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Soa Whirlwind/Mindtrap deaths


Deresdod's Avatar


Deresdod
01.15.2012 , 10:13 PM | #1
I'm sure its posted somewhere, but couldnt find it. If someone gets tossed around or mind trapped just before floors drop, they die from falling because they are placed in inner rings.

Terrible when you die from RNG that you can't control and very frustrating for entire raid all night trying to complete EV HM.
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tehdonno's Avatar


tehdonno
01.15.2012 , 10:17 PM | #2
This one could actually be intended. You need to stop dps if someone is in that state. Tons of other real bugs that are a lot worse.

Fumanchu_Fow's Avatar


Fumanchu_Fow
01.15.2012 , 10:29 PM | #3
He drops the floor at a set percent so just push him to within 1% and stop dps until everyone is clear and push him over. It's not like this is a new concept.

Deresdod's Avatar


Deresdod
01.15.2012 , 10:33 PM | #4
If it is intended, its a poor design.
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⋆ ⋆Destroying End Game content since 2005.⋆ ⋆
@deresdod

Fumanchu_Fow's Avatar


Fumanchu_Fow
01.15.2012 , 10:36 PM | #5
Explain how it's poor design. You have complete control over what happens. If it keeps happening you are doing it wrong. It has nothing to do with design and everything to do with an inability of your group to grasp a basic concept.

Sheridyn's Avatar


Sheridyn
01.15.2012 , 10:41 PM | #6
The enrage timer doesn't start ticking until the last stage - take your time and control when the 30% transition happens. If you're caught in a mind trap during the transition, you shouldn't die. Once the debuff wears off (90-second duration if memory serves correctly) you should reappear on the bottom floor. Aim to get the boss down to about 32%, then stop damaging him until anyone in the air has landed, and you've got everyone out of any mind traps. This also gives you a chance to get everyone to the western side of the room to make the journey downwards.

Sainnt's Avatar


Sainnt
01.15.2012 , 10:42 PM | #7
the only problem i have with this fight is the 8 man hard mode with 3 balls coming out at the same time he is weakend

tehdonno's Avatar


tehdonno
01.15.2012 , 10:44 PM | #8
Quote: Originally Posted by Sheridyn View Post
The enrage timer doesn't start ticking until the last stage - take your time and control when the 30% transition happens. If you're caught in a mind trap during the transition, you shouldn't die. Once the debuff wears off (90-second duration if memory serves correctly) you should reappear on the bottom floor. Aim to get the boss down to about 32%, then stop damaging him until anyone in the air has landed, and you've got everyone out of any mind traps. This also gives you a chance to get everyone to the western side of the room to make the journey downwards.
Is this a fact? So you can take as much time as you want in the first two phases?

With this information we may have to try and go back tomorrow to get a prenerf kill.

Munx's Avatar


Munx
01.15.2012 , 10:51 PM | #9
Its poor design, argueing otherwise is pointless.

Yes you can stop dps at 31%, but theres nothing to stop him from randomly throwing someone into air or mindtrap just as you hit 30%.
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Sheridyn's Avatar


Sheridyn
01.15.2012 , 10:55 PM | #10
Quote: Originally Posted by tehdonno View Post
Is this a fact? So you can take as much time as you want in the first two phases?
The boss will enrage after the fourth pillar drops in the last phase of the fight. If there's some additional hard enrage based on total encounter time, I've not seen it.