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Nar Shaddaa is Appaling


Dilirio's Avatar


Dilirio
01.09.2012 , 07:56 AM | #181
Quote: Originally Posted by Blaikie View Post

Players should be allowed to fall off the face of the planet if they wanted to, far too many restrictions in this game which is why Star Wars suits sandbox...
Anybody who still knows the game terranova, old single player thing where you command a squad and where sent to diffent planets to solve special tasks. There you had a mission zone where most of the mission took place but nonetheless you where able to run arround the whole planet if you had enough time. Outside your mission zone there was only wasteland but it was open terrain I guess it was designed by random when you ran into it.

DarrkLore's Avatar


DarrkLore
01.09.2012 , 08:27 AM | #182
Nar Shadaa is my favorite so far! It's so awesome looking there I can't even tell you how many screenshots I took. The taxi thing might be annoying but at least the planet gives you a different feel compared to the others. And you don't have to walk around to discover taxi lines! I liked Nar Shadaa way better than Tattooine. That place is just a giant mass of nothing to do.
ε╬╣ï!ï!ï!ï!╠▀▀{•}▀(████████████████████████████████████████)

DocVandar's Avatar


DocVandar
01.09.2012 , 08:39 AM | #183
I agree with OP partially. The art design is alright, but the planet layout and design is horrible. Nar Shadda is by far the most "lifeless" world I have encountered so far. It is supposed to be a metropolis and all it is is an empty city with super wide streets with no traffic. The streets themselves also don't feel like streets -- they feel like the inside of a building or factory with roads through them.

While I was initially very excited when they announced Nar Shadda as a planet, the implementation was horrible. This is one planet I would not have missed if left out of the game.
SEE YOU SPACE COWBOY ...

dalehitchy's Avatar


dalehitchy
01.09.2012 , 08:51 AM | #184
The problem I have with nar shadaa is it did not feel like I city. I guess I kind of expected the centre to be a city where everyone hangs about... And u have all your skill upgrades, GTM...trainers.... Everything you normally have in a city...

In the background u see a busy atmosphere...in the actual city... It's baron and nothing to do but quest.... I dnt know why they didn't have what I said.... With questing zones further out.

I get more annoyed with the imperial fleet... I hate hanging out there... It's boring... I hate the cirular design also.

grahad's Avatar


grahad
01.09.2012 , 09:13 AM | #185
Its funny how subjective things can be. Nar has been one of the fav zones for everyone in my house. It is prob one of the best looking city zones in a MMO.

rhirne's Avatar


rhirne
01.09.2012 , 09:18 AM | #186
I liked Nar Shadaa. I guess depending on which side your on (Republic vs Empire), you might find it good or bad. Personally, I liked it. While it could definately be better, I found it nice.

It's the first planet you get to see people of the opposite faction on. When i walked into the cantina and saw a bounty hunter there (even just the NPC's for Empire), made the experience better. Personally, while Taris was nice, the quests were painfully spread apart and you found yourself traveling back and forth between different sides of the planet. On top of that, you can't take a taxi from one side to the other, you have to use a "connecting" taxi cause the world is split into 2 maps.

Tatooine has a HUGE amount of open space that's just.... open - nothing there. I will say that I did blow through Nar Shadaa and Tatooine very quickly (through mainly class quests only) but that was because I had already out-leveled nar Shadaa (by 2 levels) and was close to out leveling Tatooine. But that was mainly due to fact I compelted all 4258972389529 quests on Taris (that planet is liek the never ending story).

Nar Shadaa has a couple hidden secrets if you look around, and some references to movies, etc... Plus, I got to mee Holiday and now she's on my ship
On Tatooine, and in Balmorra's night
No Sith shall escape my sight
To those who follow the Dark Side's plight
Beware the power - A JEDI'S LIGHT

Ziegler's Avatar


Ziegler
01.09.2012 , 10:03 AM | #187
I was ok with layout....it was the fact I couldnt gamble, buy a prostitute or anything else of an underworld nature at all while on this whole big planet/city of underworld dealings.
In the dusts of hell Lurked the blackest of hates, For he who eats fear awaits you
EALouse was right.

Daeborn's Avatar


Daeborn
01.09.2012 , 10:05 AM | #188
Quote: Originally Posted by TyHeaton View Post
I just finished Nar Shaddaa and loved it.
Most people I talked to did too. I think these guys are running the game in 600X800.

Chromiie's Avatar


Chromiie
01.09.2012 , 10:07 AM | #189
Quote: Originally Posted by dalehitchy View Post
The problem I have with nar shadaa is it did not feel like I city. I guess I kind of expected the centre to be a city where everyone hangs about... And u have all your skill upgrades, GTM...trainers.... Everything you normally have in a city...

In the background u see a busy atmosphere...in the actual city... It's baron and nothing to do but quest.... I dnt know why they didn't have what I said.... With questing zones further out.

I get more annoyed with the imperial fleet... I hate hanging out there... It's boring... I hate the cirular design also.
Like I said they should have been inspired by real life cities like New York, Las Vegas and such. Las Vegas with it's light, gambling and New York with the huge buildings, underground transit system and maze like layout would have made for some interesting concepts.
Quote: Originally Posted by DamionSchubert View Post
We don't have friendly fire in The Old Republic for a simple reason: a lot of players are, well... idiots. I don't mean you, of course, dear reader

Vis_Vires's Avatar


Vis_Vires
01.09.2012 , 10:09 AM | #190
Quote: Originally Posted by Dilirio View Post
Anybody who still knows the game terranova, old single player thing where you command a squad and where sent to diffent planets to solve special tasks. There you had a mission zone where most of the mission took place but nonetheless you where able to run arround the whole planet if you had enough time. Outside your mission zone there was only wasteland but it was open terrain I guess it was designed by random when you ran into it.
used to love that game!