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3 big problems with SWTOR


Grimfyre's Avatar


Grimfyre
01.15.2012 , 07:39 PM | #51
Quote: Originally Posted by PjPablo View Post
Quite a lot of MMO players believe in the "Main Character' approach and are not going to want to level alt after alt to keep engaged. If that is the design intent here, BW is not going to be happy when a ton of people quit.
If you have friends and a guild you have plenty to do....Flashpoints, hard modes, pvp, and operations...there is 1-2 operations out at the moment...which is more then WoW had when it launched...and that survived. People just need to take it easy.. If you are a person who just rushes to the end this isn't the mmo for you. Or maybe just take a small break...considering the first content patch is already being released this tuesday...with a new flashpoint and added bosses in an operations among other things..

I really dont see the issue...
WWWYKI Bro
Grimfyre - Sith Inquisitor

MrTijger's Avatar


MrTijger
01.15.2012 , 07:39 PM | #52
Quote: Originally Posted by Jswizzle View Post
End game is important, but don't dismiss the countless people who don't care that much about the end game.

A lot of the casual MMO players have been through the end games before. It's always the same type of stuff. I raided on Everquest 1 for like 2 years.

It might be hard to understand, but a lot of us just play to have fun. Not be the best geared, or most knowledgeable. When I play I'm just as likely to run around looking at my lightsaber than do any questing.
And this is exactly right and most likely what Bioware aimed the game at.

Jswizzle's Avatar


Jswizzle
01.15.2012 , 07:40 PM | #53
Quote: Originally Posted by PjPablo View Post
'Looking at your lightsaber'

Um

Really?
Yep last night all I did was just watch Nadia Grell destroy stuff. I'll just stand there and right click on her for 15 minutes.

mcfabulous's Avatar


mcfabulous
01.15.2012 , 07:41 PM | #54
Quote: Originally Posted by PjPablo View Post
'Looking at your lightsaber'

Um

Really?
i will admit to the guilty inner fanboy pleasure of running around snapping screenshots in awesome poses and facebooking them

Quote: Originally Posted by Grimfyre View Post
If you have friends and a guild you have plenty to do....Flashpoints, hard modes, pvp, and operations...there is 1-2 operations out at the moment...which is more then WoW had when it launched...and that survived. People just need to take it easy.. If you are a person who just rushes to the end this isn't the mmo for you. Or maybe just take a small break...considering the first content patch is already being released this tuesday...with a new flashpoint and added bosses in an operations among other things..

I really dont see the issue...
because you aren't there, they know content exists, but over half of it is broken or unaccessable..

Grimfyre's Avatar


Grimfyre
01.15.2012 , 07:41 PM | #55
Quote: Originally Posted by Papazooki View Post
This game has the worst replay value in any MMO I've ever played. And that is mainly due to the voice acting / dialog, and very VERY linear questing.
Voice Acting and Dialogue which you can skip, especially if u did the quest before...

You can do Flashpoints, Pvp, Space Combat missions all to get xp, and skip half of the missions on the planets except your class mission, Or you could just do the quests...


This is the first mmo where i can redue quests and not get bored like i did in that OTHER mmo.
WWWYKI Bro
Grimfyre - Sith Inquisitor

silkforcalde's Avatar


silkforcalde
01.15.2012 , 07:41 PM | #56
Quote: Originally Posted by Infernaliss View Post
While I don't judge books based on cover... I do judge movies on cover/name, haha... So I can relate.

I too have quite a bit of disappointment with this game, and I will take my subscription away soon, but I will be keeping an eye on it to see what gets added and improved on. There's another MMO heading our way that I really wanna try out because of its first - tried live combat battle system.
If you're talking Guild Wars 2, I'm not even remotely interested in that game because it has no tanks or healers, and that's what I play in mmos, I play tanks and healers exclusively. I play support roles. Without that, I have absolutely not the slightest interest in the game.

princey's Avatar


princey
01.15.2012 , 07:42 PM | #57
Quote: Originally Posted by Papazooki View Post
This game has the worst replay value in any MMO I've ever played.
How is this ANY DIFFERENT than any other MMO out there? You do the same quests from 1-cap, just like EVERY OTHER MMO. Except in TOR, you get a unique storyline. You can spacebar through the conversations and it has the same feel as leveling an alt in any other MMO. I think that's it, right there. It feels like leveling an alt in every other MMO, ie. you're bored of leveling in MMOs. Don't blame that on the game.

Hyperionthethird's Avatar


Hyperionthethird
01.15.2012 , 07:43 PM | #58
Quote: Originally Posted by Papazooki View Post
Alright, since my last thread on this topic got closed (probably due to my comparison with WoW.. which just caused mindless flaming from both sides).. I'll make this one more constructive.

The following are 3 big problems that need to be addressed ASAP if SWTOR wants to thrive:

1) Responsiveness:

SWTORs character responsiveness is pretty bad. With things like ability delay and animations having to finish before damage takes effect, it makes SWTOR combat / responsiveness VERY clunky.

The problem is not only with combat, but generally everything from mounting up and using quick travel. There seems to be a 0.5 second or so delay on abilities taking effect. This is a SERIOUS issue and needs to be looked into immediately.

2) The MMO factor:


Ask people if they feel like SWTOR is an MMO, and the most common answer you will get is "no". This is due to a few things:

-Sharding: Why does this even exist? All it does is prevents players from seeing eachother / communicating with eachother. Both being VERY big factors to an overall MMO feel.

-Too much phasing: There is FAR too much phasing in this game. Almost every quest leads to a phased area. I understand this is done to speed up questing, but it too has far too many cons.

Phasing itself is NOT the problem, in fact it has many benefits. The problem arises when you use it TOO MUCH.

Low server caps: This is quite simple, and doesn't need much explaining. The server caps just far too low. There needs to be a much bigger server cap (something like WoWs) which will mean more players. More players = MMO!

Overly large planets: Planets are far too big. This spreads players out way too much and makes the place look like it's empty (add to that the other factors, and it probably IS empty).

3) Endgame:

This is probably the biggest one. The main focus of an MMO should ALWAYS be end game. Right now, there is very little end game. The same flashpoints, the same warzones.. there's just nothing to do.

I know it's pretty early to derail SWTORs endgame, but there is absolutely nothing to do. BW should of been prepared, they should of known that MANY people would hit 50 within the free month. This could be the main reason that SWTOR will fail. It doesn't matter if they add end game later, what matters is how much they have when the game launches (when most people will try it out).. and that unfortunately is none.
cant agree on phasing, the only thing less phasing would change is things would feel very mmo-y when your quests are totally derailed by other players. and more importantly they let bioware do a lot of story elements they wouldn't be able to do otherwise.

server cap, and endgame possibly, are the real issues. many of the late zones in the game have something like 15 players on the planet at one time. Those planets don't feel empty because of phasing or sharding, they just ARE empty.

Papazooki's Avatar


Papazooki
01.15.2012 , 07:44 PM | #59
Quote: Originally Posted by princey View Post
How is this ANY DIFFERENT than any other MMO out there? You do the same quests from 1-cap, just like EVERY OTHER MMO. Except in TOR, you get a unique storyline. You can spacebar through the conversations and it has the same feel as leveling an alt in any other MMO. I think that's it, right there. It feels like leveling an alt in every other MMO, ie. you're bored of leveling in MMOs. Don't blame that on the game.
Actually, I'm leveling a toon on that other MMO as we speak (no joke, I'm alt tabbed right now ).

There is a big difference between linear, and non linear questing. SWTOR is linear.
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R.I.P SWTOR: Dec 20th, 2011 - Jan 20th, 2012. Such a short life.

Papazooki's Avatar


Papazooki
01.15.2012 , 07:45 PM | #60
Quote: Originally Posted by Jswizzle View Post
End game is important, but don't dismiss the countless people who don't care that much about the end game.

A lot of the casual MMO players have been through the end games before. It's always the same type of stuff. I raided on Everquest 1 for like 2 years.

It might be hard to understand, but a lot of us just play to have fun. Not be the best geared, or most knowledgeable. When I play I'm just as likely to run around looking at my lightsaber than do any questing.
The people who don't care about end game are a very tiny minority of people.

When I say end game, I mean anything you do at max level. The majority of players (just like in every other MMO) will be max level.
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R.I.P SWTOR: Dec 20th, 2011 - Jan 20th, 2012. Such a short life.