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Strong "Silver" Enemies are Getting Rediculous.

STAR WARS: The Old Republic > English > General Discussion
Strong "Silver" Enemies are Getting Rediculous.

Edhelliel's Avatar


Edhelliel
02.26.2012 , 02:36 PM | #61
On my Jedi Guardian they became easier after lvl 40. Most difficult was around lvl 25-30. Looking back it had something to do with my credits/skill problem.

Furthermore, above lvl 40 you can invest in the guarding tree, and obtain 2 extra small stuns and increase your dps. Now I am not afraid of those anymore XD
"A Hero and Coward both run, only a Hero runs in the right direction."

Proksham's Avatar


Proksham
02.26.2012 , 03:14 PM | #62
I think their health is a little overtuned. I wouldn't mind the damage if the health was reduced a bit
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Thaed's Avatar


Thaed
02.26.2012 , 03:26 PM | #63
Quote: Originally Posted by LoL-K-Noob View Post
Ya if I dont use my stun which takes someone out for 1 minute unless they get damage, 2 strongs are going to steamroll me and my companion.
...

That's the point.
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Telendria's Avatar


Telendria
02.26.2012 , 03:32 PM | #64
Quote: Originally Posted by PjPablo View Post
LOL

Silvers aren't exactly strong. I'm sorry but I haven't had any issues with them. Are you a healer class perhaps? Maybe I can see some issues there as healers aren't the best solo'ers. This game is pretty easy comparatively speaking.
some of them are just ridiculously stronger than others. I could easily take down several Champs on Voss or Corellia or solo even some high level heroic 4 quests (with fighting objectives), but some pairs of silvers can drop your companion in a few seconds, if dont pay attention properly. Its like the last Voss queste pre-bonus series (the Avatar or whatever, Long Forgotten Evil?), which is several times as hard as regular elite, these are overpowered silvers, but probably by mistake, than by design.

Thaed's Avatar


Thaed
02.26.2012 , 03:34 PM | #65
Quote: Originally Posted by lollie View Post
I did a class quest I couldn't possibly solo on my IA (end of act 1), and brought in a random to help me. And he hated the mob too (thing hit like a truck - totally unsoloable). Some mobs are just OP and out of balance.
He was entirely soloable, even while he was bugged.
Selkath.com: You'll never find a more pleasant hive of honey and friendship.

RazielHex's Avatar


RazielHex
02.26.2012 , 03:35 PM | #66
Quote: Originally Posted by LoL-K-Noob View Post
Ya if I dont use my stun which takes someone out for 1 minute unless they get damage, 2 strongs are going to steamroll me and my companion.
ironic name is ironic.

Ratzap's Avatar


Ratzap
02.26.2012 , 03:43 PM | #67
Quote: Originally Posted by Durzaka View Post
Some strongs/elite are just ridiculous. There is a specific robotic strong that has a channeled missile attack that hits me for 1k a second for 3 seconds. As a merc with no interrupt, these robots are a pain in the *** to kill.
Sorry but what do you mean no interrupt? You can electrocute, you can use the jet blow back, you can jet punch it (should be specced if dps), you can hit heroic and electrocute it a second time.

Some classes get no CC whatsoever and that hurts - jedi knight comes to mind, add in armour pen stacking debuffs and it gets really ugly. A merc however has a lot of options and the ability to take any mob, droid or humanoid, out for 60s. Most of the leveling process is ridiculously easy so personally I enjoyed the odd challenge fight - the avatar on Voss was the hardest I came across.

I noticed a few times that class fights with a strong usually mean 2 to 4 normals or even weaks turn up as well and they have very high damage output. If you concentrate on the strong you're going to get burned.

A little tactics and thought makes the game much more interesting that a simple toe-to-toe slugfest for 50 levels.

Ratzap

JDTC's Avatar


JDTC
02.26.2012 , 03:48 PM | #68
i often found that Strong mobs were much closer a fight than Elites
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Wazooty's Avatar


Wazooty
02.26.2012 , 04:04 PM | #69
There are too darn many of them. When I think of feeling heroic like a jedi, I think of carving a path through swathes of enemies. When it seems like every 3rd enemy is a silver, it loses a lot of that feel.

Shadyne's Avatar


Shadyne
02.26.2012 , 04:06 PM | #70
Oddly enough Ive found that it appears different mobs seem to be different.

There are some elites that hit as hard as weak mobs, and some strong mobs that hit as hard as elites.

and not all strong mobs hit like trucks. Id go as far to say most of them are little more threat then their weak counter parts. Although there are a handful of them in specific locations that have pointed out to me that i was getting a bit careless.