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[Hardmodes] Very annoying bugs that should be fixed asap!

STAR WARS: The Old Republic > English > Flashpoints, Operations, and Heroic Missions
[Hardmodes] Very annoying bugs that should be fixed asap!

Crucias's Avatar


Crucias
01.05.2012 , 08:17 PM | #11
Still really really hard as a Sorc mate. Personally I have never made it past that boss. It has to do with where you position your group and how well geared your team is.
Crucias: Sith Inquisitor
FYI: I can't remove the Stupidity debuff, so I'll just sacrifice you to the gods of the loot roll dice.

InfiniteShift's Avatar


InfiniteShift
01.05.2012 , 08:54 PM | #12
I have successfully completed every single Hardmode Flashpoint with a group of friends that I always run with.
A few bosses gave us issues such as no loot.
Black Talon: Solid, no issues.

Boarding Party: Without a proper strategy, the last boss can be particularly difficult. The first time we killed him the boss gave us no loot. However since then, we have always received loot from this boss.

The Foundry: HK-47 occasionally bugged out for us, sometimes he would spawn extra adds, sometimes the reactor things would be clicked but nothing would happen. Sometimes he'd teleport into the middle and still be attacking us but we could not attack him. This only happened every once and awhile but it happened often enough to be annoying.

I think Revan from Foundry is ridiculously overtuned. His force lightning hits way too hard to be normal. We weren't able to kill him until we got more geared. Even then, it's a pretty close fight, our tank would barely survive the first Force Lightning, even with his Energy Shield up. The second Force Lightning our tank would die and our Marauder would survive due to his 99% damage reduction cooldown. And after that it was a tight race to kill him before his next Force Lightning. It wasn't until recently where we had enough dps to kill him before his second Force Lightning. So my thoughts are this fight is overtuned, not bugged.

Directive 7: Everything seems to be fine with this instance. Easy and fun. Love the Mentor fight.

Battle of Ilum: Our first time in here all the bosses dropped no loot. The second boss's add spawns hit ridiculously hard. Other than that this instance seems to be fine. The loot bug is the most annoying.

False Emperor: Not very difficult at all. First boss is kind of annoying, sometimes it bugs out and his ship won't reset when you hit it with the turret.

HK-47 is fun fun, though we discovered if you ignore the turrets during the fight they won't despawn at the end and if you leave the shield up you can't kill them...

Malgus is pathetically easy. He is not worthy of such a simple fight.

Jalthi's Avatar


Jalthi
01.05.2012 , 11:58 PM | #13
People just want to complain about fights that require execution and punish you for trying to tank n spank.

Boarding Party last boss is ridiculously overtuned..... if you ignore all strategy and just eat grenade after grenade. If you separate the 3 mobs and utilize max range in the fight, it becomes rather simple. Here's a hint - the main boss only lobs chain grenades if you have more than 1 person within 30m of him. Try having the tank stand between him and the healer with healer at max range. Problem solved.

The amount of dmg in the fight other than the grenades which are completely avoidable is trivial to any decent healer. It just becomes a DPS check against an enrage timer, the same as many other fights.

If all else fails, you have the entire hallway to kite with.

The only truly dumb thing in the instance is the chest bugging out if you don't 1 shot the encounter.

Reiina's Avatar


Reiina
01.06.2012 , 12:12 AM | #14
Quote: Originally Posted by Jalthi View Post
People just want to complain about fights that require execution and punish you for trying to tank n spank.

Boarding Party last boss is ridiculously overtuned..... if you ignore all strategy and just eat grenade after grenade. If you separate the 3 mobs and utilize max range in the fight, it becomes rather simple. Here's a hint - the main boss only lobs chain grenades if you have more than 1 person within 30m of him. Try having the tank stand between him and the healer with healer at max range. Problem solved.

The amount of dmg in the fight other than the grenades which are completely avoidable is trivial to any decent healer. It just becomes a DPS check against an enrage timer, the same as many other fights.

If all else fails, you have the entire hallway to kite with.
The main boss only lobs chain grenades if you have more than 1 person within 30m...
So basically the tank tanks the boss with the healer at max range and the dps just go chill out in the hallway?
What a brilliant design choice, I'm not surprised you approve.

Jalthi's Avatar


Jalthi
01.06.2012 , 01:44 AM | #15
Quote: Originally Posted by Reiina View Post
The main boss only lobs chain grenades if you have more than 1 person within 30m...
So basically the tank tanks the boss with the healer at max range and the dps just go chill out in the hallway?
What a brilliant design choice, I'm not surprised you approve.
Poorly designed =! too hard. That's the complaint that I was responding to, that "he just does too much damage, it's unhealable and the fight is impossible!"

I don't think a fight that involves kiting down a 5 minute hallway is fun either, but that doesn't make it impossible to get past. If someone wants to say the fight is dumb because it is designed poorly, I'll agree with them.

I will not agree with the people who try to approach the fight without even thinking and just scream for a nerf. It's not too hard, in fact it's one of the easier fights if you're willing to execute it properly. I think it would be pretty much perfect if they turned off the grenade spam once his two adds are dead. Let all the people who just clump on the boss from the start of the fight continue to wipe.

Griffanov's Avatar


Griffanov
01.06.2012 , 10:30 AM | #16
Why is everyone here tlaking about last boss Boarding Party??

It is the bugs I want to be gone with the loot chest and HK-47 at Foundry we are experience, not a nerf or any kind... Read the topic instead of reading the replies and act on that

Reason why I added last boss Boarding Party is because the chest might bug aswell if we wiped on it