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Bioware caved in to the forum whines, prepare for the start of a doomed pvp game.

STAR WARS: The Old Republic > English > PvP
Bioware caved in to the forum whines, prepare for the start of a doomed pvp game.

AssistSenn's Avatar


AssistSenn
01.25.2012 , 01:33 PM | #341
Quote: Originally Posted by Chaos_Distortion View Post
This will start a nerfing trend that will get all dps classes nerfed eventually and then healing will be to high, so they will have to nerf healing and buff dps again. Then the nerfing/buffing cycle will just repeat itself, until the players get tired and the game dies. Good job at killing another game, that is what you forum whiners wanted after all.
Mr. MMO Jesus, can you please name me a single MMORPG in which the nerfs of outlier abilities destroyed the PvP?

The correct answer is none, nerf's are what keep PvP interesting for most players. Buffing everyone into godlike mode is the childish way of craptastic PvP players. i.e. WoW garbage.

To date the best group PvP game is DAoC, no arguement I hope from you, and the best part about the PvP was the group makeup. People had to choose what type of CC/Heals/DPS groups they wanted to run because every class had something that other classes did not have.

Nerfing characters in this game can only make the PvP and PvE better, imo. As far as forum whiners go, I believe you've just topped the list of forum whiners. Congrats on becoming what you did your best to demoralize.
Sennheiser - Sage
Assist - Gunslinger
Sick - Juggernaut
Thage

lexiekaboom's Avatar


lexiekaboom
01.25.2012 , 01:40 PM | #342
Regardless of the need for a nurf or not, I just need to point out

People who choice to play the class that is designed around the idea of stealth killing someone before they can react in any way, or picking off low health people in one shot saying people complain about them have "no skill" = priceless

EternalFinality's Avatar


EternalFinality
01.25.2012 , 01:44 PM | #343
Blizzard caved to people calling for nerfs all the time. In fact, their entire balancing scheme revolved around nerfing whatever was the most imbalanced at the time.

They seemed to end up pretty popular. Fact is, listening to the whiners actually placates them. And the people who are nerfed don't leave because they know what goes around comes to around to the classes that got them nerfed. People complain constantly but they're actually happy and keep playing. Who'd have thought!

PaddySucks's Avatar


PaddySucks
01.25.2012 , 01:45 PM | #344
Quote: Originally Posted by Chaos_Distortion View Post
Scoundrels/Operatives did not need a nerf Bioware, as a healer I say this. You need to test your game and use your own metrics before implementing any class changes in game. Do not go by made up scenarios and imaginary numbers that forum posters use to try to make a point. yet.
As the 1.1.1 notes stated, they are being nerfed due to faster than intended PvP kills. They did use their own metrics, and found that Operatives/Scoundrels are doing something they didn't intend them to do. End of story.

Now stop crying because your class got nerfed, and claiming it's the end of the PvP world. There's probably a reason why nearly everybody (Oh that vocal minority) complained about their burst damage on here, and BW stated that the burst is higher than they wanted them to have.

Beyaco's Avatar


Beyaco
01.25.2012 , 03:45 PM | #345
Quote: Originally Posted by Chaos_Distortion View Post
The title says it all, Bioware like every other developer caved in to the very vocal forum minority which also usually tends to be some of the very worse MMO players in MMOs. This is the beginning of the end. Scoundrels/Operatives did not need a nerf Bioware, as a healer I say this. You need to test your game and use your own metrics before implementing any class changes in game. Do not go by made up scenarios and imaginary numbers that forum posters use to try to make a point. That's the mistake of past mmo devs that has caused their subscriptions to dwindle in the past and I say that as an MMO veteran since 1997 UO, that has played nearly every MMO since then. You should, if possible release surveys in game to also see how players feel about x and x changes before implementing them. You can also use surveys to see if players think some classes are over the top, currently. You will see that the majority of people that actually play the game at 50, don't feel like the random forum whiners/posers that aren't even 50 yet.
I have said it time and time again. They need to collect data from people who actually PLAY the game and not the people who form the "community" on the forums. The actually number of people that visit the forums is a FRACTION of the average guy who is happy and playing.

So, yes, there needs to be some sort of in game survey/voting system.

AngryBuddhist's Avatar


AngryBuddhist
01.25.2012 , 03:48 PM | #346
Quote: Originally Posted by Chaos_Distortion View Post
They mainly go by what they see on the forums. If they see a huge thread about x class is OPd, they don't even bother to read the whole thread, they just assume there are so many posts in it because the majority of the posts agree with the OP.
Ummm no ... it doesn't work that way AT ALL. Devs who read forums get fired.

hidy's Avatar


hidy
01.25.2012 , 03:54 PM | #347
Who cares how long youve been playing MMO's. This one came out a month ago so its new to everyone. There's gonna be lots of trial and error cases.

I hate when ppl think theyve been MMO gaming for years and think they know whats best. If anything's going to kill the pvp system it will be the lack of rewards and content.

Verona's Avatar


Verona
01.25.2012 , 03:56 PM | #348
Gabe even stated in an interview this had nothing to do with "woops, op/scound too op lets nerf"

He explained the process of skills and healing 'ratings' in their system and a few things weren't being accounted for. This is something that had intended to be changed for awhile.

You can say he's just making stuff up, but it seems like that would be pretty pointless. Because all he'd have to say is "Well, they were killing too quickly and we needed to adjust".

For anyone interested in the interview I'm talking about. the pvp balancing topic starts around 9:50

http://www.youtube.com/watch?v=1oLjXIQneuE

lexiekaboom's Avatar


lexiekaboom
01.25.2012 , 05:56 PM | #349
When devs post they are happy for feedback, listened to people and are making changes they are talking about the people who posted what video card they were using when the crashed and put up DIVX logs.

No one else.

You think our collective option means SO MUCH that they are making game changes based on it, even though it means so little the only dev post to this forum was after the Ilum change and didn't ask for opinion, just to state fact about the "possible problem"?

No devs are reading the PVP forum. Nor should they be. This is a place for a minority of people to whine and call each other names. Nothing more.

love it for what it is!

Kincaid's Avatar


Kincaid
01.25.2012 , 06:01 PM | #350
"Devs rarely test their own game/use their own metrics before implementing class nerfs. They mainly go by what they see on the forums."

Ignorant statement of the year.

Grats!
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