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Bioware caved in to the forum whines, prepare for the start of a doomed pvp game.

STAR WARS: The Old Republic > English > PvP
Bioware caved in to the forum whines, prepare for the start of a doomed pvp game.

JonnyFreedom's Avatar


JonnyFreedom
01.21.2012 , 06:35 PM | #171
Quote: Originally Posted by Murkyone View Post
I'm sorry but anyone that defends PVP nerfs with "all the no skilled players keep crying" are full of crap. You obviously play a class that has the current advantage and don't want to see it go away.

Get over yourself and look at the game as a whole.

You are probably one of the players ruining the game

Quit crying and roll a class that takes skill to play.

*tissue
If you can't pop your Anti CC CD.. Then you are just BAD. I have an OP and a Marauder both at 50. I abuse Operatives because I know how to use my Anti CC CD when I get knocked down. I usually end up beating the crud out of the poor op because I am CC immune after the knockdown and he stays in combat way too long.

Essentially the damage from Hidden Strike needed to be toned down a bit I agree. But the knockdown part shouldn't be touched. They should also adjust the Energy Regen for Op's because atm its fooked for long fights.

Essentially if you get ANY heals while the Operative is on you.. Then you will be fine and that OP if his vanish isn't up.. is screwed. Stop whining about a class that REQUIRES stealth and to be behind you to get a decent crit on you.

Peaveywolf's Avatar


Peaveywolf
01.21.2012 , 06:38 PM | #172
WoW Were still nerfing 5 years after the launch cos ppl constantly whined. You change one, you gotta change em all. Then it goes around again. In the eyes of the person dying it is never fair, simple as.

Dominemesis's Avatar


Dominemesis
01.21.2012 , 06:39 PM | #173
Quote: Originally Posted by Chaos_Distortion View Post
The title says it all, Bioware like every other developer caved in to the very vocal forum minority which also usually tends to be some of the very worse MMO players in MMOs. This is the beginning of the end. Scoundrels/Operatives did not need a nerf Bioware, as a healer I say this. You need to test your game and use your own metrics before implementing any class changes in game. Do not go by made up scenarios and imaginary numbers that forum posters use to try to make a point. That's the mistake of past mmo devs that has caused their subscriptions to dwindle in the past and I say that as an MMO veteran since 1997 UO, that has played nearly every MMO since then. You should, if possible release surveys in game to also see how players feel about x and x changes before implementing them. You can also use surveys to see if players think some classes are over the top, currently. You will see that the majority of people that actually play the game at 50, don't feel like the random forum whiners/posers that aren't even 50 yet.
QFT, really like the in game poling for feedback idea, also as a benefit excludes anyone who isn't paying for a sub from providing feedback into the game. This is really good since it means you won't be hearing from haters and black propaganda, unless they are paying for a sub to do it.

Junebugs's Avatar


Junebugs
01.21.2012 , 06:43 PM | #174
I have a 40 OP and i laugh with every kill i get even OPs on my server are agreeing that this nerf is needed but will not break this class L2P

Junebugs's Avatar


Junebugs
01.21.2012 , 06:45 PM | #175
Quote: Originally Posted by Peaveywolf View Post
WoW Were still nerfing 5 years after the launch cos ppl constantly whined. You change one, you gotta change em all. Then it goes around again. In the eyes of the person dying it is never fair, simple as.
Problem with WoW is over scaling and numerous other things thats why every expac they make dramatic changes to the classes trying to fix it and break it more

wixxkruppel's Avatar


wixxkruppel
01.21.2012 , 06:46 PM | #176
Quote: Originally Posted by Junebugs View Post
I have a 40 OP and i laugh
As do I right now.

At your post.

Hydrott's Avatar


Hydrott
01.21.2012 , 06:48 PM | #177
Cant wait for some forum-bound armory system to get implemented in the near future so that 99% of you scrubs will be exposed for the scrubs you are.

But no worries, im sure youll still be rage quitting as often as ever regardlkess of these nerfs.
Play life and live games.

TheWhiskey's Avatar


TheWhiskey
01.21.2012 , 06:48 PM | #178
They really needed an adjustment from being 100% frontloaded guarantee kill to something a little more sensible.

This nerf actually makes healers useful and able to counter operatives that try to murder people, unlike before where you were dead before their CDs refreshed. Tanks can now Guard you or taunt the operative before you die, this nerf is absolutely amazing and makes the game so much more team orientated.

Your role as an assassin is to finish people off that your team are already engaging, like when your DPS is on their healer and needs to finish them off quickly before he's focused down.

Sointu's Avatar


Sointu
01.21.2012 , 06:50 PM | #179
Quote: Originally Posted by Hydrott View Post
Cant wait for some forum-bound armory system to get implemented in the near future so that 99% of you scrubs will be exposed for the scrubs you are.

But no worries, im sure youll still be rage quitting as often as ever regardlkess of these nerfs.
What would that kind of armory system actually do in a game where gear is distributed solely by random?

doctoruniverse's Avatar


doctoruniverse
01.21.2012 , 06:50 PM | #180
I heard this story before somewhere.

http://www.youtube.com/watch?v=EH2L7aa0L-E