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8man operation setups


konun's Avatar


konun
01.11.2012 , 03:09 AM | #1
hey me and my guild are looking to start doing 8 man operations soon and I was wondering what the current operations require for party set up-s

So far I was thinking

2-tanks ( juganauggts)(mainly cause that's what the guys that tanked settled on)
2-3 healers
3-4 dps

Again I'm assuming we will need two tanks any info will be appreciated can't find alot on the net.


Raz'vhan second in command
Guarding the angels

The_Assuran's Avatar


The_Assuran
01.11.2012 , 03:16 AM | #2
2 tanks
2 healers
4 dps

That's the common setup.

konun's Avatar


konun
01.11.2012 , 03:33 AM | #3
Quote: Originally Posted by The_Assuran View Post
2 tanks
2 healers
4 dps

That's the common setup.
Thanks for the info

Talizora's Avatar


Talizora
01.11.2012 , 04:00 AM | #4
In my guild we roll like this

Tanks = 1
Healers = 2
Dps = 5

and hae had no issues running it as such.

dubiellu's Avatar


dubiellu
01.11.2012 , 04:29 AM | #5
You don't need two tanks for anything. Heck, a bunch of fights are doable without any tanks. 4th boss in EV might be the only boss you need a person with extra armor on his gear to outlast his mob, but dps spec is fine, even on HM.

We run with:
1 tank
2 healers
5 dps

Unaki's Avatar


Unaki
01.11.2012 , 05:05 AM | #6
Quote: Originally Posted by dubiellu View Post
You don't need two tanks for anything. Heck, a bunch of fights are doable without any tanks. 4th boss in EV might be the only boss you need a person with extra armor on his gear to outlast his mob, but dps spec is fine, even on HM.

We run with:
1 tank
2 healers
5 dps
Care to show proof of not needing a tank?
JAWA PUNTERS
Corellian Run <Republic> Raiding Guild
Official Site - Recruitment

Scoteh's Avatar


Scoteh
01.11.2012 , 05:07 AM | #7
On normal mode we run single tank due to there being no real need for a second (even third boss, cc suffices in place of a tank) and on hardmode we roll with single tank due to enrage timer requirements (and again, no real 'need' for a 2nd tank)

FuzionR's Avatar


FuzionR
01.11.2012 , 05:10 AM | #8
Quote: Originally Posted by Unaki View Post
Care to show proof of not needing a tank?
Looks like he listed a tank to me.
Fuzion Assassin Naddist Rebels Empire
Anesthesia We Are Recruiting!
5/5 EV NM 5/5 KP NM

Iwipe's Avatar


Iwipe
01.11.2012 , 05:10 AM | #9
We run 2 tanks,2 healers and 4 DPS for normal mode and for hardmode. Worked well for us.

Lightmgl's Avatar


Lightmgl
01.11.2012 , 05:10 AM | #10
Yeah at least in Norm and HM you don't really need a second tank, its more of a convenience to have one if your tank gets trapped or knocked away or something. In HM it is almost a penalty with the DPS requirements for the fights, if you can get away with the 1 tank you're much better off bringing a 5th DPS to make the time limits easier.

Infernal Council is a wierd situation to go by not needing any tanks because its all 1v1 fights. Soa is the only one where having a second one is kinda nice in case your first one gets trapped/thrown but its also really nice being able to kill mind traps faster with that 5th DPS.

I'll bet they modify some of the fights to make you 2 tank them or some of the new Karagga's stuff will be more unforgiving to single tanks. Either that or they'll start throwing around the stacking debuffs since theres already plenty of things in normal fights that have them. All it'd take is a boss to stack an armor debuff to force you to switch tanks.
Infernal Council is my DPS Meter