Please upgrade your browser for the best possible experience.

Chrome Firefox Internet Explorer
×

Please allow dual spec or cap respec costs.

STAR WARS: The Old Republic > English > General Discussion > Suggestion Box
Please allow dual spec or cap respec costs.

WarheartZero's Avatar


WarheartZero
01.05.2012 , 12:05 PM | #251
Quote: Originally Posted by Saber_Six View Post
What about changing gender?
Race?
Classes?
Advanced Classes?

Where does it stop?
A little common sense and logic go a long way. The above post has none.

Bating's Avatar


Bating
01.05.2012 , 12:05 PM | #252
Quote: Originally Posted by Saber_Six View Post
What about changing gender?
Race?
Classes?
Advanced Classes?

Where does it stop?
That's not even closely the same. You can already respec in game whenever you want. You can not however do anything you said unless you reroll.

All we want is a mechanic thats already in game, but we want it to be easier, save us who want diversity in our playstile minutes if not hours of changing UI, clicking those talents points whenever we want to pvp, heal, tank, or whatever it is we want to do.

The fact that i waste 100k every week in respecc is one thing. The time it takes to travel to skill trainer and later change the UI is what really will keep me annoyed.

Sicknss's Avatar


Sicknss
01.05.2012 , 12:06 PM | #253
Quote: Originally Posted by Amiracle View Post
Quality of Life refers to someone who cannot do the same basic human functions in the real world.

If you played a toon that had no legs and needed a special vehicle only obtainable by whatever spec than you could use the quality of life term.

But you are using it to refer to hitting a button in a pretend world that changes your role.

Its kinda like the kiddies who constantly use the term **** as if it means to frag someone in a video game. Guess what, no it doesn't mean that.

If you truly had quality of life issues I am sure you wouldn't say that changing your spec in a video game is one of them.
I appreciate you taking time from your day to define that for me. I'd suggest doing the same for the lead designer for the largest mmo ever, he would surely regret his repeated misuse. That is of course as long as it doesn't impede your trolling, I just couldn't live with myself if your Quality of Life suffered.

Durt's Avatar


Durt
01.05.2012 , 12:06 PM | #254
People who don't want dual spec are DPS classes that don't understand that there will be massive tank/healer shortages if you can't dual spec. WOW had a massive jump in tanks and healers after dual spec came out.
OCENALE ASE
Jedi Guardian
Death Wind Corridor

Spynnal's Avatar


Spynnal
01.05.2012 , 12:07 PM | #255
Dual spec is already in game. You simply need to visit a vendor, have the money, and poof, entirely different role.

If the ability to respec wasn't already around, I'd understand fighting against it. But it's there with a little time/money. So since it's there, why not make it less of a hassle for those respec'ing? In most cases, folks do so to help groups form, and get needed roles filled, which is a positive thing, no?

Switterz's Avatar


Switterz
01.05.2012 , 12:07 PM | #256
I support this idea. I love my mercenary and want to be able to Heal in PVE AND blast the crap out of people in PVP. Having dual talents with the same Advanced class would be a fair compromise I think.

Ziolupone's Avatar


Ziolupone
01.05.2012 , 12:10 PM | #257
Some people posting in this thread really have some BIG language comprehension problems. Some other can measure their IQ using a mercury thermometer.

Dual Spec is a feature that give players more flexibility, does not hinder the gameplay of other players, does not "dumb down" the game, does not ruin the game.

Dual Spec is not about changing advanced class, is not about changing class, is not about ruining the game.

Please stop this worthless crusade against innovation on MMO. If you wish to play a game without the features that innovation brought in the last few years, then nobody keeps you here. As many of you like to say... "Go play something else, we don't need you".

Karast's Avatar


Karast
01.05.2012 , 12:12 PM | #258
respec costs already cap at 98k which endgame is actually not that much. 7-8 dailies, which is about 30min in Ilum. Also if you do not respec for a week the costs reset. Although I am not sure if its weekly or if its just after 7 days. By random chance the last 2 times I respec'd were after server reset.

So the cost is a bit steep but its not that bad. I'd rather then reduce or lower the repair cost in PvE first. A bad night in hardmodes or an operation and your out 100-200k.

Sparckus's Avatar


Sparckus
01.05.2012 , 12:15 PM | #259
Quote: Originally Posted by Ziolupone View Post
Some people posting in this thread really have some BIG language comprehension problems. Some other can measure their IQ using a mercury thermometer.

Dual Spec is a feature that give players more flexibility, does not hinder the gameplay of other players, does not "dumb down" the game, does not ruin the game.

Dual Spec is not about changing advanced class, is not about changing class, is not about ruining the game.

Please stop this worthless crusade against innovation on MMO. If you wish to play a game without the features that innovation brought in the last few years, then nobody keeps you here. As many of you like to say... "Go play something else, we don't need you".
lol, you win the thread.

Quote: Originally Posted by Karast View Post
respec costs already cap at 98k which endgame is actually not that much. 7-8 dailies, which is about 30min in Ilum. Also if you do not respec for a week the costs reset. Although I am not sure if its weekly or if its just after 7 days. By random chance the last 2 times I respec'd were after server reset.

So the cost is a bit steep but its not that bad. I'd rather then reduce or lower the repair cost in PvE first. A bad night in hardmodes or an operation and your out 100-200k.
Your assuming everyone exclusively plays PvE.

AndiusTheGreat's Avatar


AndiusTheGreat
01.05.2012 , 12:15 PM | #260
Quote: Originally Posted by Zalophus View Post
The "role"/RP reasoning behind this is moot, as no one is talking about AC changing and resetting your talents is already something that has existed since day one. And I still find the idea of someone leveling a Powertech as Shield and another Powertech as Prototype being a viable solution to having a DPS and tank to be preposterous (let alone if you want a third for PvP). Duel spec or a lower cap for respec should be a must.
Any decent RPer can deal with dual speccing. I've already worked it out because I have changed from healing, to DPS, and then back to healing and find the idea of "unlearning so I can learn new skills" ridiculous and refuse to incorporate it into my RP.

What I find very believable for a smuggler that would also be true for a bounty hunter, trooper, or agent is that my gear is specialized to the task I know I will be preforming. If I am healing I'm going to be packed down with equipment used to to do. Extra kolto, heavier/more advanced diagnostic scanners etc.

However If I want to be sneaky and deal damage I'm going to reduce that medical equipment down something very light and basic. Basically a first aid kit. Then I am going to pack more advanced stealth systems, extra ammo, and probably reduce the overall weight of my gear so I am more maneuverable and can get in that sucker punch or a swifter kick to a sensitive area on my opponent.

For a jedi or sith you rely mostly on your lightsaber and the force so this isn't a good RP explanation. However there is one I find acceptable. While a more fresh Jedi or Sith might just meditate on their code, as they become more powerful (Level 10+) they would meditate more deeply on specific aspects of the force. I would imagine a jedi that is preparing themselves to heal grievous wounds and afflictions would meditate on a different aspect then a jedi that is preparing to quickly smite the forces of evil or a jedi who is planning on a more sustained assault. Were they to shift the focus of their meditation, it would surely affect their performance in combat.
Andius Meuridiar - Jedi Sage - Light Side
Kaemik Meuridiar - Jedi Gaurdian - Light Side
Tharak Meuridiar - Level 50 Sawbones - Light Side
Ajunta Pall - RP-PVP