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Bioware caved in to the forum whines, prepare for the start of a doomed pvp game.

STAR WARS: The Old Republic > English > PvP
Bioware caved in to the forum whines, prepare for the start of a doomed pvp game.

theblackjew's Avatar


theblackjew
01.24.2012 , 10:54 PM | #231
Quote: Originally Posted by Chaos_Distortion View Post
I'm better than you and anyone else that plays this game. Me and my collective clan of pvpers. We don't ***** and moan to try to get things that might kill us nerfed into the ground, we learn to counter it. We have been doing it for years in MMOs, so you trying to call me bad is laughable at best. I learned to deal with WEs when they were "overpowered" (On my healer mind you, when every other terribad healer in the game was crying about them.) in Warhammer by running in my premade with my clannies, and guess what? Those supposed OP'd WEs were perfectly balanced to me in a team pvp setting. So the bads on here are you moronic nerf herders that believe pvp MMOs should be balanced around 1v1s, when they should be balanced around team pvp.
Why complain about a nerf if you are so good your 'skill' should carry you. Oh wait...

LuthirFontaine's Avatar


LuthirFontaine
01.24.2012 , 10:57 PM | #232
Quote: Originally Posted by Chaos_Distortion View Post
I'm better than you and anyone else that plays this game.
What the....Now i know your trolling...no one makes dumb claims like that...

Piriste's Avatar


Piriste
01.24.2012 , 11:01 PM | #233
Quote: Originally Posted by jordanph View Post
How do you know they didn't test it themselves? How can you think 7-8k crits is fair against most classes 3-4k crits max. Please behave and have evidence of everything you say. They've so far listened to noone suggestions about illum, world pvp, champ bags etc etc and just because they make one class balanced you start crying on here.
He was addressing people like you who come up with old numbers which have no relevance of the balance in current version of the game.

7-8k Crits were fixed with 1.1

Piriste's Avatar


Piriste
01.24.2012 , 11:03 PM | #234
Quote: Originally Posted by Killadrix View Post
Aww, pumpkin.

I hope you didn't waste too much time FOTM'ing it up, just to now be forced to start over.

How is your Sorc coming?
sorry but scoundrel / operative has never been FOTM... it's always been Sorcs.

So.. hows your FoTM sorc?

LuthirFontaine's Avatar


LuthirFontaine
01.24.2012 , 11:05 PM | #235
Prob wouldnt hate the oper so much if there damn kick didnt knock me out of cover....(Yes i know groin kick, flashbang, whatever....) its pretty damn annoying getting up and trying to get back into cover for our knock back...

Ryotknife's Avatar


Ryotknife
01.24.2012 , 11:07 PM | #236
you dont ever want to play a class that has massive burst that far exceeds the others.

im just saying, its nothing but trouble in the long run.

Knifewrench's Avatar


Knifewrench
01.24.2012 , 11:09 PM | #237
I would love to see this scenario every game from now on after the patch.

Operative/Scoundrel pops out of stealth to knock someone down but only takes them down by 30%... then a ranged scopes them out every time and just gatlings them down because of what they were able to do. That's how it worked out with rogues, didn't it?

REVENGE!
War Hero with a bounty on him by his own faction. Aren't I popular.

Redderic's Avatar


Redderic
01.24.2012 , 11:12 PM | #238
honestly i never had a problem with the OPS/SCOUNDRELS in the first place either but now that i see this "NERF" that they recieved i really dont understand the QQ about it.

so many are crying that they cant insta kill anyone anymore.
they are now on par with the other classes in the game and going against a team of 4 or so of them doesnt mean that they will win.
1 operative before was nothing i would kill them fast and laugh the whole time but having 2 or more jump the same person meant insta death.
Name: Little'Red
Class: Infiltration Shadow O.o
Guild: Ascension
SERVER: PoTF

Aleutius's Avatar


Aleutius
01.24.2012 , 11:15 PM | #239
Quote: Originally Posted by Chaos_Distortion View Post
The title says it all, Bioware like every other developer caved in to the very vocal forum minority which also usually tends to be some of the very worse MMO players in MMOs. This is the beginning of the end. Scoundrels/Operatives did not need a nerf Bioware, as a healer I say this. You need to test your game and use your own metrics before implementing any class changes in game. Do not go by made up scenarios and imaginary numbers that forum posters use to try to make a point. That's the mistake of past mmo devs that has caused their subscriptions to dwindle in the past and I say that as an MMO veteran since 1997 UO, that has played nearly every MMO since then. You should, if possible release surveys in game to also see how players feel about x and x changes before implementing them. You can also use surveys to see if players think some classes are over the top, currently. You will see that the majority of people that actually play the game at 50, don't feel like the random forum whiners/posers that aren't even 50 yet.
Another last ditch attempt at ignoring the obvious truths of these two classes.

Loganthm's Avatar


Loganthm
01.24.2012 , 11:18 PM | #240
Goodbye players who will only play a game in which they can global someone, you won't be missed.