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The Expertise stat has to go...

STAR WARS: The Old Republic > English > PvP
The Expertise stat has to go...

Muckbeast's Avatar


Muckbeast
01.24.2012 , 11:47 AM | #941
I have ~10% from expertise and I still think this stat needs to go.

I don't want to have to build at least four sets of gear:
  • PvP tanking.
  • PvP damage
  • PvE tanking
  • PvE damage

Seriously? That's sucktacular.

I don't need a bonus PvP stat on my gear to beat people.

Kwll's Avatar


Kwll
01.24.2012 , 11:48 AM | #942
A pvp stat is not necessary at all. Dark Age of Camelot and Warhammer two games with pvp at there core didn't have a pvp stat. That doesn't mean you don't reward people for engaging in pvp but the improved statistics for having the more advanced pvp gear is plenty enough of a reward. This is all the cause of people aping WoW blindly.

Kwll's Avatar


Kwll
01.24.2012 , 11:51 AM | #943
Quote: Originally Posted by RevenanceSLC View Post
No. They became welfare epics when the system that was originally very hard and time consuming, 2 and a half to 3 months, was nerfed down to a set amount of honor you had to earn. The old system was fine because even if you afk'd for 3 months or longer to get the best gear (that wasn replaced around the time AQ40 came out) most people that got it honestly via PvE already had on par gear.

The problem with gear with no PvP stat is how do you balance it without affecting PvE? Alot of people would say just load it up with endurance. But then why would a PvE'er not just use PvP gear with extraordinary amounts of health on the gear?

Personally I really like the Experise stat but I wouldnt mind something a little different. I'm not really sure what else I would suggest so until that's found this is fine.
Why does it effecting pve matter at all? Its up to the developers to make sure the gear gained through pvp and pve are comparable and one isn't too much easier to get then the other. The only objective way to figure out how hard it is to get something is to look at how long it would take in game hours played to get it. The developers can run the numbers and get fairly close. Its totally ludicrous to say pvp or pve is "harder". People can't see through there own biases its a joke. A pvp stat is a lazy fix. If developers actually could make there games interesting and stop trying to make the basis for these games grinding things people wouldn't spend two seconds crying about somebody getting the same gear as them for doing the things they like to do.

Armethious's Avatar


Armethious
01.24.2012 , 12:09 PM | #944
Quote: Originally Posted by Kwll View Post
A pvp stat is not necessary at all. Dark Age of Camelot and Warhammer two games with pvp at there core didn't have a pvp stat. That doesn't mean you don't reward people for engaging in pvp but the improved statistics for having the more advanced pvp gear is plenty enough of a reward. This is all the cause of people aping WoW blindly.
There is only a subset of players that will continue to PvP if there is not some sort of tangible reward that goes beyond aesthetics. If you want a rich, vibrant PvP scene with a myriad of people involved, you have to include the PvE players who will only PvP casually or as a secondary focus to their PvE endeavours. That type of player will only do so en mass if there is some sort of tangible reward like gear upgrades.

If you want a small tight knit group where you only go against the same people over and over again, then sure, drop the expertise stat and allow no meaningful upgrades or gear progression from PvP.

If there were no real upgrades from PvP, no gear progression, I would never PvP. I enjoy improving my character with better stats, not just some flavorful title I can tack onto my name. Bioware has already established that gear progression will be part of their PvP model. You just need to accept that. Now, if there is going to be gear progression, it HAS to be separate from raid progression. They are two distinct play styles and have different needs. They should NOT result in the exact same gear.

Now, all that said, people complaining about expertise as it is currently implemented are complaining about nothing. As it stands right now PvE gear is BETTER then PvP gear of comparable levels for most slots in most circumstances for PvP. Losing the endurance and your primary stat is just not worth the small boost you get from expertise.

Izariel's Avatar


Izariel
01.24.2012 , 12:15 PM | #945
Having an exclusive pvp stat that gives such a large reward is much of the problem we are having with pvp now.

Expertise is not necessary. It creates so many problems right now. Things would be so much better with no expertise at all.

Killadrix's Avatar


Killadrix
01.24.2012 , 12:16 PM | #946
Quote: Originally Posted by Muckbeast View Post
I have ~10% from expertise and I still think this stat needs to go.

I don't want to have to build at least four sets of gear:
  • PvP tanking.
  • PvP damage
  • PvE tanking
  • PvE damage

Seriously? That's sucktacular.

I don't need a bonus PvP stat on my gear to beat people.
I guess it's a good thing thats not what the PVP stat is there for.

Killadrix's Avatar


Killadrix
01.24.2012 , 12:17 PM | #947
Quote: Originally Posted by Izariel View Post
Having an exclusive pvp stat that gives such a large reward is much of the problem we are having with pvp now.

Expertise is not necessary. It creates so many problems right now. Things would be so much better with no expertise at all.
Having no expertise will cause far more problems than having it.

Izariel's Avatar


Izariel
01.24.2012 , 12:20 PM | #948
Quote: Originally Posted by Killadrix View Post
Having no expertise will cause far more problems than having it.
How did you come to that conclusion? Right now I can see far more benefit in NOT having it, than in having it. Please explain.

Dogfatherxx's Avatar


Dogfatherxx
01.24.2012 , 12:21 PM | #949
Expertise is a crutch that only bad players need. Any skilled PVPer does not need it.

Anyone who argues against it and says that they need a "reward" for PVPing just don't understand what it means to be truly competative.

Armethious's Avatar


Armethious
01.24.2012 , 12:33 PM | #950
Quote: Originally Posted by Izariel View Post
How did you come to that conclusion? Right now I can see far more benefit in NOT having it, than in having it. Please explain.
Then you have not read much on the subject. It has been stated many many many times. I don't really feel like typing out the entire explanation again, but in short, if both PvP and PvE followed the EXACT same gear progression PvE players would feel forced to PvP in order to optimize their PvE performance and PvP players would feel forced to PvE in order to optimize their PvP performance. Forcing someone into a mode of play just to get better at their preferred mode of play just is not right.