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Is RE broke?

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Blackardin's Avatar


Blackardin
02.10.2012 , 06:37 AM | #201
Quote:
What do you need to be an *** for?
Because his argument holds no merit. ;p

Blackardin's Avatar


Blackardin
02.10.2012 , 06:41 AM | #202
Quote: Originally Posted by Larkie View Post
If it's not hard exactly is this difficulty that everyone is complaining about?
RNG.

Difficulty is an aspect that can be overcome with the acquisition of skill, playing a slot machine cannot. We are currently doing little more then earning our money and buying tokens for a slot machine.

Skill does not enter into the picture at all, therefor the concept of difficulty or ease can neither. To argue contrary is to interject logical fallacy into the discussion, and cloud the overall issue.

Blackardin's Avatar


Blackardin
02.10.2012 , 06:49 AM | #203
Quote: Originally Posted by Larkie View Post
Yeah, RE is sooo broken *rolleyes*

Tonight so far I've RE'd 11 level 37 green items:

2 RE's - schem
4 RE's - schem
3 RE's - schem
2 RE's - schem

So 4 blue schems for 11 RE's of green items. Gosh yeah, since that last patch RE is COMPLETELY, UTTERLY, INEXORABLY BROKEN.

Also, friend just got a level 49 purple earpiece tonight after a few tries.
What bearing does this have on the discussion beyond extending further logical fallacy?

Think in terms of Ceasar's palace and the big winner boasting the praises of the Casino. Well and good, but fails to account for the 1000 people that lost their paycheck on that same night, because the odds disfavor them, or put in different terms, enough to not only supplement the winners earning, but also maintain the wealth and prosperity of Cesar's palace.

Your success for a single night simply proves to mask the greater problem. Boasting it here as an argument in favor of the current system does little more then muck up the discussion with very little substance.

If it were that simple, they would call it Ceasar's shack, not Ceasar's Palace. ;p

Amiracle's Avatar


Amiracle
02.10.2012 , 07:33 AM | #204
Quote: Originally Posted by Larkie View Post
Oh, I see. You think some people just "got lucky" and haven't been working at getting their schems? Working at getting resources & credits and leveling their character and all that? Lol.

There are so many people that think of themselves as victims in this game, it's really quite laughable.
So, when you RE you are saying you are guaranteed to get what you want everytime?

I don't know what game you are playing but when I pull the crank on the slot machine I am sure that it is based on RNG, not the effort you put into collecting mats.

Nothing other than using companions with bonus to crit can be done to influence the RNG.

Please enlighten us how "getting resources & credits and leveling their character" influences the RNG?

All I can see is "getting resources & credits and leveling their character" allows you to play the RNG game. Nothing more.

Please tell Patrick that he doesn't know of what he speaks and you know better.

================================================== =======
The reverse engineering return rate is not currently working as intended. In an upcoming patch, we are improving the reverse engineering rates especially for the higher-level items. We are also looking into the issue where a player receives "You already know that schematic" instead of learning a new research variation.

Patrick Malott
Systems Designer
================================================== =======

And as I said before, you are talking about low level items and doing green to blue.

When you get to 50 and get a 100% proc rate on the blue to purples then come back and talk.

Till then, troll away troll away

reapzzz's Avatar


reapzzz
02.10.2012 , 09:05 AM | #205
Quote: Originally Posted by PatrickMalott View Post
The reverse engineering return rate is not currently working as intended. In an upcoming patch, we are improving the reverse engineering rates especially for the higher-level items. We are also looking into the issue where a player receives "You already know that schematic" instead of learning a new research variation.

Patrick Malott
Systems Designer
Which upcomming patch will it be? The next one i hope. I have stopped RE until this gets fixed, but really want to get started again...

Ravynsclaw's Avatar


Ravynsclaw
02.10.2012 , 09:12 AM | #206
Glad to see this posted in the Forums. Im personally suffering from same issue. Before the recent patch I could RE lvl 49 blue enhancements 4-20 times to get a purple. Now I am currently on 176 blue Adept enhancements and have yet to attain the purple schematic.. IDK but that to me seems broken. On my server the 4 Lorridian Gemstones sell for 1.5-2k a pop. Personally i had over 700 stockpiled, but now I am completely out of resources and quite frustrated.

Larkie's Avatar


Larkie
02.10.2012 , 09:12 AM | #207
Quote: Originally Posted by Gemin View Post
What do you need to be an *** for? The post I quoted said things were no big deal and he was getting schematics like it was going out of style, I was pointing out the other end of the spectrum. When you're crafting lvl 49 blues, it's not *simply* a matter of the 'hard work' you sent your companions on, it's time and credits and resources wasted. A LOT of them. I don't EXPECT anything, but I can and do get frustrated when I waste over 600 resources, including 100 Ciridium and unless you've got a ton of it to spare, spare us your righteous indignation.
Oh, so all other levels take no effort whatsoever? Lol.


I've wasted plenty of resources RE'ing, including for level 49 items - I just don't throw a temper tantrum when I do.

Larkie's Avatar


Larkie
02.10.2012 , 09:14 AM | #208
Quote: Originally Posted by Screaming_Ziva View Post
I think something has definitely happened to RE over the past week or so. I have RE'd tons of items up to purple but, in the last week, I have gotten ZERO schematics and I have RE'd at least 200 items. I'm not getting "you already know this schematic" either. I'm getting nothing. I know RNG, blah, blah, blah but there is no way I've been that unlucky.
I've been getting schems just fine, as have a ton of people. But, clearly, there are plenty of people here that will agree some magical unnamed patch broke RE.

Larkie's Avatar


Larkie
02.10.2012 , 09:16 AM | #209
Quote: Originally Posted by Blackardin View Post
RNG.

Difficulty is an aspect that can be overcome with the acquisition of skill, playing a slot machine cannot. We are currently doing little more then earning our money and buying tokens for a slot machine.

Skill does not enter into the picture at all, therefor the concept of difficulty or ease can neither. To argue contrary is to interject logical fallacy into the discussion, and cloud the overall issue.
So making the system easier is the solution? Right.

CHANGING the system is one thing, making it easy-peasy is just dumb. But clearly that's exactly what people want. Personally, I don't care much about the market crashing but we all how many of these same people are going to be here crying about that after it happens.

Larkie's Avatar


Larkie
02.10.2012 , 09:17 AM | #210
Quote: Originally Posted by Blackardin View Post
What bearing does this have on the discussion beyond extending further logical fallacy?

Think in terms of Ceasar's palace and the big winner boasting the praises of the Casino. Well and good, but fails to account for the 1000 people that lost their paycheck on that same night, because the odds disfavor them, or put in different terms, enough to not only supplement the winners earning, but also maintain the wealth and prosperity of Cesar's palace.

Your success for a single night simply proves to mask the greater problem. Boasting it here as an argument in favor of the current system does little more then muck up the discussion with very little substance.

If it were that simple, they would call it Ceasar's shack, not Ceasar's Palace. ;p
So making it easy for everyone all the time is the answer? Have fun with that, because crafting where there is nothing to strive for is well.. it's just pushing buttons.