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Why is there a copy protection system in the graphics, and is it crippling the game?

STAR WARS: The Old Republic > English > General Discussion
Why is there a copy protection system in the graphics, and is it crippling the game?

Skovick's Avatar


Skovick
01.11.2012 , 09:03 AM | #151
I don't think this is the issue to some peoples performance issues. If it was, I think more people with mid systems would be having issues. Also why would they degrade the image quality when you could just send lower quality textures in the first place and save itself that process of degrading.

Mandrax's Avatar


Mandrax
01.11.2012 , 09:03 AM | #152
Quote: Originally Posted by Drake_Hound View Post
Most people donīt do tough things , where the response and seconds counts .
When you try to solo a champion or do heroic 2-4 solo . response time is what keeps you alive or dead meat .

Now most people donīt even care they lag in Operations or Flashpoints .
Or that they donīt even notice there heals or damage dissapearing .
They just donīt care let alone interrupt something , most people complain there is a lag issue when they are forced to interrupt .

Let see week 3 and a half , there should be tons of 50 around nowadays .
Guess what most of my 50 friend list are offline ... even on peak hours .
Sure we can all reroll a alt , and play trough 8 stories and then quit .
But while knowing the system , this issue hampers gameplay especially frantic gameplay at the endgame .

Let see Black Talon normal mode , almost no lag no problems , Hard mode freaking hell lag >.< interrupt has to be done with perfection or else it wonīt connect .
Hit enrage timer too often on bosses .

No wonder they donīt give combat text window , now I also know why , cause onscreen data and server data donīt match or are sync properly .
Well, I DO care and I can say that the only issue that I get is the ability delay. I don't experience many of the other issues that people have been discussing on these boards. You can't just say that people aren't experiencing these issues because they just aren't looking for them, or they just don't care. I don't believe that to be true.

Anyway, there are other threads for discussion of those points, so I think we need to stick with this particular issue in this thread rather than bringing in the other performance problems and moving away from the question that the OP is asking.

The reason I am urging caution on this particular theory is because it's a complex one, and at this point we don't even know if they are remote rendering or not. Let's find out if they are in fact doing this, then we can speculate on whether it's the root of all the performance problems that people are concerned about.
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Ailirah's Avatar


Ailirah
01.11.2012 , 09:03 AM | #153
What the OP suggests is a rather intresting concept and makes sadly a lot of sense. But then, what makes sense to me not is this:

People at Bioware etc cannot be stupid and not predict that someone would find out about this and raise the issue. So - did they try to hide it and its not hidden enough, or the Devs just did not care about the whole absurdidy of taking copy right issues so seriosly?

On the other hand, the devs promised an explanation on the high rez textures - so maybe lets wait and see what they say? Maybe this will actually admit to this and explain how or why it can or cannot be changed/fixed.

Frooby's Avatar


Frooby
01.11.2012 , 09:04 AM | #154
Quote: Originally Posted by Tiron_Raptor View Post
Bottom of the second page:
Thank you for pointing that out.

I notice the language is "could" and not "is". Which tells me no one has actually done it yet, only that it's possible, but you'll notice he mentions the very limitations and problems I listed.

None of which, graphicaly, are present in SWTOR, although some of the bandwidth issues are.

Again, think of the effort needed to do this, knowing full well, they would have these issues.

I continue to believe they aren't using this method of copy protection. Becuse a) it is too technicaly challenging and b) a simple model from an MMO would take 2 days max to recreate from scratch using 3ds max. So they aren't really achieving anything.
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aimbotcfg's Avatar


aimbotcfg
01.11.2012 , 09:05 AM | #155
Quote: Originally Posted by Tiron_Raptor View Post
Personally, I've always felt that if running at max load causes you to overheat and thermal trip, it's a sign that your cooling can't dissipate the heat the part is putting out, and needs to be augmented somehow.

Running hot is one thing, thermal tripping, assuming it's not like 90 degrees in your room or something, shouldn't EVER happen as a result of load. The only time I've ever thermal tripped a system, it was because I forgot to plug the CPU fan back in. Bloody ADHD...

Similarly with laptops and throttling, not that the manufacturers care.
High spec shuttle. It gets hot, as I've already said. However its never got THIS hot and its been running things that should put far more demand on the processor than SWTOR. A secondary background rendering process could go some way to explain this.

myrmexaw's Avatar


myrmexaw
01.11.2012 , 09:05 AM | #156
Quote: Originally Posted by Skovick View Post
I don't think this is the issue to some peoples performance issues. If it was, I think more people with mid systems would be having issues. Also why would they degrade the image quality when you could just send lower quality textures in the first place and save itself that process of degrading.
the conspiracy being that people with low end computer don't need as much authorization than someone with a good computer with everything maxxed ... Yea sound mad , but that's what happens when noone receive any real information and then it goes into a giant snowball and wreck the christma's town down the hill

Karrayabe's Avatar


Karrayabe
01.11.2012 , 09:05 AM | #157
Quote: Originally Posted by Maljanus View Post
Well bye bye SW:TOR i had enough of this.
Um, you know nothing has been proven right?

Damioc's Avatar


Damioc
01.11.2012 , 09:06 AM | #158
Come on bioware we all want a answer to this!... (Im going to go and play this awesome game thats going to ruin wow now its called SWTOR honestly most of all these problems people post are THERE own issue wether internet or computer probs you cant blame it on bioware)

THANK YOU BIOWARE FOR THIS GAME WE WOULDNT OF HAD WITHOUT YOU!

seriously bioware gave us a gift lets be careful not to spit in there face....
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Unpleasant's Avatar


Unpleasant
01.11.2012 , 09:06 AM | #159
This sounds far-fetched. It's much more likely to be incompetence causing problems rather than malevolence.

Elgarr's Avatar


Elgarr
01.11.2012 , 09:07 AM | #160
Quote: Originally Posted by Tiron_Raptor View Post
I'll reiterate AGAIN that this is just speculation. and then go off to edit the front post to make that clearer.
Tiron I can understand your concerns, well if I was the one who potentially brought down a game if the information I found was true. You can't worry, yes it's a theory at present, but the more people look at it, the more plausible it becomes.

I would be happy to stay if they fixed it, but fired that idiot in charge oh and issued an appology.

I wont ask the fanboys to appologise or anything, as I know they would have been mislead and the force wasn't very strong with them like others who always doubted BW and their ability.

Let's see what BW has to say, especially Mr 95%.

Like I said before in posts, if e game fails, I won't lose my job, those in charge will