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Fewer, 'companions gifts' missions please for underworld trading??

STAR WARS: The Old Republic > English > Crew Skills
Fewer, 'companions gifts' missions please for underworld trading??

CapuchinSeven's Avatar


CapuchinSeven
01.17.2012 , 06:21 AM | #11
Quote: Originally Posted by Draconax View Post
I find this problem is even worse for diplomacy, when you have to deal with first getting the proper alignment, and then the proper mission type. So frustrating opening the panel and seeing only light side missions, or having only 1 darkside mission to choose from, and its a companion gift one. Really wish it would just list all the missions at all times.
This, I dropped it after a while, couldn't be bothered with it anymore.
I know chop-knees.

Battilea's Avatar


Battilea
01.17.2012 , 06:31 AM | #12
All the tradeskills are borked this way, really. They lack bountiful and rich missions for the highest tier. And far too many gift missions. For something like UT, for example, it should average 2 gift, 2 metal, and 2 fabric. Instead, it currently averages 4 gift, 1 metal, 1 fabric.


Quote: Originally Posted by Kanana View Post
There are rich missons for metal, I usually only do those now that I have maxed underworld.
Nope, there's a moderate one that lists itself as being rich. But it cons, costs, and rewards the same as moderate missions, and takes as long as they do as well. It is a moderate mission, bugged in that it claims to be rich.

DarrkLore's Avatar


DarrkLore
01.17.2012 , 08:34 AM | #13
I agree, there's no need for that many companion gift missions. Underworld Trading AND Investigation (possibly diplomacy too?) bring back companion gifts, it's one of the few things available through multiple skills. Yet they always end up taking over a whole page of my UWT missions. It's a little excessive.
ε╬╣!!!!╠▀▀{}▀(████████████████████████████████████████)

Iggyutop's Avatar


Iggyutop
03.12.2012 , 07:20 AM | #14
Quote: Originally Posted by Silversable View Post
Third, if you're an altoholic, funneling the gifts you do not need to your rerolls might allow you to focus on different crew skills.
LMAO i knew i had an issue now i have a name for it thanks silver

Darzil's Avatar


Darzil
03.12.2012 , 08:52 AM | #15
Quote: Originally Posted by Silversable View Post
Do not forget that you can get schematics out of those gift missions. So, unless you already have everything the profession can give, it's not over yet, strictly speaking.
It appears to me that at present the chance of getting schematics is MUCH higher with Moderate missions. Not checked in 1.1.5, but prior to that, I ran 50 Moderate missions and 50 non Moderate missions, for 10 schematics and zero schematics respectively. I think in getting to 350 UT, I've had one schematic (last week) from a non-Moderate mission.

Maatogaeoth's Avatar


Maatogaeoth
03.12.2012 , 09:39 AM | #16
On my Merc, all my companions are maxed out at 10k rep and I continue to run the Rich 5 companion gift missions all the time.

Sell 'em on the GTN for a tidy profit.

If I can't find any Rich metal missions, they're fetching me gifts.

Marlaine's Avatar


Marlaine
03.12.2012 , 09:55 AM | #17
If you want to control your missions, either buy slicing crafting missions, or go in and out of your ship until you find the missions you want.

We need to quit trying to get BW to change things that are insignificant to the game as a whole when we have workarounds available.

atteSmythe's Avatar


atteSmythe
03.12.2012 , 10:18 AM | #18
Quote: Originally Posted by Marlaine View Post
If you want to control your missions, either buy slicing crafting missions, or go in and out of your ship until you find the missions you want.

We need to quit trying to get BW to change things that are insignificant to the game as a whole when we have workarounds available.
That's not a workaround unless you're just sitting around doing nothing but crafting. If I'm out in the field, trying to use my other companions to craft while I'm out questing, there's really no workaround for a page full of 45-minute-long crafting quests that I don't need. Zoning back to base to run through an orbital station to get to my ship blows a travel cooldown and the whole time running back and forth to resume questing. I thought the whole point of this crafting system was to let you do it while questing, rather than standing around base.

Marlaine's Avatar


Marlaine
03.12.2012 , 11:38 AM | #19
Quote: Originally Posted by atteSmythe View Post
That's not a workaround unless you're just sitting around doing nothing but crafting. If I'm out in the field, trying to use my other companions to craft while I'm out questing, there's really no workaround for a page full of 45-minute-long crafting quests that I don't need. Zoning back to base to run through an orbital station to get to my ship blows a travel cooldown and the whole time running back and forth to resume questing. I thought the whole point of this crafting system was to let you do it while questing, rather than standing around base.
Well, sometimes we have limitations in life that we need to workaround. I choose to have multiple alts so if something I need isn't available I can choose a different mission and use an alt to get the things I want. That's why I never have an underworld metal problem, because I have three alts with that crew skill.

Alternatively you could get a security key and get the fleet passes so that if you're really stuck you can go back to your ship quickly and cheaply.

There are definately options available. It's up to you to take advantage of them.

Heilag's Avatar


Heilag
03.12.2012 , 03:10 PM | #20
OMG! Please! Cut back on the number of companion gift missions!

My Underworld Trading skill is 400 and when I look through the available missions almost all of them are for companion gifts with the occasional fabric mission thrown in. I rarely see missions for metals now! It's ridiculous!