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Update on Ilum Open World PvP issues

STAR WARS: The Old Republic > English > PvP
Update on Ilum Open World PvP issues
First BioWare Post First BioWare Post

Otega's Avatar

01.18.2012 , 07:07 PM | #101
Can you please stop repeating all the mistakes that your development team (IE Legacy Mythic people) made in their last fail game?

Pop cap isn't going to help performance in Ilum. It's just going to limit the players.

How about tone down the eye candy, get rid of the onscreen notifications and for gods sake, get rid of the notifications everytime a base flips? Start their.

And no rollback? lol gratz on losing half your subs in the first month. I'm going to go out on a limb and say you'll be lucky to be at 1/2 million subs within 2 months.

This was absolutely, and without doubt, the worst 1st patch in the history of gaming. Do you guys not play your own game? Do you have any idea on the mechanics of your game?
Port Nowhere/Pot5
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SoupyNuggs's Avatar

01.18.2012 , 07:07 PM | #102
They won't roll back the servers because the projected costs and problems associated with a rollback far outweigh the benefits of appeasing those of us here who may or may not unsub because of it. Their solution is simply to "encourage" us not to fight on Ilum... which will never work simply because human nature compels us to exploit advantages when they are there to be exploited.

Game's broken and has lost a lot of appeal for me. Will be unsubbing as of today, despite how much I enjoyed and wanted to continue enjoying this game.

Nvrdie's Avatar

01.18.2012 , 07:07 PM | #103
WOW.. I havnt seen such a MMo fail so hard since AoC.

"Biofail" just dosnt have the same ring to it as "Failcom" does tho

DarthOvertone's Avatar

01.18.2012 , 07:07 PM | #104
Quote: Originally Posted by GabeAmatangelo View Post
We’re aware that on some servers, either Republic or Empire groups have been capturing the Ilum control points, entering the enemy’s base and ‘camping’ the medcenters
Before we get started, you're kidding right? lol

Please show me the SS of Pubs zerg camping Imp spawns on Ilum. I have seen numerous examples of Imps doing this. None of Pub. SS or it didn't happen.

Quote: Originally Posted by GabeAmatangelo View Post
We have found the issue preventing this from happening under server load and will be publishing an Emergency Patch to address the issue.
This is good to hear. Thank you for taking quick action to the problem.

Quote: Originally Posted by GabeAmatangelo View Post
In addition to these changes, we’ll be reducing the population cap on Ilum.
Question...Will this population cap be faction balanced? If not, capping the population isn't much of a remedy since at any given time one faction will continue to largely outnumber another.

Quote: Originally Posted by GabeAmatangelo View Post
The Valor gains players can see over time will vary greatly depending on the activity level in the zone. This is expected.
Early in your post, you stated that the Valor gains players made by killing opponents in the enemy base safe area was unintended gameplay. Now you are saying the Valor these players gained by doing this activity was expected? Am I to understand from this, that there will, in fact, be no Valor rollback for the players who exploited the situation?

Quote: Originally Posted by GabeAmatangelo View Post
To dispel a couple of rumors that have been seen today – there is no Valor gain from destroying turrets within enemy bases, and none from killing NPCs.
This is good to hear. Many of us suspected the Dev team couldn't really be this stupid. I'm sure you understand why many of us were left to wonder.
Alphanoob, Alpha-zen (among others) - Garbage S1 Champion
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SWTOR 4.3: It was good while it lasted. Thanks BW

Francisab's Avatar

01.18.2012 , 07:07 PM | #105
Did u read what he said? There has been no valor gains form npcs or turrents so why would they need to do a rollback?

jrlucas's Avatar

01.18.2012 , 07:07 PM | #106

That's great and all for high pop servers, but I queued for 8 hours without a single warzone. Illum doesn't have a single republic player, and there are only 24 people total level 50 at 8pm (I took screens if youd like to see them).

What about those of us on the lower pop servers? You know, the ones who chose not to overload your servers by picking a reasonably populated one, to our own detriment. Where is our fix?

DarthGeass's Avatar

01.18.2012 , 07:07 PM | #107
So there are still tons of Sith with maxxed out valor so they can get the best armor to wreck the rest of us? Sweet.
Tosh ::: :::
Eternal Vigilance ::: Recruitment Thread ::: :::

Iceblack's Avatar

01.18.2012 , 07:07 PM | #108
As an imp player with valour 56 done the hard way you are taking the piss, no rollback gives all those on my server who just got easy valour gains to walk away whistling a merry tune. My effort counts for nothing

as for the republic players that have been gang ***** have been told to bend over once again and afterwards we will take your wallet as well, i hoped you enjoyed that.

congrat's BW you have just shown you havn't got a clue

Ralom-Enoco's Avatar

01.18.2012 , 07:07 PM | #109
Bioware? You are Kidding Right? I feel violated by this company in so many forms it should be on the verge of pedophilia. Rollback or Bust guys. you just don't get it do you?
"Never seen a patch introduce more problems than it fixes." we will never forget, the Subs lost on that fateful day 1.18.12 - R.I.P GU 1.1

Epicopter's Avatar

01.18.2012 , 07:07 PM | #110
So I spent how much time grinding to Battlemaster only to have the entire rest of the server population catch up in a day?

Well done Bioware.