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Update on Ilum Open World PvP issues

STAR WARS: The Old Republic > English > PvP
Update on Ilum Open World PvP issues
First BioWare Post First BioWare Post

McVade's Avatar


McVade
01.18.2012 , 06:59 PM | #21
Great, so to all Sith abused this to gain Battlemaster for free... you do jack about it.

Fantastic job, Bioware.
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Quote: Originally Posted by Ossos View Post
"I'm going to keep paying $15 a month for creamed corn because one day I might like it."

DeimonX's Avatar


DeimonX
01.18.2012 , 06:59 PM | #22
So no rollback? Guess I am staying cancelled thanks again for trivializing battlemaster status.

MythranCombine's Avatar


MythranCombine
01.18.2012 , 06:59 PM | #23
People got from like rank 45 to 55 in about an hour in Ilum... way to spit on the face of people that worked hard over weeks to get to rank 60. Fail.

Hoodlumpriest's Avatar


Hoodlumpriest
01.18.2012 , 06:59 PM | #24
Too late..

The valor/gear gap has already grown even further. Added to wild faction imbalances world pvp is already mostly screwed for a long while.

seugah's Avatar


seugah
01.18.2012 , 07:00 PM | #25
so is the patch a fix for the bugfix which was meant to fix the fix for the fix which fixed the bug fix fix.

Rizque's Avatar


Rizque
01.18.2012 , 07:00 PM | #26
I'm going to take a wild guess and say 90% of all servers had the imperials camping republic players just trying to finish their dailies.


It is unacceptable that an entire faction gets a huge pvp gear bonus due to a bug. Nobody likes being camped and they do not deserve being handicapped in future warzones afterwards.

dameloncombine's Avatar


dameloncombine
01.18.2012 , 07:00 PM | #27
In other words.... You failed. You failed to take action to remedy the problems caused by the patch, as usual. Server load is not the problem, you are making the same mistakes as warhammer and still can't take the blame for bad coding.

Subscription not renewed.

Exponentially's Avatar


Exponentially
01.18.2012 , 07:00 PM | #28
Quote:
To dispel a couple of rumors that have been seen today there is no Valor gain from destroying turrets within enemy bases, and none from killing NPCs.
Just gonna leave this here. People exaggerating again! Check.

Darthneubauer's Avatar


Darthneubauer
01.18.2012 , 07:00 PM | #29
Quote: Originally Posted by Niktok View Post
Did you not read his post? There was no "insane" valor gains unless republic forces consistently were farmed by the same person over and over, and for what 20 valor? You get 1000 valor for a 10 minute warzone.

I'd specifically like to hear whether or not there are plans to fix pvp warzones by instituting cross server queueing, but that's another topic.

thanks for the reply Gabe. I thought for sure we weren't go to hear anything more today on the issue.
its more like 2-300 per kill, there are bonuses for how many objectives you own, Clearly you have no clue whats been going on and how the valour gains were working as of now
MisterTea

ReRuined's Avatar


ReRuined
01.18.2012 , 07:00 PM | #30
/canceled