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grinding ruining story/immersion?

STAR WARS: The Old Republic > English > Story and Lore
grinding ruining story/immersion?

hariviyer's Avatar


hariviyer
01.06.2012 , 08:10 PM | #1
I apologize if someone has already complained about this - I just need to know I'm not the only one.

I get what Bioware did in going after the MMO market, and honestly it was a smart move - but I think they may have lost some of their original appeal in the process.

I like that everything is voiced, but when I get a hundred "go over hear and interact with 5 objects" quests I tend not to care about any of the quest givers, even if they are voiced...Moreover I don't think these quests have any impact on the story later on, again a big disappointment considering most Bioware RPGs do this in some respect. I enjoyed Bioware games because quests were intelligent and well-crafted, having so many grinding quests just seems lazy (if not misguided...I think WoW fans still would have liked the game without the grinding)

Normally I wouldn't mind - I would just not take the quest if it didn't interest me - but do that and your player is handicapped due to lack of xp later on...It would have been better to have fewer quests that are a little more well thought out/deeper, with larger rewards. Would have cost less too because then they wouldn't need as much voice acting and writing.

Part of the reason I'm posting this is so Bioware knows this sort of sentiment is out there. Honestly I'm not even sure if I want to re-sub...at least I can take solace in the fact that Mass Effect 3 will uphold Bioware's story-driven heritage.

DarkestDaemon's Avatar


DarkestDaemon
01.06.2012 , 08:14 PM | #2
So you bought a MMO... expecting it to be like a singleplayer game?

Skatehead's Avatar


Skatehead
01.06.2012 , 08:17 PM | #3
I sort of feel the same way, since only the class missions and the main planet missions seem to serve any importance, and sometimes even the planet missions seem one dimensional.

If they did add a good couple of non-main story, but still interesting quests, that would be pretty cool. Not a lot, that would spoil the feel, but a few every now and then, like helping the villagers on Taris in the first KotOR find the Promised Lands; It didn't really deal with your current situation, but it felt like you were actually doing something, and making a difference in the universe, whether good or bad.

And constantly fixing some guy's farming equipment 'cause he's too busy sitting in his house, and clearing out the local pests make it feel more like I'm a janitor.

Still, it's an MMO. There's gonna be it's fair share of grinding. Hell, KotOR had it too. You gotta take the good with the bad.

hariviyer's Avatar


hariviyer
01.06.2012 , 08:21 PM | #4
Quote: Originally Posted by DarkestDaemon View Post
So you bought a MMO... expecting it to be like a singleplayer game?
No, I bought a Bioware MMO, expecting it to be like a Bioware MMO.

DarkestDaemon's Avatar


DarkestDaemon
01.06.2012 , 08:36 PM | #5
Quote: Originally Posted by hariviyer View Post
No, I bought a Bioware MMO, expecting it to be like a Bioware MMO.
But Bioware hasn't released a MMO afaik prior to ToR.

Now if you mean you bought a MMO expecting it to be like a Bioware RPG... that's just faulty thinking. A MMORPG is vastly different from a regular RPG. Granted, Bioware has done an excellent job of blurring the lines, but the grinding quests are a necessary evil.

Be glad of the fact the grinding quests generally offer bonus quests to go along with them.. Makes the whole thing less tedious and more rewarding.

bfishback's Avatar


bfishback
01.06.2012 , 08:44 PM | #6
Quote: Originally Posted by DarkestDaemon View Post
But Bioware hasn't released a MMO afaik prior to ToR.

Now if you mean you bought a MMO expecting it to be like a Bioware RPG... that's just faulty thinking. A MMORPG is vastly different from a regular RPG. Granted, Bioware has done an excellent job of blurring the lines, but the grinding quests are a necessary evil.

Be glad of the fact the grinding quests generally offer bonus quests to go along with them.. Makes the whole thing less tedious and more rewarding.
Less tedious? Hardly. The majority of the time the bonus quests are just "kill 20 of these guys".

BrigOrion's Avatar


BrigOrion
01.06.2012 , 09:14 PM | #7
Quote: Originally Posted by DarkestDaemon View Post
So you bought a MMO... expecting it to be like a singleplayer game?
Imagine my surprise when I bought an MMO only to find a single-player game in the box.

hauk's Avatar


hauk
01.06.2012 , 11:08 PM | #8
No matter what they do there will be those who are unhappy.

I personally agree with the OP though

hauk's Avatar


hauk
01.06.2012 , 11:09 PM | #9
Quote: Originally Posted by DarkestDaemon View Post
So you bought a MMO... expecting it to be like a singleplayer game?
I don't see how less grindy quests would make this game any less of a MMO.

Runescape didn't have grind quests and I'm pretty sure it was a MMO.

Weezyfb's Avatar


Weezyfb
01.06.2012 , 11:22 PM | #10
i am level 32 and have never had to "grind', i just do most of the quests and i am always well on the right level for the next planet.