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Question regard Presence and Companions

STAR WARS: The Old Republic > English > General Discussion
Question regard Presence and Companions

Samitch's Avatar


Samitch
01.19.2012 , 01:49 PM | #1
I understand that gear with Presence will increase the effectiveness of my companion. But will putting gear on my companion that has Presence also create the same effect?

Update!! (1/20/12)

My companions main stat is Cunning. I have placed 2 implants on him that have the following stats:

50 Cunning
59 Endurance
29 Crit
29 Alacrity
29 Presence
29 Defense

Aug Slot = Presence Augment

Buy doing this I have upgraded my companions gear and it would also appear that I have upgraded his abilities by giving him more Presence in addition to the Presence from my character.

My Sith Warrior:
Presence = 331
Base = 225 Bonus=106
Companion Health = +1655
Companion Damage = +66.2
Companion Healing = +46.3

My Companion (Quinn):
Presence = 103
Base = 0 Bonus = 103
Companion Health = +515
Companion Damage = +20.6
Companion Healing = +14.4

Given the above findings it would appear that it is beneficial to have Presence on your companion and that it adds to the Presence carried from your character.

Sockmonky's Avatar


Sockmonky
01.19.2012 , 02:18 PM | #2
Excellent question. I'd be interested to hear the answer as well.

Mostly because I'm not sure how Presence even works.

Does it mean more damage? Better healing? Higher armor? More health? Which companion is affected by each? Does it change based on their role?

Sockmonky's Avatar


Sockmonky
01.19.2012 , 02:37 PM | #3
And it would appear that we're not going to get an answer. Everyone seems much more interested in holding surveys about who's going to continue playing, or speculating on the price of EA shares.
And the moderators are rather busy deleting said posts.

/shrug

Samitch's Avatar


Samitch
01.19.2012 , 04:16 PM | #4
An answer to this question or a more concise guide to how Presence works would be very beneficial to everyone. It would greatly affect the way that I gear my companion as well.

Raikacchi's Avatar


Raikacchi
01.19.2012 , 10:05 PM | #5
i like the idea ... but mainly i would say that they should delete Presence and make it so that having higher affection makes them do more dmg etc. because seriously ... who would choose presence over their mainstat ? ...... pretty useless attribute if you ask me.

Samitch's Avatar


Samitch
01.20.2012 , 11:44 AM | #6
Quote: Originally Posted by Raikacchi View Post
i like the idea ... but mainly i would say that they should delete Presence and make it so that having higher affection makes them do more dmg etc. because seriously ... who would choose presence over their mainstat ? ...... pretty useless attribute if you ask me.
It isn't a matter of choosing Presence over a main stat. Keep in mind crafted Artifact level gear. My companions main stat is Cunning. I have placed 2 implants on him that have the following stats:

50 Cunning
59 Endurance
29 Crit
29 Alacrity
29 Presence
29 Defense

Aug Slot = Presense Augment

Buy doing this I have upgraded my companions gear and it would also appear that I have upgraded his abilities by giving him more Presence in addition to the Presence from my character.

My Sith Warrior:
Presence = 331
Base = 225 Bonus=106
Companion Health = +1655
Companion Damage = +66.2
Companion Healing = +46.3

My Companion (Quinn):
Presence = 103
Base = 0 Bonus = 103
Companion Health = +515
Companion Damage = +20.6
Companion Healing = +14.4

Given the above findings it would appear that it is beneficial to have Presence on your companion and that it adds to the Presence carried from your character.

Antoan's Avatar


Antoan
02.06.2012 , 10:20 AM | #7
I think of Presence as equal to your companion's main stat.

For example: 50 Presence to you == 50 Cunning to your companion
(if Cunning is his main stat)

Using the same logic: 50 Presence on your companion == 50 to your main stat

These are only my speculations and it will be great if someone can confirm/deny them?


Thanks.
[Our Emperor] Witness this fully armed and operational battle station.
[Our Emperor] Fire at will, Commander!

Chevy_SS's Avatar


Chevy_SS
02.07.2012 , 03:42 PM | #8
I have this same question so I have been doing a little research. After numerous screen shots of my character with and without presence gear, I have concluded that presence gear only works when its on the main character and not the companion itself. Although the presence on the companion has gone up when equipping an item with presence, none of the other stats have moved, except accuracy went down a little on the force and Tech tabs. When I place the same presence item on my main charter the stats raise on the companion.


what I used to compare:

[Commander's Nano-Optic Skill Package [Superior]]

+40 Presence
+50 Endurance
+62 Cunning
+40 Power
+25 Critical Rating

[Hawkeye Nano-Optic Skill Package [Superior]]

+69 Accuracy Rating
+50 Endurance
+62 Cunning
+40 Power
+25 Critical Rating

Deyjarl's Avatar


Deyjarl
02.07.2012 , 03:49 PM | #9
Quote: Originally Posted by Samitch View Post

Why don't you mouse over the companion's presence stats, and health stat before and after adding it to them, you could test this for yourself.

We know how much endurance affects health, so if their health increases any more that what we know it should when adding an end/pres item, then yes it does affect them on their items.
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Deyjarl's Avatar


Deyjarl
02.07.2012 , 03:52 PM | #10
Quote: Originally Posted by Raikacchi View Post
...... pretty useless attribute if you ask me.
Over their main stat, no one. Over secondary stats sure, especially if I was a healer with a tank companion. Increased health and damage to the companion is definitely a benefit.
Friend reference, you get 7 daysof free subscription,
free character transfer, and items mailed to all your characters.
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