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Gunslinger is to weak compared to other classes

STAR WARS: The Old Republic > English > PvP
Gunslinger is to weak compared to other classes

SWImara's Avatar


SWImara
01.23.2012 , 01:50 PM | #271
Quote: Originally Posted by DestyOwn View Post
Are you playing MERC???

A Merc hybrid class needs what 5 points in bodyguard and can heal himself for 2-3k + shield in 1.5s in the middle of a fight if you interupt his tracer missile, then goes back to spam tracer missile tracer missile tracer misisle unload HT tracer missile tracer missile.

Which is all Energy damage...

the sniper little cover absorb about 0% of Energy damage..
A) Commando, Jedi Guardian & Operative
B) I mentioned previously (in the post you quoted) the issue with mitigation, Grav Round/Tracer Missile doing energy damage is stupid and imo somewhat poor design, it makes armor meaningless in the game but then almost all classes do a majority of their damage through non-mitigated sources. This makes Snipers seem worse than they should and is a system issue to address imo, not a class one. Look at the long threads from Guardians/Tank ACs on *** is up with shields etc.
C) Your tracer missile hate is not only noted but at least to an extent agreed with. This is an issue of class design and clearly was the direction the developers intended the class to go. I assure you no one enjoys shooting grav rounds or tracer missiles all day but its necessary to "spam it" 2-3 times at a bare minimum to keep your damage debuff going.
D) PvE armor set bonuses are a separate issue and should be addressed as one.

Honestly I think part of your problem also comes from playing Imperial and thus always getting stuck in Huttball. Huttball is a great/different instance but it is not equally fun for all classes. You're going to have a great deal more fun in Huttball playing as any of the force classes than you would on a normal map. In Alderaan or Voidstar there are plenty of A+ locations to mop people up as a sniper.

On a side note.. when picking an AC called "sniper" did you seriously expect to be doing damage on the run? I mean one playing a Commando/Mercenary could understandably get away with saying they had no idea they'd have to be stationary for a massive portion of their PvP career. Dude you're playing a sniper, did you expect to be WoW NElf flipping around/bunny hopping while throwing grenades or something?

To make it clear, I do think Snipers could use a bit of a buff in some area or another (perhaps damage I dunno) but I think that their damage being some of the only damage in the game that really gets mitigated is retarded.

DestyOwn's Avatar


DestyOwn
01.23.2012 , 02:05 PM | #272
The fact that a class like MERC and SORC does energy damage for all their abilities is completely and utterly stupid.

bardii's Avatar


bardii
01.23.2012 , 02:09 PM | #273
Armor reduces kinetic and energy dmg (tooltip)

DestyOwn's Avatar


DestyOwn
01.23.2012 , 02:30 PM | #274
Quote: Originally Posted by bardii View Post
Armor reduces kinetic and energy dmg (tooltip)
Tell me more about weapon damage plz.

ackomo's Avatar


ackomo
01.23.2012 , 03:21 PM | #275
Is ok, I got this.
Quote: Originally Posted by Gidoru View Post
-You can do decent damage, but not while being attacked.
-You have no worthwhile instant damage abilities, instead you have casted or channelled abilities that deal as much damage or less then the instant abilities of other classes.
-You have virtually no survivability. Id say without a doubt snipers are the easiest class to kill.
-You have no mobility, you are forced to stand still to do damage. Move and your damage is about 10% of what it was behind cover.
-and to top it off your damage is incredibly easy to mitigate/avoid by simply line of sighting or going out of range.
- Leg shot, Flash Grenade, Dirty Kick, Pulse Detonator. Why you letting them attack you?
- I can cede this point unless target heath > 30%
- Snipers and slingers who let them selves get beat on? sure. Those others have Defense screen and hunker down.
- Dirty Fighting would disagree with you.
- Again dirty fighting would like to have a word. Them DoTs keep rolling. Also wouldn't ALL classes suffer LoS and range issues?

Granted i dont play a slinger/sniper like a tank. I don't try to melee. I dont try going toe to toe with a sentinel. I fight on my terms. If i do find myself get *** rushed I take it in stride and toss my DoTs out as fast i can to make sure they feel me when im gone. I never assume that if focused i can walk away with no assistance, no class should.

Give me some heals, maybe a nice vangaurd or gaurdian gaurding me, and theyll never make it past the acid pools.

DestyOwn's Avatar


DestyOwn
01.23.2012 , 03:24 PM | #276
Quote: Originally Posted by ackomo View Post
Is ok, I got this.


- Leg shot, Flash Grenade, Dirty Kick, Pulse Detonator. Why you letting them attack you?
- I can cede this point unless target heath > 30%
- Snipers and slingers who let them selves get beat on? sure. Those others have Defense screen and hunker down.
- Dirty Fighting would disagree with you.
- Again dirty fighting would like to have a word. Them DoTs keep rolling. Also wouldn't ALL classes suffer LoS and range issues?

Granted i dont play a slinger/sniper like a tank. I don't try to melee. I dont try going toe to toe with a sentinel. I fight on my terms. If i do find myself get *** rushed I take it in stride and toss my DoTs out as fast i can to make sure they feel me when im gone. I never assume that if focused i can walk away with no assistance, no class should.

Give me some heals, maybe a nice vangaurd or gaurdian gaurding me, and theyll never make it past the acid pools.
The only problem with this is, lethality/dirty fighting .... in pubs maybe it works, but with premade who know what they are doing , they will just cleanse all your dots over and over,

ALL your CD Cleanse with a 30-60s CD...

GG your damage.

Raideen's Avatar


Raideen
01.23.2012 , 03:24 PM | #277
Quote: Originally Posted by DestyOwn View Post
The fact that a class like MERC and SORC does energy damage for all their abilities is completely and utterly stupid.

sorcs lightening damage is mitigated by armor
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DestyOwn's Avatar


DestyOwn
01.23.2012 , 03:25 PM | #278
Quote: Originally Posted by Raideen View Post
sorcs lightening damage is mitigated by armor
so does Tech damage.

but weapon damage get mitigated by

Shield - Absorbtion - Deflection - Armor

Tech/Force isnt

ackomo's Avatar


ackomo
01.23.2012 , 03:34 PM | #279
Quote: Originally Posted by DestyOwn View Post
but weapon damage get mitigated by

Armor/Defensive damage reduction cooldowns
Fix't

Veala's Avatar


Veala
01.23.2012 , 03:36 PM | #280
Quote: Originally Posted by DestyOwn View Post
The only problem with this is, lethality/dirty fighting .... in pubs maybe it works, but with premade who know what they are doing , they will just cleanse all your dots over and over,

ALL your CD Cleanse with a 30-60s CD...

GG your damage.
People love to throw this around, but in my experience it's just not true. Either that or my server doesn't have those magical Commandos that follow you around all game dispelling everything you do while spamming Grav Rounds that don't have to worry about Line of Sight.

In theory, a healer can disable you by dispelling your dots. In practice, that doesn't happen very often. I'm valor rank 42 for reference, and ever since the 50s bracket was created I've had my dots dispelled once. It was by a healing Operative on my friends list who knows I'm Lethality, knows how hard I hit, and wanted to make sure I didn't kill him the whole game.

In actual gameplay, a healer is too busy trying to keep a focus target alive or healing 4 people at once to notice you put an acid grenade debuff on a target. Even if he does notice, it has to register with him what it is and what it might mean. Then he has to decide between using a GCD to dispel damage that might happen, or to use that GCD to heal damage that has already happened. Then if he does go with the dispel, he has to hope it gets your debuffs and not the other 5 debuffs on the target.

If 3v3 arenas were in the game, dispels would be a huge issue for sure. Time will tell, but I highly doubt they'll ever be a huge deal in WZs.

Actually, I take it all back. Snipers are so gimp, please buff me