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[Heroic 4] Static - Rediculous

Pinchy_'s Avatar

01.09.2012 , 10:03 PM | #1
Big packs of mobs and they have like a 1 minute respawn timer, and HOW do you turn off the force fields to rescue to prisoners?

Not clear at all, set a suitable respawn timer and a location to open the prisons.

Too many Bobby Koticks in this industry that care too much about the casual locusts that consume and move.

swtorque's Avatar

01.25.2012 , 04:20 AM | #2
Agreed, OP. Also, this quest is BUGGED.

I just ran this for the 4th time tonight. I was lvl 49, and I had 3 lvl 50's with me. No real problems with the mobs, making sure to CC at least 2 elites. By the time we reached the force fields, we were told to de-activate it. Once there, we had to take down a boss with 180k+ HP who hits hard. Seriously ridiculous DPS. Quite surprising for a standard Heroic 4 mission. Once killed, we all clicked on the panel and started the sequence. TWO times we ran this, and ONE person did not get the next step in the mission. Also, resetting or abandoning is pointless. Looks like you either need to luck out, or run it several times for each group member to get the next step. Oh, and to top it all off, the mobs re-spawn in like 2-3 minutes after clearing them out!

(Static, you will not be missed).

Finwaell's Avatar

08.20.2014 , 11:02 PM | #3
And yet I have done it solo as lvl 52 jugg :P Not so ridiculous after all. And it was way easier than Traitors Punishment (H 4 ) I have done after that also solo with that 52 jugg. Granted I died a few times until I figured a workable strategy, but it was lots of fun and epic lightsaber duels

But the point is, don't give up. Think. For example in Static you don't have to kill the boss at all to finish it.