority over companions
This assumes that everyone makes use of the content in equal portions. Some people don't do flashpoints (and encounter need-before-greed in planetary quest groups). Some people don't do warzones. So far, I have spent 80%+ of my time with either of two companions (sequentially, not concurrently). Other people might spend 20% or less.

Quote:
2. Courtesy - something most kids lack and many adults now dismiss, but it does still exist. Selfishness is never attractive. Rolling for an orange item with stats you will not use is no different than rolling for an epic with stats you will not use. You can obtain moddable gear via the GTN, planetary vendors, crafting, drops and PvP. In many cases you can solo lower-level dungeons for moddable items if you like the look.
But you might not be able to get that particular orange piece from the GTN or planetary vendors, while you can probably get the individual mods from all of those places. To many people one orange piece is not the same as every other orange piece.

Anzel's Avatar


Anzel
01.27.2012 , 11:00 AM | #895
I can't believe there are over 20 pages of people QQing about random rolls on random loot drops. You click the little button... and it's random. Who cares? I mean really.

They should take the button away and make the entire process random so everyone would find something more meaningful to do with their time.
ANZEL - Master Bounty Hunter - Corbantis Galaxy - 06/23/2003
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Irusan's Avatar


Irusan
01.27.2012 , 11:00 AM | #896
Quote: Originally Posted by Mazikeen View Post
This entire issue boils down to two things: priorities and courtesy

1. Priorities - Companions are used for PvE (usually solo) and, on PvP servers, open PvP. They are never used in warzones, rarely used in dungeons and never used in raids. In short, companions are used for only about half the content in the game. This automatically makes players a priority over companions

2. Courtesy - something most kids lack and many adults now dismiss, but it does still exist. Selfishness is never attractive. Rolling for an orange item with stats you will not use is no different than rolling for an epic with stats you will not use. You can obtain moddable gear via the GTN, planetary vendors, crafting, drops and PvP. In many cases you can solo lower-level dungeons for moddable items if you like the look.

Those rolling need over a player of the appropriate class that genuinely needs (aka it's an upgrade for) that item is selfish and should not be tolerated in a group, period. Their guildmaster should also be notified and, if no action is taken, the guild should be blacklisted as well
+1

I completely agree. Yet there are 80+ pages of the popular counter-argument, "The Need button is there and the game allows me to press it, so it must be right." I am reminded of the Futurama episode where Zapp Brannigan tells Kipp, "Stop sighing so much."

Averran's Avatar


Averran
01.27.2012 , 11:01 AM | #897
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ispanolfw's Avatar


ispanolfw
01.27.2012 , 11:02 AM | #898
Quote: Originally Posted by Galbatorrix View Post
Expecting to win the loot Bioware created for your class is not entitlement. Thinking that you deserve loot that was not designed for your class "just because I was there too" is entitlement.
Whoa, full stop. "Expecting to Win" is entitlement. To be entitled to it you have some right to it. However in this game, you do not have a right to it over the others in the group. Everyone in the group however is entitled to roll on it as they see fit, but beyond that, there is no entitlement. Yet people on both sides, and not the people you are arguing with, but yourself and the opposite extreme claim entitlement to the item in different ways. And that's the thing, words have specific meanings, not varying definitions based on someones opinions.

Like ferroz, he is not saying he has any entitlement to what drops, he is saying he is only entitled to ROLL on anything that drops, as is everyone in the group. He's also not saying he WILL roll on everything that drops, just that that is the right given him and everyone else in the group. And anything beyond those rules is player choice and can be discussed prior. If not, there can be no complaints.

Also you stated nothing is Class Restricted. There actually are class restricted drops, i've seen some for IA on my Marauder a few times.

Matte_Black's Avatar


Matte_Black
01.27.2012 , 11:05 AM | #899
Quote: Originally Posted by Galbatorrix View Post
And if they don't want to be blasted, they could have had a discussion before hand to insure everyone in the group was ok with their loot whoring. We can do this circular logic thing all day if you want.

The fact is, Bioware force feeds you proper stat priority in every quest that you complete and a lot of times, gear is also named appropriately so players know which class should get the highest priority as well. We're not trying to force our own "personal" rules on others here. We just use some basic common sense and language comprehension to know who the loot was intended for. Some of us realize that the Operative jacket should go to the IA in the group. It's only people with entitlement issues who think otherwise. People who believe all loot should be theirs regardless of who could best use it. This way of thinking is very self centered and inconsiderate to everyone else in the group who is also putting in their time to complete the FP.
I am not even saying I necessarily disagree with your opinion about what should be considered a "need" but, ultimately, you are the one who wants things to work a certain way. The onus is on you.

Maybe the player "needing" loot he shouldn't will consider your harassment a deterrent, maybe he won't. You can't assume he will know it's a consequence or even wrong. At the very least, you owe it to your fellow party members to attempt to deal with it in adult manner that avoids all the drama you plan to inflict.

If it is important enough for you to get upset with and potentially fill the PUG or whatever with your additional dose of bad behavior for the rest of the players who did nothing wrong, it is important enough to spare a few words at the group.
"I really wanted to bring in the three BioWare pillars to the online space. Those are represented by story, by the player's choice in story, and by characters. Those are the three big things that I felt weren't really well represented in the MMO space." - James Ohlen

sjmc's Avatar


sjmc
01.27.2012 , 11:14 AM | #900
If an orange item dropped with a +30 expertise enhancement, I wonder how many people would roll for it regardless of "intended class".