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No, You May Not Roll on Items for Another Class and Strip Out the Mods

STAR WARS: The Old Republic > English > General Discussion
No, You May Not Roll on Items for Another Class and Strip Out the Mods

daemian's Avatar


daemian
01.25.2012 , 12:20 PM | #221
I believe the system is working as intended. If it's that important to people, they should be making the rules clear before it gets to the point of conflict. In this situation, obviously both parties are being greedy, and both believe equally they deserve it more. The one getting upset doesn't like the fact that everyone has an equal chance at getting what they want, rather they want the odds skewed in their favor.

Calsetes's Avatar


Calsetes
01.25.2012 , 12:21 PM | #222
Quote: Originally Posted by Ratall View Post
It should be changed so that you can only wear gear of your armor type. No more heavy armor wearers being able to wear light armor.

The interface should change so that you cannot roll need on an item that 1) is not your armor type and 2) does not contain your primary stat (aim, cunning, strength, willpower).
I don't like that, simply because of one big issue:

What happens if my entire party says I can need on that Smuggler jacket that's moddable, after they've all already hit Greed? They can't just "pass" now that it's been selected as Greed.

Unfortunately, I think this is something that only the community can fix, and it's only the community causing the problem.
The average person thinks he isn't.
-Anonymous

Galbatorrix's Avatar


Galbatorrix
01.25.2012 , 12:24 PM | #223
Quote: Originally Posted by ferroz View Post
No, only you and your groups benefit. The idea that because you and your clique are better off means that things are better for everyone is an inherently selfish point of view.

If it's an item that you later replace, it's only a temporary gain even for that clique. Take the case where someone takes an item, rips a mod out of it and then keeps that mod longer than you would keep that item. At that point, you raise the long term community stats more by letting that individual take the item and rip the one mod out...

Besides that, it clearly doesn't help everyone; a quick counter example: as the gear level of you and your clique increases, the disparity between you and a newly leveled character increases, raising the expectations placed on all characters regardless of gear, making it harder for new characters to get groups. You can see that in action toward the end of an expansion in most MMOs (it happened a lot in both EQ and WoW)


The logic you're using here is analogous to "robbing banks makes the world a better place because I can give my friends money" ... it really doesn't help the community. The robber just thinks it does because he's trying to see himself as not being selfish.

It benefits the community as a whole more, since it increases the average level of gear by a larger amount.

(and like I said, not that increasing that makes you any less selfish)

Nope... programmer who happens to have a background in logic (you know, since logic and discrete math are a big part of CS), though I think I first learned the term arguing with people on usenet.

Implied ad hominem attacks make your arguments look just as weak as overt ones...


Wow... I don't even know what to say... you're completely delusional... I mean, wanting an item designed for your class is selfish and entitled. But ninjaing that item so you can use ONE mod is completely fine... wow. Does your lack of decency spill over into your real life or only over the internet?

Xabana's Avatar


Xabana
01.25.2012 , 12:24 PM | #224
Quote:
The logic you're using here is analogous to "robbing banks makes the world a better place because I can give my friends money" ... it really doesn't help the community. The robber just thinks it does because he's trying to see himself as not being selfish.
Ok, that's simply anti-logic. That statement makes no sense at all. That analogy is just plain terrible. There is nothing criminal about rolling Need for an item that you actually do need. Like I said earlier, you are arguing semantics without getting to the heart of the issue.

Second, getting good gear in a run helps others out in subsequent runs - people who are different entirely from the people you originally ran with. Stop taking things out of context to make a spurious point.

I apologize for what you feel are ad hominem attacks, however.

And, to others - careful when responding to ferroz - the mods here gave me a warning because I called him a troll. Apparently it's rude behavior. My bad.

Barracudastr's Avatar


Barracudastr
01.25.2012 , 12:24 PM | #225
Quote: Originally Posted by CBGB View Post
...if anyone in that class is with your group.

I can't believe I'm posting about item rolls, or about this issue. People worry too much about loot, and I'm a big believer in just enjoying the game.
But poor claims hurt group dynamics, and there's no need for this kind of thing.

Today, a Sith Marauder rolled Need to get this
Cademimu Sharpshooter's Jacket
+34 Endurance
+38 Cunning
+18 Critical Rating


when I pointed out it was made for an Agent, like me, he said he intended to strip out the mods and trade them.

When I noted that the mods are Bound, he insisted that since he could wear it, he could roll. More surprising was that when he brought the issue to /General, a few voices agreed.

Most did not, but the others need to know that sort of claim i's a party-breaker. This is clearly an Agent item - a huge upgrade in my case - and my next group will get a little less healing as a result.

One of the pleasures of running Flashpoints is the chance to get gear suited to you. If it's better suited to someone else, leave it for them.
BUT YOU ONLY GET THESE ISSUES IN LFD LIKE IN WOW!!! Am I right Anti LFD activists!!! Theres no possible way you could have blindly invited someone like that to your group using the social method of /1 spammage!

Sorry couldn't resist.

It is bs sorry for your loss.

Chromiie's Avatar


Chromiie
01.25.2012 , 12:25 PM | #226
Quote: Originally Posted by Calsetes View Post
I don't like that, simply because of one big issue:

What happens if my entire party says I can need on that Smuggler jacket that's moddable, after they've all already hit Greed? They can't just "pass" now that it's been selected as Greed.

Unfortunately, I think this is something that only the community can fix, and it's only the community causing the problem.
Well they could make BoP gear tradable for 2 hours or so. I know I know WoW does this (don't start your ************) but being able to trade BoP and selling back your commendation gear for a full return are great for those times you just happen to buy the wrong item.
Quote: Originally Posted by DamionSchubert View Post
We don't have friendly fire in The Old Republic for a simple reason: a lot of players are, well... idiots. I don't mean you, of course, dear reader

Calsetes's Avatar


Calsetes
01.25.2012 , 12:28 PM | #227
Quote: Originally Posted by Chromiie View Post
Well they could make BoP gear tradable for 2 hours or so. I know I know WoW does this (don't start your ************) but being able to trade BoP and selling back your commendation gear for a full return are great for those times you just happen to buy the wrong item.
I don't play Warcraft, and never did, so I don't know what they do and don't have. It just didn't look interesting to me. That said, that sounds like a decent workaround.
The average person thinks he isn't.
-Anonymous

ferroz's Avatar


ferroz
01.25.2012 , 12:28 PM | #228
Quote: Originally Posted by Ratall View Post
It should be changed so that you can only wear gear of your armor type. No more heavy armor wearers being able to wear light armor.
They can't make that change at the moment because of the way that social armor works.... it's all light armor.

Not that I think it would be a good change, even if they could... I'm just saying that the design works against that, at least currently.

Quote:
The interface should change so that you cannot roll need on an item that 1) is not your armor type and 2) does not contain your primary stat (aim, cunning, strength, willpower).
Personally I'd prefer to make it so that you can't roll need at all, just moving to a roll/pass system, and put the onus on the players if they want to do a different loot system, so that they have to talk it out and decide as a group.

Matte_Black's Avatar


Matte_Black
01.25.2012 , 12:31 PM | #229
Quote: Originally Posted by daemian View Post
I believe the system is working as intended. If it's that important to people, they should be making the rules clear before it gets to the point of conflict. In this situation, obviously both parties are being greedy, and both believe equally they deserve it more. The one getting upset doesn't like the fact that everyone has an equal chance at getting what they want, rather they want the odds skewed in their favor.
I agree. We aren't going to set a final ruling on this in the servers from these forums. People differ on what "need" means. Clarify it from the beginning or loot at your own risk.
"I really wanted to bring in the three BioWare pillars to the online space. Those are represented by story, by the player's choice in story, and by characters. Those are the three big things that I felt weren't really well represented in the MMO space." - James Ohlen

ferroz's Avatar


ferroz
01.25.2012 , 12:32 PM | #230
Quote: Originally Posted by Vendril View Post
No it is not designed as such, despite your rationalizations. If someone is just going to strip out the mods, then what use is it anyway? You "need" an empty orange item?
I want empty orange items. Just like some people want non-empty orange items.

Quote:
Keep trying to convince yourself selfishness is in the best interests of the game.
The selfishness where I roll on items that I want because they have better stats than what I'm wearing, but don't feel entitled to them and never complain if someone else wins them?

I think that if more people had that attitude it would indeed make the game better.