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Let BioWare know you support custom gear

STAR WARS: The Old Republic > English > General Discussion > Suggestion Box
Let BioWare know you support custom gear
First BioWare Post First BioWare Post

DocVandar's Avatar


DocVandar
01.10.2012 , 08:56 AM | #31
/signed
/signed and
/signed
SEE YOU SPACE COWBOY ...

e-sam's Avatar


e-sam
01.10.2012 , 09:00 AM | #32
WORD & FULLY agree to every pixel the OP lit on my screen.
Yet another Sith Darth

RyceTOR's Avatar


RyceTOR
01.10.2012 , 09:01 AM | #33
I agree with the whole of the OP, but want to call out the below:

Quote: Originally Posted by Ruan View Post

My proposal:

Cybertech: Earpieces, Starship Upgrades, All Modifications, BoP
Speeders, Non-Combat Pets
Synthweaving: Force Armor, Force Armorings
Armormech: Tech Armor, Tech Armorings
Artifice: Colour Crystals, Hilts, Shields/Generators, Enhancements
Armstech: Blasters, Vibroswords, Viborknives/Scatterguns, Barrels
This is critical IMHO. Synthweavers and Armormechs have no market among those who wear customizable gear (which is so important in this game), unless they can make the armorings for their type of crafted armor.

`
The Force will be with you, always.

Kirjava's Avatar


Kirjava
01.10.2012 , 09:02 AM | #34
Quote: Originally Posted by BlackMink View Post

I frankly disagree with the dev statements above. End game armor shouldn't be salvaged for parts. Especially not the set bonus. It's unique, and distinctive. People should wear this stuff with pride. If the graphics of this armor is a problem for people, then bioware should fix the graphics, not make it more modable. End-game armor is a badge of pride, something you had to earn, and everyone should be able to see that on your character.
I disagree. I know for some people it's a difficult concept to deal with, that they might not be able to run around screaming about how they have top tier raid gear on. But personally I think it's a great way to not only reduce elitism, but also let people make their avatars look how they want them to look.
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WulfSolaris's Avatar


WulfSolaris
01.10.2012 , 09:06 AM | #35
Quote: Originally Posted by FacelessMinion View Post
You had me until this part.
Please don't add in useless complexity for no justifiable reason. :\
Don't worry just yet. My hope is that this will only apply to modifications you rip out of raid/specialty gear. That way, they force you to actually earn the entire set of gear throughout the length of an Operation, rather than letting you do the first boss over and over again just to harvest the mods you want to make ALL your gear "raid quality."

If I had to guess how it would work, then certain mods on raid gear will say something like "Can only be placed into Chest Armor." Odds are, these same mods that have "slot requirements" will also have the set bonus attached to them.

For example, Raid Boots of Awesome's armoring mod will say something like:
Raid Boots of Awesome Armoring
+60 Awesome
+78 Intrinsic Coolness
Grants Set Bonus - Awesomsauce
(This armoring mod can only be slotted into boots.)


So that any pair of boots you toss it into will get those stats, AND now count towards the "awesomesauce" set bonus.


My guess is that regular mods/barrels/hilts/etc. will still have no particular "slot" requirement.


Quote: Originally Posted by BlackMink View Post
I have mixed feelings about this.
Finally, concerning the purple end-game gear:

I frankly disagree with the dev statements above. End game armor shouldn't be salvaged for parts. Especially not the set bonus. It's unique, and distinctive. People should wear this stuff with pride. If the graphics of this armor is a problem for people, then bioware should fix the graphics, not make it more modable. End-game armor is a badge of pride, something you had to earn, and everyone should be able to see that on your character.
The thing becomes, though, how "unique and distinctive" is it when everyone eventually has a full set? In one breath, you're saying how much we need an Appearance Tab, and in another, you're saying everyone should wear this set and look the same if they earn it because it's a status symbol.

At the end of the day, those that want to "show off" will wear the armor and do so. Those that don't care about being idolized by low-level players will create their custom outfits and have fun. All in all, everyone wins, so what's the problem?
Zakhif - Scoundrel
- Canderous Juyo -

Tommyjc's Avatar


Tommyjc
01.10.2012 , 09:08 AM | #36
Quote: Originally Posted by EmmanuelLusinchi View Post
The current situation with end game gear and item modifications isn’t final and, in fact, many community members like yourself have correctly guessed at what our plans to correct the current design are.

Since this is a fairly important issue to many players, let me disclose more details about what is currently in the work regarding purple items and mods:

- All partially moddable purple items will be made fully moddable again, allowing the removal of the armoring, hilt and barrel.

- The set bonus of end gear purples (PVP and PVE) will be transferable to custom items.

- Some item modifications will be restricted to a certain item type. For example, some item modifications will only fit on helmets, while other will only fit on chests, etc.

As usual, the caveats about unfinished work apply, but this should give you and the community a very good idea of our intentions. We are serious about making custom gear an entirely valid alternative to end game gear and we support the players’ ability to customize their appearance all the way to (and including) end game.
This is 1.1 right? Because i don't know how much longer I can bear to look at my trooper in this columi/ rakata gear

Ashanor's Avatar


Ashanor
01.10.2012 , 09:09 AM | #37
We definitely need a fix for this. The end game PvP sets are mostly horrible looking. Have you seen the Jedi Knight sight? lol

The post where he talks about trivializing end game gear just makes me angry. Sounds like beta testers talked them out of a good system.

Ashanor's Avatar


Ashanor
01.10.2012 , 09:11 AM | #38
Quote:
Originally Posted by EmmanuelLusinchi
The current situation with end game gear and item modifications isn’t final and, in fact, many community members like yourself have correctly guessed at what our plans to correct the current design are.

Since this is a fairly important issue to many players, let me disclose more details about what is currently in the work regarding purple items and mods:

- All partially moddable purple items will be made fully moddable again, allowing the removal of the armoring, hilt and barrel.

- The set bonus of end gear purples (PVP and PVE) will be transferable to custom items.

- Some item modifications will be restricted to a certain item type. For example, some item modifications will only fit on helmets, while other will only fit on chests, etc.

As usual, the caveats about unfinished work apply, but this should give you and the community a very good idea of our intentions. We are serious about making custom gear an entirely valid alternative to end game gear and we support the players’ ability to customize their appearance all the way to (and including) end game.
That's good to know.

Enako's Avatar


Enako
01.10.2012 , 09:14 AM | #39
thats good to know. moddable stuff was one of the MAJOR innovations in this game. they gave me a very good time.

Shimmer-Holler's Avatar


Shimmer-Holler
01.10.2012 , 09:19 AM | #40
The game is still pretty unpolished and a mountain of things they are kind of half a** saying is going to happen but when. The artist that designed the Sage Tier 3 texture/skin and the person that approved should both be dirty kicked. This may assuage my lack of desire to play my Sage however I don't look for this to be implemented in this quarter, just something else to add the todo white board that'll maybe get fixed before the world ends in 2012