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What are the best crafting skills for sage.

STAR WARS: The Old Republic > English > Classes > Jedi Consular > Sage
What are the best crafting skills for sage.

Boonah's Avatar


Boonah
12.14.2011 , 03:41 PM | #1
Hi all,

I didn't play too much of the beta as i didn't want to spoil the storyline. As a result i didn't play any class post level 10. So i've not really got much of a handle on crafting.

What are the best craft skills for a consular to take?

andyjim's Avatar


andyjim
12.14.2011 , 03:47 PM | #2
Quote: Originally Posted by Boonah View Post
Hi all,

I didn't play too much of the beta as i didn't want to spoil the storyline. As a result i didn't play any class post level 10. So i've not really got much of a handle on crafting.

What are the best craft skills for a consular to take?
Hey Boonah,

If you go to the guide stickied at the top of the forum, there's a discussion in the second post regarding the best crafting/gathering skills to take.

Miyi's Avatar


Miyi
12.15.2011 , 06:08 AM | #3
I personally took Synthweaving, Archaeology, and Underworld Trading.

Nakedsquirel's Avatar


Nakedsquirel
12.15.2011 , 06:19 AM | #4
I am doing what miya is doing and i like it alot they go really well together
I am not arrogant. Arrogance is a flaw. I am flawless.

Nakedsquirel's Avatar


Nakedsquirel
12.15.2011 , 06:20 AM | #5
Synthweaving / Arch / Underworld - Synth is great because your making the gear that is actually better than quest gear so you can take commendations from quests instead of gear which will get u better gear at the end of that world its a perfect circle for leveling.
I am not arrogant. Arrogance is a flaw. I am flawless.

Farlit_Morcha's Avatar


Farlit_Morcha
12.15.2011 , 07:09 AM | #6
That's my plan as well, though this choice is partly becuase a guild mate has gone artifice
"It pays to be obvious, especially if you have a reputation for subtlety" - Salvor Hardin

Blog: Force Sensitive Druid

ManceRayder's Avatar


ManceRayder
12.15.2011 , 07:45 AM | #7
I will go Biochem and the Skills that fit with it (Bioanalysis & Diplo) since i figure it will be pretty goof for endgame.

DarthWhatever's Avatar


DarthWhatever
12.15.2011 , 07:47 AM | #8
All lightsaber classes should go with treasure hunting and archeology. I just said SHOULD ... not have to as those skills will get you components to construct light sabers.
Pravus - Sith Warrior, Jem-Nor - Bounty Hunter, Ko-Ge - Jedi Knight, Mar - Sith Inquisitor
The Swiftsure

Alavastre's Avatar


Alavastre
12.15.2011 , 08:52 AM | #9
Sweet, I was wondering which crew skill I should have. What does Diplomacy get you? I've never tried any of the crafting or gathering stuff in this game yet.
Timid men prefer the calm of despotism to the tempestuous sea of Liberty. Thomas Jefferson

Cruxe's Avatar


Cruxe
12.15.2011 , 10:23 AM | #10
Quote: Originally Posted by Alavastre View Post
Sweet, I was wondering which crew skill I should have. What does Diplomacy get you? I've never tried any of the crafting or gathering stuff in this game yet.

Medical Supplies for Biochem and Companion Gifts, along with light/dark points.
This is not the droid you're looking for.

Quote: Originally Posted by Makar View Post
I used to shoot arrows into completely different dimensions, until bizarro me took an arrow to the knee.