Please upgrade your browser for the best possible experience.

Chrome Firefox Internet Explorer
×

People who ninja for their companions

STAR WARS: The Old Republic > English > General Discussion
People who ninja for their companions

Perderedeus's Avatar


Perderedeus
01.15.2012 , 11:07 PM | #471
He didn't ninja, he lootwhored.

There's a fundamental difference, but both are pretty impolite. They're also part-and-parcel with MMOs, so get used to it.

I'll impart a little story about how involved lootwhoring can be. In the Other Huge MMO out there right now, you can randomly group with people and raid content. You can also bring a group of your own into this mix, say, 4 people. Those 4 people can then roll Need on items that drop and freely pass them to you, greatly increasing your odds to get loot. People are doing this frequently, where groups of friends effectively conspire to screw over strangers to gear up their "bro" in a setting without any accountability.

Yep. Leave it to MMO players to find a way to hose their fellow players in any way possible.

Sogno's Avatar


Sogno
01.16.2012 , 12:55 PM | #472
Quote: Originally Posted by TalliNV View Post
So since everyone gets companions that use the various combinations of stats by your logic everyone should roll need on everything.

You, sir, are the reason why I don't PuG.

Exactly. I never roll on an item if it is clearly for a class that is in the group. The character that can use the gear should be present to win, IMO... as in contributing to the run.

BlueRahja's Avatar


BlueRahja
01.16.2012 , 01:13 PM | #473
Quote: Originally Posted by Eldren View Post
Eloquent wall of text, worth going back and reading all of
I enjoyed reading your argument. I thought it was very well written and based specifically on the current state of the game. I do support your right to roll need on everything you see. I do believe though that we enter an unwritten social contract when we enter a non-groupfinder group. That is a group assembled through social channels in the game to achieve a common goal, typically the completion of a flashpoint.

This social contract implies a few things, such as a willingness to do our part, be it tanking, healing or dps to the best of our abilities. An intent to actually complete said dungeon, barring unexpected social or real life requirements to the contrary, and to treat each other with mutual respect while doing so.

I think its the last part, the implied mutual respect that people feel is being breached. Not so much in the rolling need on companion gear. But in waiting for the loot to drop before just rolling need.

Now while a group is forming, loot really should be discussed. This and many other threads on the same subject seem to show how important an issue it seems to be to so many people. But waiting around not saying anything on purpose, knowing you are going to do something that you know will upset a reasonably large population of the game, is at its core dishonest. Even if the rest of the group failed to say "We are rolling need for our characters only", you are still breaching the social contracts mutual respect by hiding your intent until the moment you get what you want.

I am still fairly certain this is the core of the argument. People feel like they aren't being treated with consideration. So, roll need on everything you see. But be honest about it up front. If you find you aren't getting enough groups, you might be in a minority, and have to adjust the way you do things, or, to counter, you might find there were people interested in trying things your way, and start to change how people think.

Its a new game, we just have to respect one another for it to be enjoyable for everyone.
'"\\=<<>>=//"'
"There's no use running, you'll only die tired."

SlimsPicken's Avatar


SlimsPicken
01.16.2012 , 01:17 PM | #474
Quote: Originally Posted by Skaara View Post
It's not a ninja if he can use it including the companion. Companions are part of the game so you might want to just get used to that fact. I know I won't hesitate even for a second to need on a item for my companions.
And congratulations. You are an idiot.

Need is for player characters. I have 5 companions who span the range of nearly every single gear type. So, what, I NEED on every drop? No.

Wise up.
For every man there is a sentence, a string of words, which has the power to destroy him.

kentk's Avatar


kentk
01.16.2012 , 01:26 PM | #475
Quote: Originally Posted by thomaspraill View Post
The community in this game is 80% WOW players. Save your breath.
Fix'd that little glitch for you.

Sorry, but The standard rule should be IMMEDIATE spec gets the need. After that it would be polite to ask.

The people in this thread thinking they can need for their companions are greedy imo. By this logic I can need on everything because all my companions need gear as do my alts. And don't tell me this is a weak argument. We've all seen it before. "Hey brah, can I need on that, my alt needs that for his healing set."

I seriously hate what WoW has done to the MMOs.
That's the stupidest combination I've ever heard in my life! The kind of thing an idiot would have on his luggage! - Dark Helmet

Pyrelin's Avatar


Pyrelin
01.16.2012 , 01:27 PM | #476
Quote: Originally Posted by Skaara View Post
It's not a ninja if he can use it including the companion. Companions are part of the game so you might want to just get used to that fact. I know I won't hesitate even for a second to need on a item for my companions.
how wrong you are is disgusting.

Vydor_HC's Avatar


Vydor_HC
01.16.2012 , 01:31 PM | #477
Quote: Originally Posted by BlueRahja View Post
I enjoyed reading your argument. I thought it was very well written and based specifically on the current state of the game. I do support your right to roll need on everything you see. I do believe though that we enter an unwritten social contract when we enter a non-groupfinder group. That is a group assembled through social channels in the game to achieve a common goal, typically the completion of a flashpoint.

This social contract implies a few things, such as a willingness to do our part, be it tanking, healing or dps to the best of our abilities. An intent to actually complete said dungeon, barring unexpected social or real life requirements to the contrary, and to treat each other with mutual respect while doing so.

I think its the last part, the implied mutual respect that people feel is being breached. Not so much in the rolling need on companion gear. But in waiting for the loot to drop before just rolling need.

Now while a group is forming, loot really should be discussed. This and many other threads on the same subject seem to show how important an issue it seems to be to so many people. But waiting around not saying anything on purpose, knowing you are going to do something that you know will upset a reasonably large population of the game, is at its core dishonest. Even if the rest of the group failed to say "We are rolling need for our characters only", you are still breaching the social contracts mutual respect by hiding your intent until the moment you get what you want.

I am still fairly certain this is the core of the argument. People feel like they aren't being treated with consideration. So, roll need on everything you see. But be honest about it up front. If you find you aren't getting enough groups, you might be in a minority, and have to adjust the way you do things, or, to counter, you might find there were people interested in trying things your way, and start to change how people think.

Its a new game, we just have to respect one another for it to be enjoyable for everyone.
Good post, very nicely said.

The definition of need should be defined in each instance of a new group, since it's clearly not universal. This game has different concepts than older ones.

Siorac's Avatar


Siorac
01.16.2012 , 01:35 PM | #478
The problem with rolling need for companion is that they might as well do away with the greed button; every class gets every kind of companion so they can use any kind of gear that drops.

Nice smuggler headgear? Great, Doc will love it. Awesome double-bladed lightsaber? Let me give it to Kira! An assault cannon? Rusk will kiss my feet for it. Nice tanking implant? T7 will put it to good use.

So yes, I do consider it impolite if someone rolls need for a piece of gear their character can't use, without any discussion on the subject beforehand. Companions can be geared decently from solo quest rewards, no need to argue over the loot of group content because of them.

Pinguaq's Avatar


Pinguaq
01.16.2012 , 02:47 PM | #479
ZOMG, there are only 2 million+ players in this MMO and some of them play differently than I do. I'M TELLING (or at last whining incessantly)!!

If the thing is suppose to be automated by pure logic, there would be no need to prompt us irrational end users. How difficult do you think it would be to add:
if ((item is_equipable) && (item > is_equipped)) {
Give option to roll need, greed or pass
} else {
Give option to roll greed or pass
}
I wouldn't condone NEEDing everything that would improve that slot of ANY companion, but if I see something my main companion really needs that I've been unable to find, (e.g. a great tech blade for Qyzen) I will need it in a heart beat. You see, the thing is, I know what I need. That's right, I may even know what I need better than you know what I need. I know this will be a leap for some for you, but it's true, so take your time with it.

Roll NEED on everything, just finds you 3 more people that think you're a dick and wont group with you anymore.
Facing forward

LogicalPremise's Avatar


LogicalPremise
01.16.2012 , 03:39 PM | #480
Quote: Originally Posted by Darkeus View Post
I think some people need to get out of the WoW mentality and get into the SWTOR mentality. Companions use the same gear as player characters. What is the problem with rolling need for a companion? My friends and I do it when we group together, it is called adapting to the game that you are playing. This is not WoW, this is a different MMO with different rules and design. Everybody has a companion and they use they to play the game.

Some old fashioned ideas here, ideas that do not apply to this game.
The "problem" with it, is , and this is still in testing, putting those items on the companion don't appear to give most of them much of, if any, actual hard improvements in dps, healing, or survivability.

If a companion gets a +2% increase from greens and a +%3 from purples, but a PC gets a +5% from greens and a +10% from purples, not only is the PC being "robbed" but the actual utility to the person gearing their companion is so minimal that it doesn't even matter.

It would be one thing if , without blues and purps, solo leveling was hard and companions were useless. But that isn't the case, and people acting like this is some need just as valid as that of PC's are making things up.
Majynn, L65 Sorc - Harbinger
Garadan, L65 Jugg- Harbinger
Vongrath, L65 Op - Harbinger
Tradius Ahern, L65 Gunslinger - BB&B- Harbinger