Please upgrade your browser for the best possible experience.

Chrome Firefox Internet Explorer
×

Community Blog Post Discussion: New Year’s PvP Update

STAR WARS: The Old Republic > English > General Discussion
Community Blog Post Discussion: New Year’s PvP Update
First BioWare Post First BioWare Post

Sheneria's Avatar


Sheneria
Old 01.04.2012 , 05:42 PM | #91
Quote: Originally Posted by Beelzebubs View Post
I'm no maths major but are you suggesting 130% of a server population is on the Imperial side?
he means 80% of the population is empire and form that 80% 50% rolled a sith warrior or mage.
-Nostalgia is not as good as it used to be-

stupidhero's Avatar


stupidhero
Old 01.04.2012 , 05:42 PM | #92
Quote: Originally Posted by Beelzebubs View Post
I'm no maths major but are you suggesting 130% of a server population is on the Imperial side?
No, I'm suggesting that the Sith-set is indeed a subset of the empire-set :>

JediKaiden's Avatar


JediKaiden
Old 01.04.2012 , 05:42 PM | #93
This is wonderful info. I keep telling people Bioware hear you and they will delivered, It's Bioware.
A Jedi uses the Force for knowledge and defense, NEVER for attack.

SylentRealm's Avatar


SylentRealm
Old 01.04.2012 , 05:43 PM | #94
And so removes the only purpose, that I've found, for Companion Characters once at level 50.

Nevron's Avatar


Nevron
Old 01.04.2012 , 05:43 PM | #95
This is garbage. Ilum should not be the only place for world PvP. Why couldn't you let PvP servers be PvP servers? Raid boss guards everywhere even at the smallest quest hubs, funneling opposing factions away from each other throughout the leveling process. World PvP on PvP servers is something that should start right out the gate, not be thoroughly discouraged throughout the game and ultimately limited to some 'end-game' zone where your incentive for PvP basically comes down to a daily quest like in Rift. There's a reason why the bulk of the PvP population left Rift within the first six months, and you're piggy-backing off of the same mentality.

This game is more and more being touted as nothing more than a single-player/co-op game, and all you've done with your terrible attempt at world PvP implementation and your destruction of the concept of a PvP server is push players toward the eager anticipation of Guild Wars 2. Good job on that.
Nevron Shadow of Apophis Council
[ Website ] [ Recruitment - OPEN ] [ Roster ]

Sheneria's Avatar


Sheneria
Old 01.04.2012 , 05:44 PM | #96
Quote: Originally Posted by Sainnt View Post
rofl mythic's name is not anywhere on this game's release....
they are the ones doing the pvp stuff
-Nostalgia is not as good as it used to be-

jeepoverland's Avatar


jeepoverland
Old 01.04.2012 , 05:44 PM | #97
So excited and exactly why i try not to flame hard for 90 days!

Lightforce's Avatar


Lightforce
Old 01.04.2012 , 05:44 PM | #98
Don t forget to give some love to healers in Ilum, would be lame to heal the whole time and get 0 valor.

when your healing someone you could get a part of his valor or something...

thx and cheers

Postalz's Avatar


Postalz
Old 01.04.2012 , 05:46 PM | #99
Ranked brackets? Loot drops in world PvP? AWESOME!!!!

scottmana's Avatar


scottmana
Old 01.04.2012 , 05:46 PM | #100
Sounds to me like it is too little too late.

PvP is great at low lvls. All that testing payed off. I don't know why it is so hard to grasp why! IT WAS BALANCED! SWTOR was made more for casual and less for the hard core and low level PvP was popular BECAUSE THEY COULD PLAY TOGETHER.

Yet higher lvl PvP is broken and not going to be fixed by the sound of it. Bioware is making some of the same mistakes other games have made and will pay for it.

Bioware WAKE UP! The problem did not start with Ilum! It started when the hard core advanced so far past the casual that they could not play together. You wanted a game for casual players and you made it a no win game for players that did not keep up with the better gear!!!! People don't like no win scenarios!

It is not rocket science, the QQing is because the PvP was for the hardcore and winning for the casual player was no longer and option.

Do you see my point? Ask yourselves if you solved this with your last update on PvP or even if it is on your roadmap. You want to test it? make casual players 1v1 hard core players on Ilum and see what happens!

You do NOT need to do wild nerfing of classes. You need only figure a way to keep it balanced for everyone while letting the more hardcore still have their superior advantage.

Try this, and my point will be proven fast. Make a warzone that replaces player stats with balanced stats like giving them all walkers or space ship fighters so that it is an even playing field and watch how popular it becomes.

Cancel whatever else you are doing if it does not add up to a game everyone can play. Don't be stupid and make a game only a few can win at.