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crafting was great...then

STAR WARS: The Old Republic > English > Crew Skills
crafting was great...then

Dothackking's Avatar


Dothackking
12.14.2011 , 04:17 PM | #1
Then I started learning recipes for every other level. So increasing stuff to purple recipe rank was almost useless, and required infinite resources. It discourages me from even making any for my own character because in two levels I would replace it.

Zazenn's Avatar


Zazenn
12.14.2011 , 04:24 PM | #2
Do you really need to have purple items at such low levels anyway? Since you level so quick why not just progress your crafting skills and worry about maxing out the recepies once you can't out level them? If its an OCD type thing where you NEED to have every single schematic you can always go back and fill those out later.

Dothackking's Avatar


Dothackking
12.14.2011 , 04:31 PM | #3
Quote: Originally Posted by Zazenn View Post
Do you really need to have purple items at such low levels anyway? Since you level so quick why not just progress your crafting skills and worry about maxing out the recepies once you can't out level them? If its an OCD type thing where you NEED to have every single schematic you can always go back and fill those out later.
Well, in this game it seemed to really encourage having the purples, but that was only half of my complaint. Replacing my mods every two levels is a bit, as you say, OCD, but it's necessary to keep up with the curve.

lickthesofa's Avatar


lickthesofa
12.14.2011 , 04:33 PM | #4
I generally craft a few items for myself as I level. I know I'm going to find upgrades or build new ones, so I try not to spend too much time/resources building the lower level items.

If I end up with the mats to build nice lower level stuff I either send it to an alt/auction it/ give it to a guildy.

I know being able to keep yourself geared as you level is really convenient though. I'm only level 12, so I haven't seen how this will play out in this game.

Try to stay positive and don't let something little like this ruin the game for you.

Dothackking's Avatar


Dothackking
12.14.2011 , 04:34 PM | #5
It wont' ruin the game, just my original opinion of the game's "awesome crafting system"

AJGeraden's Avatar


AJGeraden
12.14.2011 , 04:40 PM | #6
Personally, I think it's awesome that I can immediately craft greens that are on par with similar gear I'm getting at my level, and blues with just a few REs.

There's absolutely no reason to RE everything to the max unless you find gear you REALLY like the look of and want an orange version, or plan to make a bunch to sell.

cjohnk's Avatar


cjohnk
12.14.2011 , 04:42 PM | #7
Quote: Originally Posted by Dothackking View Post
Well, in this game it seemed to really encourage having the purples, but that was only half of my complaint. Replacing my mods every two levels is a bit, as you say, OCD, but it's necessary to keep up with the curve.
Feh, I have gone two levels without training let alone swapping mods. The curve is definitely not that steep.

Dothackking's Avatar


Dothackking
12.14.2011 , 05:04 PM | #8
But I'm admittedly a stat maniac. one extra dps? awesome.

Krevnik's Avatar


Krevnik
12.14.2011 , 05:05 PM | #9
Quote: Originally Posted by Dothackking View Post
Well, in this game it seemed to really encourage having the purples, but that was only half of my complaint. Replacing my mods every two levels is a bit, as you say, OCD, but it's necessary to keep up with the curve.
I can see a lot of the lower-level purples being useful for twinking and making leveling a bit smoother, but it is an expensive way to do it. I was only able to craft a couple of purples on my SI by level 17, by buying mats off the GTN. For one reason or another, the mission skill didn't actually provide any actual artifact-quality materials all weekend when I was in the beta.
.

Delrusant's Avatar


Delrusant
12.14.2011 , 05:16 PM | #10
I have found 2 epics with synthweaving, and it is really not worth going after them at those level like 15-20, beacuse they become pretty useless quickly, they are bound (when equipped) and they cost underworld trading critical materials, meaning, there is no sur eway to have the mats to crafts them.

Blue are craftable, green are RE-able. I RE-ed the blue I had replaced and found epics twice (not really looking for them).

While on coruscan, crafting green in synthweaving is very cheap (works and jedi temple for artifacts fragment, every where else for rubat crystals), so getting blue in all kind (until you get the one you need) is not expensive (well it takes time).