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3 big problems with SWTOR


PjPablo's Avatar


PjPablo
01.15.2012 , 07:46 PM | #61
Quote: Originally Posted by silkforcalde View Post
If you're talking Guild Wars 2, I'm not even remotely interested in that game because it has no tanks or healers, and that's what I play in mmos, I play tanks and healers exclusively. I play support roles. Without that, I have absolutely not the slightest interest in the game.
Then I hope you are playing a healer now because tanks are being marginalized in this game. When you need to omit a tank (and can) in Ops so you can beat enrage timers that doesn't exactly portend a strong future for the tanking profession. Bosses need to start 1-shotting DPS.

brokentelevision's Avatar


brokentelevision
01.15.2012 , 07:47 PM | #62
The issue is it won't get fixed at all, it's not a matter of it's only a month old.

Back in beta when it was 6 months pre launch, many testers were giving very important feedback about game breaking issues. Several if not most of those made it all the way to launch.


Bioware has a long track record with this game of being very secretive and not listening to anyone but the share holders. They won't give you any real info about things to come, or tell you what they're working on. Or even acknowledge things. Hell players knew about ability delay almost a year ago and we're just now getting an acknowledgment about it's existence from Bioware.

Bioware is running and designing this game like one of their other single player games, and it'll keep failing until they pull their head outta their rear and start running this like an MMO.

MrTijger's Avatar


MrTijger
01.15.2012 , 07:48 PM | #63
Quote: Originally Posted by Papazooki View Post
The people who don't care about end game are a very tiny minority of people.

When I say end game, I mean anything you do at max level. The majority of players (just like in every other MMO) will be max level.
Sorry, but what do you base that wisdom on? Also, being max level doesnt mean people are only interested in 'raiding', other games have shown that end level content gets accessed by a very small minority.

brokentelevision's Avatar


brokentelevision
01.15.2012 , 07:50 PM | #64
Quote: Originally Posted by MrTijger View Post
Sorry, but what do you base that wisdom on? Also, being max level doesnt mean people are only interested in 'raiding', other games have shown that end level content gets accessed by a very small minority.
Actually you are very correct sir, the people that don't care about endgame at all is the overwhelming majority in this game.

Why, because most everyone who cared even remotely about end game stopped playing when they figured out it wasn't worth to keep paying for a game without endgame.

Papazooki's Avatar


Papazooki
01.15.2012 , 07:50 PM | #65
Quote: Originally Posted by MrTijger View Post
Sorry, but what do you base that wisdom on? Also, being max level doesnt mean people are only interested in 'raiding', other games have shown that end level content gets accessed by a very small minority.
end game =/= only raiding.
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R.I.P SWTOR: Dec 20th, 2011 - Jan 20th, 2012. Such a short life.

princey's Avatar


princey
01.15.2012 , 07:51 PM | #66
Quote: Originally Posted by Papazooki View Post
Actually, I'm leveling a toon on that other MMO as we speak (no joke, I'm alt tabbed right now ).

There is a big difference between linear, and non linear questing. SWTOR is linear.
The only linear missions in TOR are the class stories and the planet arcs. You don't even have to do anything but the class story. You can spend all of your time in FPs if that's what you want to do. You could spend all your time PvPing if you wanted to. You could spend all your time doing space missions.

And don't try to say that other game isn't linear. Go to a high level zone at a low level, let me know how that works out. Just because you get a choice of ~3 zones to quest in (with very similar quest styles), doesn't mean the game isn't linear. Sure, in TOR there is only one planet for a given level range, but those planets (especially later in the game) are much bigger than one zone in "that other MMO".

If you prefer "that other MMO", knock yourself out. But don't portray it in a way that it's not, just to try to make a point. You're wrong, it's linear too, just a rigidly.

Papazooki's Avatar


Papazooki
01.15.2012 , 07:51 PM | #67
Quote: Originally Posted by brokentelevision View Post
The issue is it won't get fixed at all, it's not a matter of it's only a month old.

Back in beta when it was 6 months pre launch, many testers were giving very important feedback about game breaking issues. Several if not most of those made it all the way to launch.


Bioware has a long track record with this game of being very secretive and not listening to anyone but the share holders. They won't give you any real info about things to come, or tell you what they're working on. Or even acknowledge things. Hell players knew about ability delay almost a year ago and we're just now getting an acknowledgment about it's existence from Bioware.

Bioware is running and designing this game like one of their other single player games, and it'll keep failing until they pull their head outta their rear and start running this like an MMO.
Totally agree with you.
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R.I.P SWTOR: Dec 20th, 2011 - Jan 20th, 2012. Such a short life.

Papazooki's Avatar


Papazooki
01.15.2012 , 07:52 PM | #68
Quote: Originally Posted by princey View Post
The only linear missions in TOR are the class stories and the planet arcs. You don't even have to do anything but the class story. You can spend all of your time in FPs if that's what you want to do. You could spend all your time PvPing if you wanted to. You could spend all your time doing space missions.

And don't try to say that other game isn't linear. Go to a high level zone at a low level, let me know how that works out. Just because you get a choice of ~3 zones to quest in (with very similar quest styles), doesn't mean the game isn't linear. Sure, in TOR there is only one planet for a given level range, but those planets (especially later in the game) are much bigger than one zone in "that other MMO".

If you prefer "that other MMO", knock yourself out. But don't portray it in a way that it's not, just to try to make a point. You're wrong, it's linear too, just a rigidly.
It's either linear or not, face the facts:

in that other MMO, you have choices where you want to quest (for the most part), in SWTOR.. you do not.
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R.I.P SWTOR: Dec 20th, 2011 - Jan 20th, 2012. Such a short life.

princey's Avatar


princey
01.15.2012 , 07:53 PM | #69
Quote: Originally Posted by Papazooki View Post
It's either linear or not, face the facts:

in that other MMO, you have choices where you want to quest (for the most part), in SWTOR.. you do not.
And they both are linear. That's what happens with a theme park MMO. Face facts.

Dosblade's Avatar


Dosblade
01.15.2012 , 07:53 PM | #70
left out one.. deceiving.. play the test server the graphics that are MED now they changed to HIGH. So its LOW or HIGH.. or really low or MED. World of Warcraft is not this bad.. its the small things..