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Space Combat in The Old Republic (continued from pre launch)

STAR WARS: The Old Republic > English > General Discussion
Space Combat in The Old Republic (continued from pre launch)

Jumajin's Avatar

01.10.2012 , 11:16 PM | #31
I happily and proudly support this thread.

Major kudos to the OP for his well thought-out post!

LightningGus's Avatar

01.10.2012 , 11:23 PM | #32
Where is Rogue Squadron in your list????

DoubleSpoiler's Avatar

01.10.2012 , 11:26 PM | #33
Even if I didn't agree with you (I do agree with you), I would ask Bioware to look at this thread.
This Station is now Operational.

Chromiie's Avatar

01.10.2012 , 11:33 PM | #34
Damb you Lucas Arts for killing off SWG.
Quote: Originally Posted by DamionSchubert View Post
We don't have friendly fire in The Old Republic for a simple reason: a lot of players are, well... idiots. I don't mean you, of course, dear reader

Azzras's Avatar

01.12.2012 , 12:44 PM | #35
FCSC pls
[ █ █ █ █ █] ( ) Ξ█████████████ The Shadowlands █████████████)

seatown's Avatar

01.13.2012 , 01:04 AM | #36
Quote: Originally Posted by Soul_of_Flames View Post
While I like this kind of combat, I don't think it belongs in this game. The current missions are good because they have a specific duration.

Player counts on each planet are incredibly low even now. If space combat is made more like this then more players will gravitate to it and that will cause populations on the ground to even further dwindle. Planets that have 10-20 players on them on average would turn into 5-12 players. The point of an MMO is to be with other people. But by making too many areas for people to explore you cause the density of players to fall dramatically.

I'd be all for an improved space combat like this if it didn't have an impact on player numbers, but that is just too big a factor, imo, to make improving space combat like this worth while.
I understand that concern. One of the main reasons there are so few players per planet is because Bioware decided to seperate the playerbase into shards so that there arent a ton of people doing the same quests at all times or logging down an area... While i love this game i think that segregating the population into seperate instances was a horrid idea. Hopefully they will do away with the planetary and fleet shards and we can all actually play together.

Thanks for the kudos guys and girls. Lets hope that after they fix the bugs and add some more endgame content they take another look into improving space content.

Bgiffo's Avatar

01.13.2012 , 01:13 AM | #37
Quote: Originally Posted by seatown View Post
One of the main reasons there are so few players per planet is because Bioware decided to seperate the playerbase into shards
I play on one of the most heavily populated servers and almost never see shards.

I have no personal opposition to the kind of space combat you want, on the single caveat that its development doesn't cut into the development of the actual game.

Kabhal's Avatar

01.13.2012 , 01:23 AM | #38
If space combat was more like Colony Wars, I would spend all my time in space.

Oobro's Avatar

01.13.2012 , 01:32 AM | #39
Didn't Bioware state that there will be some major changes for space?


Quote from "What's next for the Old Republic"
- Space Combat We will continue to add missions to the space game. We also have a special project going on right now that will expand space gameplay in a significant way... for now the details will have to remain under wraps.
Oobro - Elder SWG Bounty Hunter
Location: Joure, Netherlands

Celdran's Avatar

01.13.2012 , 08:39 AM | #40
Completely agree with all of this... Space combat and starships are such a crucial part of the SW universe... you just have to look at the most relevant fights in the movies (Deathstar Battle, Endor Battle, Coruscant Battle) all of them took place in space!

WE've gotten a ship, with gear and everything as part of our character! now the only thing it needs is some further expansion! go for it BW.

PS: really the fact that there are less players on each planet is not THAT dramatic, just think that in SWTOR planets are like the different zones in other MMO's, and in most of them u woudnt see too many people either. (did u ever meet some1 in Swamp of sorrows?(WoW) I didnt ^^).