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Rakghouls: The Screamers


tXHereticXt's Avatar


tXHereticXt
01.19.2012 , 03:21 PM | #1
Is it really necessary to have their scream-knockback CD so short? Force Push doesn't even recharge that quickly? I'd just like to see it take longer for them to use it otherwise you can't stand for more than three seconds before they hurl you into what could be a new group of mobs.

Needs to be looked at.

wingsofcover's Avatar


wingsofcover
01.19.2012 , 03:41 PM | #2
Quote: Originally Posted by tXHereticXt View Post
Is it really necessary to have their scream-knockback CD so short? Force Push doesn't even recharge that quickly? I'd just like to see it take longer for them to use it otherwise you can't stand for more than three seconds before they hurl you into what could be a new group of mobs.

Needs to be looked at.
Well, you can always stand so you'll get knocked into a clear area, but I do agree that it, and the grapple/stun guys, are on somewhat startlingly short cooldowns.

In other news;

When can I roll a rakghoul for PvP?
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tXHereticXt's Avatar


tXHereticXt
01.19.2012 , 03:56 PM | #3
I don't mind if you encounter like 5 screamers and they turn you into a yo-yo, I just think 5-7 seconds of a KB CD for mobs is just silly.

Penttt's Avatar


Penttt
01.19.2012 , 04:26 PM | #4
Tanking in general is frustrating in this game. Every trash pack seems to have around 500 knockbacks that just makes you feel useless to the group.

wingsofcover's Avatar


wingsofcover
01.19.2012 , 04:28 PM | #5
I'm actually glad that tanking isn't just stand, gather aggro, spam attacks, drink tea, etc. You need to pay attention.
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citizensneeps's Avatar


citizensneeps
01.19.2012 , 04:46 PM | #6
Bunch of whiners.

tXHereticXt's Avatar


tXHereticXt
01.19.2012 , 04:47 PM | #7
Quote: Originally Posted by citizensneeps View Post
Bunch of whiners.
Herpderp, I just download innanet. hihi

Valan's Avatar


Valan
01.19.2012 , 04:57 PM | #8
If they took off the 3 second snare that gets applied after every single NPC knockback that exists, it would be a lot less painful
Tactician, Operative of Rapture
a 16 player Operations guild on The Shadowlands

NasherUK's Avatar


NasherUK
01.19.2012 , 05:09 PM | #9
They should just add resolve to PVE. At least for trash mob knockbacks/CCs.

tXHereticXt's Avatar


tXHereticXt
01.19.2012 , 05:42 PM | #10
Quote: Originally Posted by Valan View Post
If they took off the 3 second snare that gets applied after every single NPC knockback that exists, it would be a lot less painful
You can interrupt that via breaking free from it or having someone use their interrupt skill. It's not that big of a deal the first time. It's when they do it a second and you've popped your cool downs. The entangle-ability is quite a long duration though.