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Bioware caved in to the forum whines, prepare for the start of a doomed pvp game.

STAR WARS: The Old Republic > English > PvP
Bioware caved in to the forum whines, prepare for the start of a doomed pvp game.

Bloodguard's Avatar


Bloodguard
01.25.2012 , 06:11 PM | #351
There are two options, either Bio nerfed ops based on feedback or metrics .

If Bioware honestly released OPS based on years and years of developemt and data and NOW decide that a nerf that huge was needed then they are simply incompotent.

You cannot make a case for me that anyone is that unprofessional.

If they nerfed OPS based on outcry of a majority of their users (ie jedis/sith), then they simply are catering to their player bases' temper tantrums.

I choose to believe it is the latter, because I cannot believe that a game that had hundreds of millions spent on it and years of player testing could put out a class so horribly imbalanced. They are simply making SWTOR sim city with spaceships and lightning.

RealAeiouy's Avatar


RealAeiouy
01.25.2012 , 06:21 PM | #352
Quote: Originally Posted by Bloodguard View Post
There are two options, either Bio nerfed ops based on feedback or metrics .

If Bioware honestly released OPS based on years and years of developemt and data and NOW decide that a nerf that huge was needed then they are simply incompotent.

You cannot make a case for me that anyone is that unprofessional.

If they nerfed OPS based on outcry of a majority of their users (ie jedis/sith), then they simply are catering to their player bases' temper tantrums.

I choose to believe it is the latter, because I cannot believe that a game that had hundreds of millions spent on it and years of player testing could put out a class so horribly imbalanced. They are simply making SWTOR sim city with spaceships and lightning.
You must be new to mmogs. What shows up with 50k beta testers does not show up with two million people playing for keeps. People play differently in beta.
I put the AssAssIn assassin.

Shakari's Avatar


Shakari
01.25.2012 , 06:25 PM | #353
Quote: Originally Posted by Chaos_Distortion View Post
I don't think you have played many MMOs in the past, have you? Devs rarely test their own game/use their own metrics before implementing class nerfs. They mainly go by what they see on the forums. If they see a huge thread about x class is OPd, they don't even bother to read the whole thread, they just assume there are so many posts in it because the majority of the posts agree with the OP. When it clearly isn't the case, if Bioware and other Devs read the entirety of every huge nerf x class thread, they would see that the majority of the posts disagree with the original poster; sadly they don't.

Tbh I doubt you have played many MMO's and if you have well not very well lol if you think whine posts get results and development company don't do there own testing and just go off the players complaints .... if you truely believe that then I really do hope you find a decent single player game to enjoy.

A majority of companies carry out there own evaluation and testing and run there own metrics as you call them as there the ONLY people who have access to the actual figures and accurate data .....


Trying to persuade people otherwise pure silly lol


As the guy previously said .... 8-9k crits compared to 4-5 is way overpowered is should not been needed to so call "Attract" people to er healing ... lol that in itself is a daft statement. People go healers because they like healing not because they like to 2 shot ppl dps wise in an arena.

I have a healer and gasp shock horror you know what I do in pvp .... yes amazingly I HEAL!!! shocking isn't it ....


You really do sound like a FOTM guy who's bubble has now been burst and you back down to mere "normal" damage lvls lol

ehrgeiz's Avatar


ehrgeiz
01.25.2012 , 06:27 PM | #354
Quote: Originally Posted by Bloodguard View Post
There are two options, either Bio nerfed ops based on feedback or metrics .

If Bioware honestly released OPS based on years and years of developemt and data and NOW decide that a nerf that huge was needed then they are simply incompotent.

You cannot make a case for me that anyone is that unprofessional.

If they nerfed OPS based on outcry of a majority of their users (ie jedis/sith), then they simply are catering to their player bases' temper tantrums.

I choose to believe it is the latter, because I cannot believe that a game that had hundreds of millions spent on it and years of player testing could put out a class so horribly imbalanced. They are simply making SWTOR sim city with spaceships and lightning.
Considering PVP wasn't even in the beta when I started, its testing time was FAR less then the rest of the game. BW was not focused on it they worked to get endgame going knowing that the majority of players would end up there. Hell we didn't even have a pvp server for multiple builds, it wasn't until about a build or 2 before beta weekends that we got a put on a pvp server.

So I have to say you are wrong given that I was there for the testing and know how little time they had before launch to make sure there was not one class that can take out ANY other class before they can get up from a stun.

Bloodguard's Avatar


Bloodguard
01.25.2012 , 06:28 PM | #355
Quote: Originally Posted by RealAeiouy View Post
You must be new to mmogs. What shows up with 50k beta testers does not show up with two million people playing for keeps. People play differently in beta.
I am far from new to MMOs, played plenty of them. The difference is- when you played EQ1 SZ and *****ed about getting ganked you didnt have a bunch of devs lapping it up.

This game was tested for years. There was a whole team that built the class I am playing now. If this class needed this heavy a nerf at launch, then many people are not good at their jobs. I cannot believe that. There was a reason the class went live as is.

Those reasons are now lost in a wave of fanboi BS that has caused me to waste my time as a player. I want to play a concealment op, because stealth classes are new to me. I feel an effective utility has been taken away without a viable replacement. Even friggin blizz had alternative solutions when they did a heavy nerf.

Like for instance...survivability? Perhaps that could be a tradeoff? Something. I feel I have wasted my time leveling and specializing this class.

Shakari's Avatar


Shakari
01.25.2012 , 06:30 PM | #356
Quote: Originally Posted by Bloodguard View Post
There are two options, either Bio nerfed ops based on feedback or metrics .

If Bioware honestly released OPS based on years and years of developemt and data and NOW decide that a nerf that huge was needed then they are simply incompotent.

You cannot make a case for me that anyone is that unprofessional.

If they nerfed OPS based on outcry of a majority of their users (ie jedis/sith), then they simply are catering to their player bases' temper tantrums.

I choose to believe it is the latter, because I cannot believe that a game that had hundreds of millions spent on it and years of player testing could put out a class so horribly imbalanced. They are simply making SWTOR sim city with spaceships and lightning.
Look at WOW and warriors .... they have spent 7 years changing nerfing and altering there mechanics, scaling and dps output ... and they still are doing that...


So you really think after years of development and 7 years live that a class is still being altered and er balanced as they call it .... with wow that bioware could not have the same thing happen after a far shorter time?

Class balancing actually begins when the game goes live realistically they can only get a good idea during testing as when its live you have 100 times the player base to see the data and evaluate the results of classes, damage etc

Bloodguard's Avatar


Bloodguard
01.25.2012 , 06:36 PM | #357
Quote: Originally Posted by Shakari View Post
Look at WOW and warriors .... they have spent 7 years changing nerfing and altering there mechanics, scaling and dps output ... and they still are doing that...


So you really think after years of development and 7 years live that a class is still being altered and er balanced as they call it .... with wow that bioware could not have the same thing happen after a far shorter time?

Class balancing actually begins when the game goes live realistically they can only get a good idea during testing as when its live you have 100 times the player base to see the data and evaluate the results of classes, damage etc
Even blizzard did not do this kind of hammering. And if they did, there was some other tradeoff you got in return. Maybe you did less dps but could live longer, or stun slightly longer or whatever.

I so want the days when the game company did not let its player base cry their way to victory and in pvp, anything goes. Not like now. I am surprised I dont get reported for ganking lowbies in their bases yet.

Ten bucks says I get suspended for farming bases....even on a pvp server.

Maldeth's Avatar


Maldeth
01.25.2012 , 06:52 PM | #358
The nerf comes, you complain. The nerf doesn't come, someone else complains.

Think about this. If no one complained about a problem, would the devs even know about it? But you're telling everyone that if there is a problem BW shouldn't fix it because people are complaining about it?

Did you ever think that the people that complain about the game, bring the problem to the Dev's attention so they can fix things accordingly?

Its like I said if no one opens their mouth about problems, problems wont get fixed. Simple as that. Just because it happens to be a problem that catered to you and everyone else that played that class, doesn't make it so it shouldn't be fixed.

And on another note. Why does it seem that anyone who goes against what anyone says "never played an MMO before"? I'm going against the OP. I guess I never played an MMO before?

lexiekaboom's Avatar


lexiekaboom
01.25.2012 , 07:34 PM | #359
I think the most important questions for the devs is

Why is there even a class that needs to be able to kill people in a 3 to 5 hit combo to be competitive in the game? Seems so archaic. They really couldn't come up with something better?

If you are playing an OP and completely dependent on opener, back-stab, stun, stab, back-stab to kill people, you are honestly missing the point of PVP.

There is an identical thread to this on the blizzards forums from 7 years ago. Videos of level 60s getting stun locked and ganked with rusty daggers, while the rogues tried to tell everyone it wasn't that bad and "nurfing" them would destroy PVP and ruin the game and how everyone would quit.

They nurfed the CRAP out of them anyway, over and over and over, until they felt the burst DPS was in line with there internal goals. Then they nurfed there stuns. They basically nurfed them to the point where it was impossible to expect to come out of stealth and kill anyone one-on-one, and instead that class had to use stealth as a tool in selecting weakened targets.

Things turned out A-OK for that game, if I recall.

Chaos_Distortion's Avatar


Chaos_Distortion
01.25.2012 , 11:00 PM | #360
Quote: Originally Posted by Rockstar View Post
I agree that nerfs are never the answer and am a firm believer to look at the classes that are lacking instead.

But OP, come on man, you're coming off a fairly pompous with this "I've been playing since UO" garbage.

Believe me when I tell you I've been playing just as long as you and I refuse to believe that kind "experience" give me any credibility or enhances my opinions.
Where did you get that from? I have only mentioned playing MMOs since 1997 UO in my sig, not in any of my posts to try to prove a point.. You need to honestly calm down.
Empathetic (Chaos Legacy): 50 Scoundrel (Sawbones) Healer, Empathetic: 50 Sage (Seer) Healer on Helm of Graush and various other Alts.
Been playing pvp Support/Healing in nearly every MMO since 1997 UO.