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Why is there a copy protection system in the graphics, and is it crippling the game?

STAR WARS: The Old Republic > English > General Discussion
Why is there a copy protection system in the graphics, and is it crippling the game?

Flowerslayer's Avatar


Flowerslayer
01.11.2012 , 10:53 AM | #351
Quote: Originally Posted by Drayzen View Post
Please do not disgrace the name of a Blizzar "Blue" by comparing them to that of the Bioware "Yellows". Bioware has been told time and time again that their lack of a customer facing approach on the forums is night and day when paired against Blizzard. You are doing Blizzard a dis-service by using the term "Blue" when coming to Bioware's forums. Just sayin'.
Well...yeah, I guess Im right with you on that one. The communication has been pretty much one-sided thus far to put it mildly.

Still, theres a vague hope for a droid to respond.

piethief's Avatar


piethief
01.11.2012 , 10:54 AM | #352
Something about this stinks...

I can't believe that all of what is speculated is being done server side, but something is wrong here.

Even if just character models were being done server side, it would explain a lot in relation to lag.

Would love some clarification. I can't begin to understand why they would have implemented this approach.
.

Ossos's Avatar


Ossos
01.11.2012 , 10:56 AM | #353
Quote: Originally Posted by Granrick View Post
It's not a response, it was written before this. It'd have to be a presponse
This thread has everything to do with what is causing the delays that players are experiencing. Although the "response" came out yesterday, it still applies to the subject.

Players "We are having lag issues, ability delays, etc. Help!"
Bioware "That's troubling. We'll look into it."
Players "Help!! The game is lagzors!"
Bioware "We looked into it. It's your crappy computers, it has nothing to do with us."
Players "My puters is ROXRZ!! <Kick Butt Computer Stats here>"
Bioware "It's you not us."
Logic and Reason "If you don't like it, and don't like the response...don't play. Why would you pay money for something you don't like?! Would you pay $15 per month for all the canned spinach you could eat if you didn't like canned spinnach?! ...it makes as much sense."

Players "But we love Starwars GAMES!"
Bioware (ultimately) "Suffer through it and give us our money you ADDICTS!!"


Looks like some people have a choice to make.
Preventing Hackers and Exploiters from ruining the game is not a priority. Preventing you from mentioning the fact that they exist and go unpunished is.

Cylide's Avatar


Cylide
01.11.2012 , 10:57 AM | #354
Interesting theory; but I don't really expect BioWare to reveal internal information about their used programming techniques.
And even if this was true none of us are entitled to know about it nor has BioWare the obligation to inform us. I am not defending their (possibly bad) design decisions but they are allowed to publish whatever they want since it's not damaging anyone. It's not even some kind of personal data scandal like Origin. The only option you have if you don't like the software is to not buy it like other Software you don't like.

This is in no way meant to fanboy BioWare, I am in this matter purely neutral since I am pleased with the client's performance and I do not have bandwidth limitations. As a software engineer I am interested in whatever techniques may or may not have been used here though. I just don't have high hopes of even seeing some kind of BioWare reply to this and you probably shouldn't either.
Exar Kun - EU
<The Sciath Legacy>
Johanna the Pure 50 Defense Guardian
Master Cylide 50 Balance Shadow

SongstressCela's Avatar


SongstressCela
01.11.2012 , 10:58 AM | #355
...What? Are you kidding me? That Massively post is a huge joke too. I'm running an i7-480 with 8GB of RAM and a Radeon 5770. Sure it's not top of the line, but it should be running a game like this WAY better than it actually is.

I'm inclined to believe this post for sure, because the Fleets are always the worst offenders. I can run around outside with little issue, but as soon as I get to the Fleet, fps drops horribly.

Even Square realized this kind of delayed server response crap doesn't fly and removed it from FFXIV, what the heck is Bioware's excuse?

Not that we'll ever get an answer, of course. Even Riot is better at transparency on the forums than this.

Lightmgl's Avatar


Lightmgl
01.11.2012 , 11:00 AM | #356
There is no way that server side rendering is being done here, the amount of data being sent is wayyyyyy too small and the game clearly uses Client Side Prediction, which it wouldn't if rendering info was being handled remotely. There would be a much larger delay too when performing actions.

The more likely thing as suggested is that the models are encrypted locally and are being decrypted by the second process which is behaving as a local server with an ip loopback.
Infernal Council is my DPS Meter

maxbaby's Avatar


maxbaby
01.11.2012 , 11:01 AM | #357
I am sure BW staff is yelling at LA and EA staff atm trying to figure out how to solve problem without acknowledging that they crapped in the corner.

asbalana's Avatar


asbalana
01.11.2012 , 11:02 AM | #358
Great thread and great discussions back and forth. Thanks to everyone posting and thanks to Trion for starting it. I am a not a computer professional and have learned a great deal from the ability delay thread and this one. The education alone is probably worth what I paid for the game.

From the viewpoint of the unwashed and ignorant, that this game has performance issues in an number of areas is clear and somewhat dissapointing. I am enjoying the game and will continue my sub for the foreseeable future but do find it sad that such a great game is so frought with "technical" issues.

Best to all.

maxbaby's Avatar


maxbaby
01.11.2012 , 11:03 AM | #359
On the other hand, I can play this game thru cellphone internet.
Latency is 120 ms.

sisley's Avatar


sisley
01.11.2012 , 11:03 AM | #360
/subscribed